Player Matchup

Nemesis
Nemesis
BRATZONLSD
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,811 Elo+
Party 1
The Morrigan
The Morrigan
BRATZONLSD
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,811 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BigBlackCrocs
Cu Chulainn
Level 28
God Stats
11W - 7L
1,500 SR
Queue Stats
22W - 21L
1,803 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RhapsodyRabbit
Ah Muzen Cab
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ZeusVulcan
Cerberus
Level 27
God Stats
2W - 1L
1,508 SR
Queue Stats
45W - 24L
1,777 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,740 Elo+

VS

Team Averages
Level 24
1,629 SR
1,670 Elo+
Tsukuyomi
Tsukuyomi
PlaneHaloo
Tsukuyomi
Level 28
God Stats
17W - 18L
1,698 SR
Queue Stats
184W - 158L
1,627 Elo+
Solo
Izanami
Izanami
SUPERAMERICANCOW
Izanami
Level 25
God Stats
10W - 18L
1,412 SR
Queue Stats
36W - 43L
1,610 Elo+
Solo
King Arthur
King Arthur
SmurfingWhyNot
King Arthur
Level 23
God Stats
8W - 13L
1,744 SR
Queue Stats
167W - 120L
1,714 Elo+
Solo
Vulcan
Vulcan
Smurfs4Dubs2
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 105L
1,753 Elo+
Solo
Fafnir
Fafnir
Windfall103
Fafnir
Level 29
God Stats
4W - 2L
1,792 SR
Queue Stats
83W - 65L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BRATZONLSD
Nemesis
19
5 / 3 / 6
13,021
543
6,221
18,906
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
BRATZONLSD
The Morrigan
20
7 / 3 / 6
13,593
566
11,747
10,669
4,584
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
BigBlackCrocs
Cu Chulainn
20
3 / 7 / 11
13,392
558
16,706
22,980
19,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
RhapsodyRabbit
Ah Muzen Cab
20
9 / 1 / 6
15,434
643
22,524
19,530
9,319
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ZeusVulcan
Cerberus
18
4 / 3 / 11
12,966
540
19,342
26,305
26,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PlaneHaloo
Tsukuyomi
16
5 / 10 / 1
10,592
441
12,128
20,647
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 3 / 0
11,947
498
7,975
15,620
7,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SmurfingWhyNot
King Arthur
17
6 / 5 / 6
11,066
461
18,239
29,587
21,018
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
19
2 / 6 / 5
11,852
494
18,067
16,351
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
13
1 / 4 / 5
9,558
398
6,918
16,446
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
28
Kills
17
17
Deaths
28
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BRATZONLSD
Nemesis
5
3
6
2.67
W
The Morrigan
BRATZONLSD
The Morrigan
7
3
6
3.33
W
Cu Chulainn
BigBlackCrocs
Cu Chulainn
3
7
11
1.21
L
Tsukuyomi
PlaneHaloo
Tsukuyomi
5
10
1
0.55
W
Ah Muzen Cab
RhapsodyRabbit
Ah Muzen Cab
9
1
6
12
L
3
3
0
1
L
King Arthur
SmurfingWhyNot
King Arthur
6
5
6
1.8
L
Vulcan
2
6
5
0.75
L
Fafnir
1
4
5
0.88
W
Cerberus
ZeusVulcan
Cerberus
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,540
Damage
63,327
98,390
Taken
98,651
67,642
Mitigated
54,214
35,882
Healing
23,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BRATZONLSD
Nemesis
6,221
1,023
0
4,307
18,906
8,065
1,653
6,507
12,225
0
80,593
W
The Morrigan
BRATZONLSD
The Morrigan
11,747
1,689
0
1,486
10,669
4,584
1,213
2,508
8,045
80,561
4,399
W
Cu Chulainn
BigBlackCrocs
Cu Chulainn
16,706
2,566
0
4,731
22,980
19,597
2,450
4,369
18,611
12,511
68,760
L
Tsukuyomi
PlaneHaloo
Tsukuyomi
12,128
2,130
0
3,447
20,647
7,804
0
6,764
13,883
0
62,742
W
Ah Muzen Cab
RhapsodyRabbit
Ah Muzen Cab
22,524
11,273
0
13,244
19,530
9,319
8,621
2,530
17,000
0
158,783
L
7,975
5,564
185
1,719
15,620
7,171
2,568
3,505
12,115
0
97,020
L
King Arthur
SmurfingWhyNot
King Arthur
18,239
1,627
0
10,489
29,587
21,018
58
8,557
21,030
0
71,438
L
Vulcan
18,067
2,797
0
2,068
16,351
5,854
0
6,657
9,694
110,470
0
L
Fafnir
6,918
1,623
0
5,135
16,446
12,367
0
4,857
11,589
25,202
0
W
Cerberus
ZeusVulcan
Cerberus
19,342
676
1,326
10,788
26,305
26,077
617
9,071
17,234
55,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,406
Gold Earned
55,015
729
Minions Killed
635
0
Camps Cleared
0
2,331,405
Distance Traveled
2,268,763
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,021
543
119
5
0
502,471
8
W
The Morrigan
13,593
566
155
6
0
430,809
7
W
Cu Chulainn
13,392
558
145
6
0
436,223
0
L
Tsukuyomi
10,592
441
102
4
0
446,823
8
W
Ah Muzen Cab
15,434
643
216
9
0
466,605
10
L
Izanami
11,947
498
213
9
0
443,670
6
L
King Arthur
11,066
461
107
4
0
448,129
5
L
Vulcan
11,852
494
181
8
0
450,125
2
L
Fafnir
9,558
398
32
1
0
480,016
8
W
Cerberus
12,966
540
94
4
0
495,297
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role