Player Matchup

Hachiman
Hachiman
Glebi65
Hachiman
Level 19
God Stats
10W - 12L
1,478 SR
Queue Stats
67W - 81L
1,310 Elo+
Party 1
Yemoja
Yemoja
Oxex_Raclir
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Robert_Hanelt
Ra
Level 7
God Stats
12W - 17L
1,147 SR
Queue Stats
75W - 96L
1,129 Elo+
Party 1
Anhur
Anhur
frugal_razor5
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,054 Elo+
Party 2
Hades
Hades
sure_present7
Hades
Level 6
God Stats
3W - 9L
1,758 SR
Queue Stats
5W - 15L
1,054 Elo+
Party 2
Team Averages
Level 8
1,477 SR
1,209 Elo+

VS

Team Averages
Level 20
1,513 SR
1,348 Elo+
Chaac
Chaac
Jaro-fragger
Chaac
Level 29
God Stats
6W - 5L
1,682 SR
Queue Stats
154W - 181L
1,449 Elo+
Solo
Thanatos
Thanatos
Simplu1234
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,203 Elo+
Solo
Sylvanus
Sylvanus
kamalpetchy
Sylvanus
Level 27
God Stats
8W - 4L
1,645 SR
Queue Stats
57W - 52L
1,354 Elo+
Solo
Xbalanque
Xbalanque
vrzih
Xbalanque
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,480 Elo+
Solo
Anubis
Anubis
xewy
Anubis
Level 15
God Stats
19W - 18L
1,237 SR
Queue Stats
50W - 52L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Glebi65
Hachiman
17
5 / 11 / 5
11,621
415
17,470
27,160
9,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
3
0 / 4 / 0
6,899
246
0
4,510
973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
3 / 10 / 5
11,248
402
14,632
21,175
6,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 22 / 4
10,114
361
5,694
27,291
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 16 / 5
10,315
368
6,649
27,385
9,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 13
12,804
457
12,758
29,505
30,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Simplu1234
Thanatos
18
7 / 7 / 13
14,494
518
9,630
20,238
13,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
kamalpetchy
Sylvanus
18
8 / 3 / 24
14,253
509
18,946
23,083
20,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
vrzih
Xbalanque
19
16 / 1 / 8
15,291
546
20,159
16,558
9,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
xewy
Anubis
20
24 / 0 / 14
16,288
582
30,024
15,871
8,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
134
13
Kills
62
63
Deaths
15
19
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Glebi65
Hachiman
5
11
5
0.68
W
7
4
13
3.38
L
Yemoja
0
4
0
0
L
3
10
5
0.55
W
Thanatos
Simplu1234
Thanatos
7
7
13
1.93
L
2
22
4
0.18
W
Sylvanus
kamalpetchy
Sylvanus
8
3
24
6.67
L
3
16
5
0.34
W
Xbalanque
vrzih
Xbalanque
16
1
8
20
W
Anubis
xewy
Anubis
24
0
14
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
91,517
107,521
Taken
105,255
33,379
Mitigated
82,913
12,438
Healing
54,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Glebi65
Hachiman
17,470
9,198
1,112
4,147
27,160
9,923
0
15,492
11,668
0
54,704
W
12,758
416
0
9,164
29,505
30,549
1,593
6,497
23,008
9,087
42,130
L
Yemoja
0
0
0
24
4,510
973
0
1,474
3,036
0
0
L
14,632
1,224
849
2,156
21,175
6,841
0
10,106
11,069
58,040
0
W
Thanatos
Simplu1234
Thanatos
9,630
3,140
291
13,408
20,238
13,923
3,333
6,396
13,842
0
81,329
L
5,694
2,250
0
1,091
27,291
5,926
561
11,764
15,527
0
39,249
W
Sylvanus
kamalpetchy
Sylvanus
18,946
5,083
2,903
10,392
23,083
20,134
2,001
4,931
18,152
48,484
7,801
L
6,649
2,119
0
3,059
27,385
9,716
374
11,171
16,214
28,157
0
W
Xbalanque
vrzih
Xbalanque
20,159
9,253
0
7,412
16,558
9,703
2,900
3,632
12,926
0
95,352
W
Anubis
xewy
Anubis
30,024
706
0
10,540
15,871
8,604
4,027
4,465
11,406
98,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
73,130
247
Minions Killed
494
0
Camps Cleared
0
1,656,460
Distance Traveled
2,350,015
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,621
415
67
2
0
435,477
3
W
Chaac
12,804
457
54
2
0
526,259
0
L
Yemoja
6,899
246
0
0
0
10,998
0
L
Ra
11,248
402
90
3
0
443,319
0
W
Thanatos
14,494
518
109
4
0
452,611
0
L
Anhur
10,114
361
54
2
0
397,258
4
W
Sylvanus
14,253
509
73
3
0
440,577
4
L
Hades
10,315
368
36
1
0
369,408
0
W
Xbalanque
15,291
546
118
4
0
479,272
3
W
Anubis
16,288
582
140
5
0
451,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role