Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ImCheeeks
Xbalanque
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 155L
1,599 Elo+
Party 2
Athena
Athena
levibullrush
Athena
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 260L
1,535 Elo+
Party 3
Tiamat
Tiamat
pet bee
Tiamat
Level 106
God Stats
8W - 8L
1,662 SR
Queue Stats
207W - 202L
1,689 Elo+
Party 3
Fenrir
Fenrir
puss69slayer420
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 10L
1,714 Elo+
Party 3
Team Averages
Level 73
1,532 SR
1,607 Elo+

VS

Team Averages
Level 50
1,585 SR
1,462 Elo+
Chaac
Chaac
Hi-Tech1
Chaac
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 280L
1,421 Elo+
Party 4
Ra
Ra
Kaiser2213
Ra
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
THE_LF-_-
Izanami
Level 25
God Stats
11W - 14L
1,567 SR
Queue Stats
74W - 103L
1,413 Elo+
Party 4
Ao Kuang
Ao Kuang
XXCXXC
Ao Kuang
Level 100
God Stats
3W - 2L
1,786 SR
Queue Stats
317W - 262L
1,631 Elo+
Party 1
Ymir
Ymir
eL_Chino_lATINO
Ymir
Level 38
God Stats
11W - 9L
1,573 SR
Queue Stats
107W - 152L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
1 / 0 / 0
9,040
603
6,211
8,989
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
ImCheeeks
Xbalanque
15
10 / 2 / 6
9,779
652
14,859
12,790
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
13
5 / 2 / 11
8,151
543
6,353
11,641
7,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
pet bee
Tiamat
14
3 / 3 / 6
8,473
565
9,526
10,234
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 6
8,836
589
10,033
11,893
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hi-Tech1
Chaac
12
0 / 2 / 0
6,730
449
5,603
11,123
9,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 4
7,988
533
6,453
10,695
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
THE_LF-_-
Izanami
11
1 / 6 / 1
6,909
461
5,797
9,500
2,195
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
XXCXXC
Ao Kuang
14
5 / 3 / 4
8,447
563
13,224
14,002
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 9 / 3
5,873
392
4,269
14,466
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
26
Kills
10
10
Deaths
26
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
L
Chaac
Hi-Tech1
Chaac
0
2
0
0
W
Xbalanque
ImCheeeks
Xbalanque
10
2
6
6.5
L
4
6
4
1
L
Izanami
THE_LF-_-
Izanami
1
6
1
0.25
L
Ao Kuang
XXCXXC
Ao Kuang
5
3
4
2.33
L
0
9
3
0.17
W
Athena
5
2
11
5.25
W
Tiamat
pet bee
Tiamat
3
3
6
2
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,982
Damage
35,346
55,547
Taken
59,786
27,479
Mitigated
30,185
28,103
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,211
3,564
0
4,623
8,989
4,580
510
614
8,351
0
60,861
L
Chaac
Hi-Tech1
Chaac
5,603
1,412
0
4,543
11,123
9,708
0
1,198
9,918
0
37,599
W
Xbalanque
ImCheeeks
Xbalanque
14,859
8,158
0
7,949
12,790
3,862
2,342
4,601
8,189
0
76,586
L
6,453
805
797
2,648
10,695
3,599
0
5,261
5,144
42,140
0
L
Izanami
THE_LF-_-
Izanami
5,797
3,783
349
596
9,500
2,195
164
1,130
8,356
0
32,841
L
Ao Kuang
XXCXXC
Ao Kuang
13,224
3,710
0
3,934
14,002
4,964
0
5,333
8,453
50,599
0
L
4,269
1,370
488
1,396
14,466
9,719
0
2,359
12,036
18,347
0
W
Athena
6,353
1,487
485
3,857
11,641
7,984
314
5,128
6,445
25,063
0
W
Tiamat
pet bee
Tiamat
9,526
1,040
258
4,518
10,234
6,810
525
7,197
2,828
45,870
0
W
10,033
3,312
313
6,100
11,893
4,243
0
5,991
5,788
0
44,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,279
Gold Earned
35,947
454
Minions Killed
356
0
Camps Cleared
0
1,383,818
Distance Traveled
1,311,998
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,040
603
135
9
0
280,088
1
L
Chaac
6,730
449
87
6
0
230,970
0
W
Xbalanque
9,779
652
120
8
0
239,192
2
L
Ra
7,988
533
97
6
0
281,873
1
L
Izanami
6,909
461
69
5
0
238,449
1
L
Ao Kuang
8,447
563
76
5
0
317,202
2
L
Ymir
5,873
392
27
2
0
243,504
0
W
Athena
8,151
543
33
2
0
317,375
1
W
Tiamat
8,473
565
92
6
0
266,072
1
W
Fenrir
8,836
589
74
5
0
281,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role