Player Matchup

Kuzenbo
Kuzenbo
BenHouston
Kuzenbo
Level 129
God Stats
0W - 4L
1,336 SR
Queue Stats
98W - 97L
1,650 Elo+
Party 1
Tiamat
Tiamat
Finich
Tiamat
Level 123
God Stats
27W - 19L
1,724 SR
Queue Stats
547W - 460L
1,633 Elo+
Solo
Erlang Shen
Erlang Shen
Kh3fan21
Erlang Shen
Level 107
God Stats
5W - 6L
1,719 SR
Queue Stats
319W - 312L
1,687 Elo+
Solo
Kali
Kali
PurpleGalaxy
Kali
Level 128
God Stats
5W - 6L
1,570 SR
Queue Stats
476W - 341L
1,650 Elo+
Solo
Cernunnos
Cernunnos
Sinathal
Cernunnos
Level 157
God Stats
8W - 3L
2,003 SR
Queue Stats
91W - 84L
1,678 Elo+
Party 1
Team Averages
Level 129
1,670 SR
1,660 Elo+

VS

Team Averages
Level 133
1,746 SR
1,700 Elo+
Neith
Neith
CheesePolice26
Neith
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 117L
1,655 Elo+
Solo
Nemesis
Nemesis
CrazyCarp
Nemesis
Level 156
God Stats
11W - 5L
2,016 SR
Queue Stats
66W - 54L
1,714 Elo+
Party 2
Ares
Ares
HoloSexyWolf
Ares
Level 157
God Stats
157W - 110L
1,713 SR
Queue Stats
752W - 634L
1,703 Elo+
Solo
Artio
Artio
Masamune01
Artio
Level 156
God Stats
24W - 18L
1,770 SR
Queue Stats
38W - 27L
1,869 Elo+
Party 2
Poseidon
Poseidon
Zachwildbill5555
Poseidon
Level 132
God Stats
3W - 2L
1,729 SR
Queue Stats
377W - 381L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BenHouston
Kuzenbo
7
1 / 3 / 1
4,937
494
2,558
10,874
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
Finich
Tiamat
10
1 / 3 / 2
6,182
618
5,658
6,280
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Kh3fan21
Erlang Shen
9
1 / 3 / 0
5,544
554
4,662
8,470
4,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 3 / 0
6,046
605
4,480
8,862
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Sinathal
Cernunnos
9
0 / 4 / 1
5,080
508
4,129
7,172
1,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,409
641
6,466
4,243
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
CrazyCarp
Nemesis
11
5 / 1 / 3
6,484
648
6,433
7,918
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 5
5,324
532
7,068
7,800
3,787
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artio
11
3 / 1 / 1
6,549
655
5,945
9,038
8,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 6
6,229
623
3,884
4,249
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
16
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BenHouston
Kuzenbo
1
3
1
0.5
W
6
1
0
6
W
Nemesis
CrazyCarp
Nemesis
5
1
3
6.5
L
Tiamat
Finich
Tiamat
1
3
2
0.67
W
2
2
5
2.25
L
Erlang Shen
Kh3fan21
Erlang Shen
1
3
0
0.33
W
Artio
3
1
1
3.5
L
3
3
0
1
L
Cernunnos
Sinathal
Cernunnos
0
4
1
0.13
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
29,796
41,658
Taken
33,248
21,715
Mitigated
17,039
11,394
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BenHouston
Kuzenbo
2,558
882
0
3,015
10,874
7,042
0
4,999
5,875
11,001
0
W
6,466
2,733
0
2,229
4,243
1,344
908
1,875
2,312
0
35,783
W
Nemesis
CrazyCarp
Nemesis
6,433
3,446
0
3,211
7,918
2,308
0
2,062
5,682
0
32,324
L
Tiamat
Finich
Tiamat
5,658
771
0
1,505
6,280
4,966
452
3,115
3,165
32,043
0
W
7,068
648
282
1,625
7,800
3,787
0
1,501
6,259
17,088
0
L
Erlang Shen
Kh3fan21
Erlang Shen
4,662
2,985
0
2,555
8,470
4,648
0
5,712
2,758
0
24,584
W
Artio
5,945
610
232
4,914
9,038
8,336
544
0
9,038
33,325
0
L
4,480
2,310
0
1,989
8,862
3,255
0
1,926
6,936
0
29,933
L
Cernunnos
Sinathal
Cernunnos
4,129
2,256
0
2,330
7,172
1,804
0
1,145
6,027
0
31,416
W
3,884
544
0
1,439
4,249
1,264
0
2,370
1,741
43,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
30,995
265
Minions Killed
290
0
Camps Cleared
0
1,022,622
Distance Traveled
1,012,179
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,937
494
12
1
0
204,467
4
W
Neith
6,409
641
68
7
0
188,773
1
W
Nemesis
6,484
648
57
6
0
221,526
2
L
Tiamat
6,182
618
76
8
0
197,855
3
W
Ares
5,324
532
17
2
0
199,923
2
L
Erlang Shen
5,544
554
53
5
0
218,347
0
W
Artio
6,549
655
54
5
0
194,241
3
L
Kali
6,046
605
63
6
0
231,578
2
L
Cernunnos
5,080
508
61
6
0
170,375
1
W
Poseidon
6,229
623
94
9
0
207,716
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role