Player Matchup

Ymir
Ymir
CHOGANBRO
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Cooterbone
King Arthur
Level 37
God Stats
1W - 3L
1,697 SR
Queue Stats
17W - 24L
1,501 Elo+
Party 2
Neith
Neith
OMEGAΩ
Neith
Level 7
God Stats
7W - 11L
1,356 SR
Queue Stats
113W - 131L
1,342 Elo+
Solo
Hun Batz
Hun Batz
emikaske
Hun Batz
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 155L
1,461 Elo+
Solo
Hel
Hel
mayvachan
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,495 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,460 Elo+

VS

Team Averages
Level 19
1,437 SR
1,267 Elo+
Ratatoskr
Ratatoskr
Jerkinmygerk
Ratatoskr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Party 1
Baron Samedi
Baron Samedi
Laborious
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Party 1
Cupid
Cupid
MrBuddy1034
Cupid
Level 28
God Stats
10W - 5L
1,403 SR
Queue Stats
416W - 415L
1,447 Elo+
Solo
Vulcan
Vulcan
Subject19
Vulcan
Level 26
God Stats
49W - 60L
1,280 SR
Queue Stats
52W - 65L
1,268 Elo+
Solo
Bellona
Bellona
zirelo
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 13 / 7
11,188
414
12,463
30,161
19,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Cooterbone
King Arthur
18
11 / 10 / 5
12,700
470
18,719
27,800
20,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
OMEGAΩ
Neith
15
2 / 13 / 3
10,117
375
7,359
19,919
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
emikaske
Hun Batz
20
2 / 4 / 5
12,850
476
13,628
21,588
11,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
4 / 1 / 0
8,316
308
2,616
2,928
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jerkinmygerk
Ratatoskr
20
7 / 4 / 7
13,452
498
5,827
17,958
7,368
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Laborious
Baron Samedi
18
7 / 8 / 15
13,196
489
26,295
21,373
11,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 9
15,089
559
16,068
19,421
8,419
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Subject19
Vulcan
19
9 / 4 / 14
13,638
505
25,445
14,833
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
zirelo
Bellona
19
7 / 7 / 5
12,826
475
6,281
18,577
13,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
24
Kills
40
41
Deaths
26
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
13
7
0.65
L
King Arthur
Cooterbone
King Arthur
11
10
5
1.35
W
Ratatoskr
Jerkinmygerk
Ratatoskr
7
4
7
2.63
W
Baron Samedi
Laborious
Baron Samedi
7
8
15
1.81
W
10
3
9
4.83
L
Neith
OMEGAΩ
Neith
2
13
3
0.27
W
Vulcan
Subject19
Vulcan
9
4
14
4
L
Hun Batz
emikaske
Hun Batz
2
4
5
1.13
L
4
1
0
4
W
Bellona
zirelo
Bellona
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,785
Damage
79,916
102,396
Taken
92,162
58,111
Mitigated
46,986
14,490
Healing
24,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,463
1,836
0
699
30,161
19,964
0
22,167
7,203
35,672
0
L
King Arthur
Cooterbone
King Arthur
18,719
2,260
0
3,921
27,800
20,182
0
12,928
14,285
0
64,800
W
Ratatoskr
Jerkinmygerk
Ratatoskr
5,827
1,599
0
550
17,958
7,368
2,665
2,063
15,753
0
83,402
W
Baron Samedi
Laborious
Baron Samedi
26,295
3,885
2,551
5,410
21,373
11,357
2,415
8,665
12,403
70,970
0
W
16,068
10,090
199
11,391
19,421
8,419
1,985
1,985
17,361
0
116,900
L
Neith
OMEGAΩ
Neith
7,359
3,069
0
1,921
19,919
5,700
0
7,828
11,837
0
33,408
W
Vulcan
Subject19
Vulcan
25,445
7,312
182
2,716
14,833
6,059
978
1,226
13,482
72,524
0
L
Hun Batz
emikaske
Hun Batz
13,628
960
0
7,198
21,588
11,390
716
5,434
15,921
0
111,418
L
2,616
592
0
751
2,928
875
674
1,486
1,410
12,941
0
W
Bellona
zirelo
Bellona
6,281
2,219
0
1,535
18,577
13,783
797
868
17,359
291
53,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
68,201
392
Minions Killed
552
0
Camps Cleared
0
1,769,715
Distance Traveled
2,469,376
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,188
414
52
2
0
371,738
1
L
King Arthur
12,700
470
88
3
0
412,913
2
W
Ratatoskr
13,452
498
131
5
0
497,393
2
W
Baron Samedi
13,196
489
94
3
0
414,740
3
W
Cupid
15,089
559
147
5
0
485,398
7
L
Neith
10,117
375
55
2
0
351,574
1
W
Vulcan
13,638
505
102
4
0
561,467
6
L
Hun Batz
12,850
476
169
6
0
536,683
7
L
Hel
8,316
308
28
1
0
96,807
0
W
Bellona
12,826
475
78
3
0
510,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role