Player Matchup

Pele
Pele
DubbleeT
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,401 Elo+
Party 1
Ra
Ra
F0xxtr0t
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,423 Elo+
Party 1
Ymir
Ymir
KingBuddha01
Ymir
Level 87
God Stats
30W - 28L
1,549 SR
Queue Stats
254W - 220L
1,489 Elo+
Party 3
Set
Set
Moe7774
Set
Level 44
God Stats
5W - 10L
1,398 SR
Queue Stats
98W - 97L
1,465 Elo+
Solo
Jing Wei
Jing Wei
gingerninja3641
Jing Wei
Level 33
God Stats
5W - 5L
1,533 SR
Queue Stats
19W - 16L
1,577 Elo+
Party 3
Team Averages
Level 64
1,496 SR
1,471 Elo+

VS

Team Averages
Level 68
1,626 SR
1,470 Elo+
The Morrigan
The Morrigan
ASH-Amigo0
The Morrigan
Level 48
God Stats
9W - 4L
1,559 SR
Queue Stats
78W - 57L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
Jose Arnold
Nu Wa
Level 34
God Stats
18W - 11L
1,725 SR
Queue Stats
85W - 91L
1,252 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wixiro
Cu Chulainn
Level 85
God Stats
38W - 26L
1,610 SR
Queue Stats
145W - 106L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
Zero--Sensei
Cthulhu
Level 86
God Stats
18W - 13L
1,648 SR
Queue Stats
170W - 128L
1,513 Elo+
Party 2
Cupid
Cupid
llProcess
Cupid
Level 87
God Stats
119W - 76L
1,588 SR
Queue Stats
141W - 112L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 0 / 0
9,391
626
5,156
7,417
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 3
7,565
504
4,244
8,257
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
6,492
433
6,687
11,969
4,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
12
5 / 6 / 1
7,978
532
6,066
12,468
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
11
2 / 4 / 2
6,431
429
5,684
8,316
2,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ASH-Amigo0
The Morrigan
14
2 / 3 / 6
8,416
561
4,256
5,985
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 1
6,863
458
4,319
5,778
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Wixiro
Cu Chulainn
15
10 / 2 / 1
9,424
628
9,356
11,786
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Zero--Sensei
Cthulhu
12
4 / 1 / 7
8,171
545
7,681
12,197
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
llProcess
Cupid
13
2 / 3 / 6
7,782
519
7,239
8,498
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
14
Kills
18
19
Deaths
14
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ASH-Amigo0
The Morrigan
2
3
6
1.67
L
Pele
5
0
0
5
L
0
5
3
0.3
W
0
5
1
0.1
L
2
4
2
0.75
L
Set
5
6
1
0.92
W
Cu Chulainn
Wixiro
Cu Chulainn
10
2
1
5.25
W
Cthulhu
Zero--Sensei
Cthulhu
4
1
7
7.5
L
Jing Wei
2
4
2
0.75
W
Cupid
llProcess
Cupid
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
32,851
48,427
Taken
44,244
18,299
Mitigated
20,455
9,882
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ASH-Amigo0
The Morrigan
4,256
952
0
1,155
5,985
2,227
672
1,470
4,415
44,535
1,893
L
Pele
5,156
1,293
0
1,758
7,417
2,914
0
3,780
3,597
0
66,591
L
4,244
564
311
1,721
8,257
3,168
0
2,532
5,595
49,598
0
W
4,319
1,831
0
377
5,778
1,219
252
0
5,731
35,171
0
L
6,687
1,731
880
1,849
11,969
4,478
0
3,740
8,229
30,636
0
L
Set
6,066
4,036
0
3,363
12,468
5,212
0
2,422
9,952
0
37,741
W
Cu Chulainn
Wixiro
Cu Chulainn
9,356
2,739
0
3,539
11,786
5,440
0
1,562
10,004
0
57,831
W
Cthulhu
Zero--Sensei
Cthulhu
7,681
860
113
3,933
12,197
8,654
199
3,609
8,419
28,645
0
L
Jing Wei
5,684
4,116
0
0
8,316
2,527
77
2,726
5,590
0
23,014
W
Cupid
llProcess
Cupid
7,239
3,027
806
2,567
8,498
2,915
1,999
3,916
4,570
0
43,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
40,656
414
Minions Killed
379
0
Camps Cleared
0
1,429,079
Distance Traveled
1,431,501
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,416
561
101
7
0
266,460
7
L
Pele
9,391
626
134
9
0
312,100
1
L
Ra
7,565
504
103
7
0
257,608
4
W
Nu Wa
6,863
458
51
3
0
274,309
2
L
Ymir
6,492
433
59
4
0
266,806
8
L
Set
7,978
532
71
5
0
291,962
1
W
Cu Chulainn
9,424
628
100
7
0
320,114
4
W
Cthulhu
8,171
545
35
2
0
305,257
5
L
Jing Wei
6,431
429
47
3
0
300,603
5
W
Cupid
7,782
519
92
6
0
265,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role