Player Matchup

Cupid
Cupid
IGGERLICIOUS
Cupid
Level 23
God Stats
28W - 13L
1,707 SR
Queue Stats
67W - 34L
1,690 Elo+
Party 1
Sol
Sol
Pixieboy
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,667 Elo+
Solo
Chang'e
Chang'e
Stoumpouras
Chang'e
Level 48
God Stats
18W - 8L
1,935 SR
Queue Stats
91W - 65L
1,608 Elo+
Party 1
Ares
Ares
georgentev
Ares
Level 29
God Stats
13W - 5L
1,637 SR
Queue Stats
132W - 78L
1,642 Elo+
Party 1
Chaac
Chaac
ofcrcantbreath
Chaac
Level 7
God Stats
2W - 1L
1,492 SR
Queue Stats
71W - 24L
1,672 Elo+
Party 1
Team Averages
Level 23
1,654 SR
1,656 Elo+

VS

Team Averages
Level 25
1,555 SR
1,425 Elo+
Thor
Thor
DominikOwl
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,196 Elo+
Party 2
Bellona
Bellona
Kaazuus
Bellona
Level 14
God Stats
5W - 3L
1,684 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 3
Neith
Neith
Nistria
Neith
Level 17
God Stats
3W - 1L
1,603 SR
Queue Stats
24W - 21L
1,564 Elo+
Party 3
Cupid
Cupid
SCHWAGALLAA
Cupid
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 36L
1,423 Elo+
Party 2
Yemoja
Yemoja
Zunkyy
Yemoja
Level 16
God Stats
16W - 19L
1,490 SR
Queue Stats
24W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 11
15,130
1,375
40,241
16,783
8,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 5 / 20
11,693
1,063
21,737
15,822
8,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Stoumpouras
Chang'e
19
7 / 2 / 23
13,138
1,194
24,417
16,950
10,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 3 / 26
12,731
1,157
9,645
20,129
30,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 7 / 24
11,939
1,085
16,360
18,257
23,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 12 / 10
11,924
1,084
10,909
21,777
11,773
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Kaazuus
Bellona
18
2 / 6 / 14
11,853
1,078
19,323
28,588
20,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Nistria
Neith
18
3 / 8 / 10
11,970
1,088
17,123
23,804
13,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 7 / 4
13,456
1,223
26,674
20,680
11,203
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Zunkyy
Yemoja
17
0 / 8 / 13
10,566
961
5,148
23,898
17,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
71
41
Kills
20
20
Deaths
41
104
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
12
10
0.83
W
19
3
11
8.17
L
Bellona
Kaazuus
Bellona
2
6
14
1.5
L
Neith
Nistria
Neith
3
8
10
1
W
5
5
20
3
L
10
7
4
1.71
W
Chang'e
Stoumpouras
Chang'e
7
2
23
9.25
L
Yemoja
Zunkyy
Yemoja
0
8
13
0.81
W
4
3
26
5.67
W
6
7
24
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,400
Damage
79,177
87,941
Taken
118,747
81,992
Mitigated
73,975
20,103
Healing
32,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,909
3,179
0
0
21,777
11,773
0
8,082
13,695
0
20,588
W
40,241
21,302
0
2,762
16,783
8,815
0
1,002
15,781
0
72,515
L
Bellona
Kaazuus
Bellona
19,323
7,129
0
3,197
28,588
20,540
0
18,534
10,054
953
38,786
L
Neith
Nistria
Neith
17,123
7,419
918
3,824
23,804
13,019
0
7,734
16,070
0
42,973
W
21,737
4,257
0
4,202
15,822
8,379
0
1,029
14,793
36,322
0
L
26,674
20,831
1,761
363
20,680
11,203
0
9,195
11,485
0
49,980
W
Chang'e
Stoumpouras
Chang'e
24,417
1,771
4,127
4,236
16,950
10,698
0
802
16,148
57,286
0
L
Yemoja
Zunkyy
Yemoja
5,148
1,724
17,632
5,189
23,898
17,440
0
12,254
11,644
20,033
0
W
9,645
935
0
791
20,129
30,989
0
1,702
18,427
14,041
0
W
16,360
2,653
0
3,985
18,257
23,111
0
1,478
16,779
0
25,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,631
Gold Earned
59,769
220
Minions Killed
197
8
Camps Cleared
5
1,053,290
Distance Traveled
946,792
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,924
1,084
21
2
0
144,018
1
W
Cupid
15,130
1,375
86
8
5
182,983
0
L
Bellona
11,853
1,078
44
4
3
224,739
0
L
Neith
11,970
1,088
64
6
1
195,571
0
W
Sol
11,693
1,063
31
3
0
228,871
1
L
Cupid
13,456
1,223
45
4
0
185,104
1
W
Chang'e
13,138
1,194
86
8
2
238,125
3
L
Yemoja
10,566
961
23
2
1
197,360
1
W
Ares
12,731
1,157
4
0
0
205,276
0
W
Chaac
11,939
1,085
13
1
1
198,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role