Player Matchup

Raijin
Raijin
ElmocoLOCO58
Raijin
Level 47
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Shemboi
Ratatoskr
Level 137
God Stats
2W - 2L
1,726 SR
Queue Stats
78W - 88L
1,543 Elo+
Party 1
Horus
Horus
jcwill22
Horus
Level 107
God Stats
29W - 34L
1,656 SR
Queue Stats
84W - 89L
1,536 Elo+
Party 1
Ares
Ares
jdeezy30
Ares
Level 28
God Stats
1W - 1L
1,550 SR
Queue Stats
9W - 18L
1,423 Elo+
Party 1
Chiron
Chiron
zitzykio
Chiron
Level 29
God Stats
0W - 2L
1,505 SR
Queue Stats
1W - 3L
1,518 Elo+
Solo
Team Averages
Level 70
1,598 SR
1,504 Elo+

VS

Team Averages
Level 53
1,541 SR
1,592 Elo+
Ymir
Ymir
ActsofGore
Ymir
Level 39
God Stats
7W - 7L
1,500 SR
Queue Stats
269W - 314L
1,500 Elo+
Solo
Anhur
Anhur
Atticus8
Anhur
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 21L
1,698 Elo+
Party 2
Aphrodite
Aphrodite
MagicUwUGhost
Aphrodite
Level 26
God Stats
3W - 1L
1,576 SR
Queue Stats
7W - 4L
1,494 Elo+
Solo
Merlin
Merlin
SimpOfGod
Merlin
Level 158
God Stats
2W - 1L
1,436 SR
Queue Stats
24W - 21L
1,656 Elo+
Party 2
Odin
Odin
Thorvyn
Odin
Level 25
God Stats
2W - 1L
1,695 SR
Queue Stats
4W - 3L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 4 / 3
9,621
687
10,956
11,894
4,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Shemboi
Ratatoskr
16
1 / 3 / 7
8,969
641
11,064
16,090
9,834
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Horus
jcwill22
Horus
16
3 / 1 / 5
9,938
710
6,932
10,692
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
15
0 / 3 / 3
8,674
620
3,983
12,059
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
zitzykio
Chiron
14
4 / 8 / 2
9,395
671
6,853
16,454
5,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,567
755
7,740
15,924
15,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Atticus8
Anhur
15
4 / 3 / 7
10,510
751
8,841
7,091
2,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MagicUwUGhost
Aphrodite
15
0 / 3 / 7
9,348
668
5,277
10,495
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
SimpOfGod
Merlin
19
10 / 0 / 7
12,907
922
26,146
10,836
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Thorvyn
Odin
15
2 / 5 / 10
10,433
745
7,327
13,917
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
11
Kills
19
19
Deaths
12
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Anhur
Atticus8
Anhur
4
3
7
2.5
L
Raijin
3
4
3
1.13
W
Aphrodite
MagicUwUGhost
Aphrodite
0
3
7
1.17
L
Ratatoskr
Shemboi
Ratatoskr
1
3
7
1.5
W
Merlin
SimpOfGod
Merlin
10
0
7
13.5
W
Odin
Thorvyn
Odin
2
5
10
1.4
L
Horus
jcwill22
Horus
3
1
5
5.5
L
Ares
0
3
3
0.5
L
Chiron
zitzykio
Chiron
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,788
Damage
55,331
67,189
Taken
58,263
33,864
Mitigated
41,627
12,634
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,740
979
703
2,378
15,924
15,604
550
4,205
11,719
18,547
0
W
Anhur
Atticus8
Anhur
8,841
4,713
0
1,146
7,091
2,534
1,378
2,638
4,453
0
22,133
L
Raijin
10,956
1,031
0
628
11,894
4,327
1
5,983
5,684
41,203
0
W
Aphrodite
MagicUwUGhost
Aphrodite
5,277
705
6,212
5,107
10,495
4,398
1,059
1,882
8,613
31,305
0
L
Ratatoskr
Shemboi
Ratatoskr
11,064
1,041
0
4,146
16,090
9,834
0
7,696
7,992
491
36,973
W
Merlin
SimpOfGod
Merlin
26,146
1,221
378
1,919
10,836
5,446
3,677
2,321
8,515
67,741
0
W
Odin
Thorvyn
Odin
7,327
1,818
330
1,363
13,917
13,645
873
4,421
9,496
0
20,455
L
Horus
jcwill22
Horus
6,932
3,074
631
2,673
10,692
3,732
0
7,574
2,828
0
29,627
L
Ares
3,983
41
0
644
12,059
10,348
0
7,026
4,709
12,208
0
L
Chiron
zitzykio
Chiron
6,853
1,962
927
2,985
16,454
5,623
1
10,408
5,560
18
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
53,765
249
Minions Killed
278
5
Camps Cleared
10
1,213,382
Distance Traveled
1,187,124
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,567
755
32
2
0
266,595
0
W
Anhur
10,510
751
34
2
0
162,732
2
L
Raijin
9,621
687
77
6
1
215,809
0
W
Aphrodite
9,348
668
63
5
3
233,413
3
L
Ratatoskr
8,969
641
72
5
0
277,367
1
W
Merlin
12,907
922
119
9
5
253,738
1
W
Odin
10,433
745
30
2
2
270,646
0
L
Horus
9,938
710
50
4
4
265,555
1
L
Ares
8,674
620
20
1
0
229,566
0
L
Chiron
9,395
671
30
2
0
225,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role