Player Matchup

Chang'e
Chang'e
Silver I
Amulvaro
Chang'e
Silver I
Level 160
God Stats
2W - 0L
1,626 SR
Queue Stats
26W - 14L
1,577 MMR
Solo
Horus
Horus
Platinum IV
BEAST SNF
Horus
Platinum IV
Level 123
God Stats
18W - 18L
1,495 SR
Queue Stats
726W - 678L
1,696 MMR
Party 1
Medusa
Medusa
Gold II
GUNZZ SNF
Medusa
Gold II
Level 126
God Stats
42W - 40L
1,651 SR
Queue Stats
994W - 967L
1,444 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,591 SR
1,572 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,592 SR
1,574 MMR
Danzaburou
Danzaburou
Platinum IV
JERBOYER
Danzaburou
Platinum IV
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 291L
1,598 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
MixedMartian_28
Kuzenbo
Gold IV
Level 132
God Stats
14W - 16L
1,673 SR
Queue Stats
110W - 117L
1,570 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
dkdsksk
Ao Kuang
Bronze III
Level 66
God Stats
0W - 1L
1,604 SR
Queue Stats
2W - 1L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amulvaro
Chang'e
15
11 / 1 / 11
11,645
776
19,290
15,971
6,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
BEAST SNF
Horus
13
3 / 4 / 18
10,560
704
10,660
15,976
9,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
GUNZZ SNF
Medusa
15
10 / 3 / 9
11,408
761
10,335
11,078
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaAphroditeSobekCthulhuChaac

VS

Bans
PersephoneThothCabrakanHadesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JERBOYER
Danzaburou
13
2 / 8 / 4
9,480
632
8,736
10,888
3,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 3 / 4
10,584
706
10,207
17,410
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
dkdsksk
Ao Kuang
11
1 / 13 / 3
8,477
565
7,220
17,543
5,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
24
Kills
7
8
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Amulvaro
Chang'e
11
1
11
16.5
W
Horus
BEAST SNF
Horus
3
4
18
3
W
Medusa
GUNZZ SNF
Medusa
10
3
9
4.83
L
Danzaburou
JERBOYER
Danzaburou
2
8
4
0.5
L
4
3
4
2
L
Ao Kuang
dkdsksk
Ao Kuang
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,285
Damage
26,163
43,025
Taken
45,841
19,580
Mitigated
30,950
16,460
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Amulvaro
Chang'e
19,290
1,161
4,157
8,845
15,971
6,145
1,554
5,858
9,897
61,166
0
W
Horus
BEAST SNF
Horus
10,660
4,519
1,444
1,474
15,976
9,240
538
4,574
11,104
0
24,515
W
Medusa
GUNZZ SNF
Medusa
10,335
4,760
0
540
11,078
4,195
1,427
6,373
4,539
0
48,917
L
Danzaburou
JERBOYER
Danzaburou
8,736
2,663
0
563
10,888
3,615
0
4,713
5,989
0
47,478
L
10,207
3,535
0
3,286
17,410
21,600
0
7,953
8,899
22,761
0
L
Ao Kuang
dkdsksk
Ao Kuang
7,220
1,293
0
3,417
17,543
5,735
0
5,564
11,597
25,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
28,541
180
Minions Killed
124
0
Camps Cleared
0
820,625
Distance Traveled
692,213
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,645
776
99
7
0
272,863
1
W
Horus
10,560
704
23
2
0
270,877
2
W
Medusa
11,408
761
58
4
0
276,885
2
L
Danzaburou
9,480
632
77
5
0
204,718
0
L
Kuzenbo
10,584
706
16
1
0
273,999
2
L
Ao Kuang
8,477
565
31
2
0
213,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role