Player Matchup

Yemoja
Yemoja
A Major Upset
Yemoja
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,533 Elo+
Party 3
Anubis
Anubis
Blindfully
Anubis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,513 Elo+
Party 3
Izanami
Izanami
Jkappa12
Izanami
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,467 Elo+
Party 3
Susano
Susano
OryPan21
Susano
Level 65
God Stats
5W - 8L
1,563 SR
Queue Stats
467W - 442L
1,503 Elo+
Solo
Chaac
Chaac
Skyler1310
Chaac
Level 61
God Stats
4W - 3L
1,687 SR
Queue Stats
4W - 8L
1,330 Elo+
Party 3
Team Averages
Level 84
1,550 SR
1,469 Elo+

VS

Team Averages
Level 115
1,552 SR
1,477 Elo+
Hera
Hera
AnimusDei3
Hera
Level 147
God Stats
22W - 13L
1,503 SR
Queue Stats
266W - 281L
1,509 Elo+
Party 1
Da Ji
Da Ji
Crohnicc
Da Ji
Level 75
God Stats
60W - 47L
1,531 SR
Queue Stats
178W - 165L
1,438 Elo+
Party 2
King Arthur
King Arthur
Curlyheadedduck
King Arthur
Level 80
God Stats
36W - 18L
1,591 SR
Queue Stats
248W - 217L
1,460 Elo+
Party 2
Neith
Neith
Hurik Mayer
Neith
Level 129
God Stats
53W - 54L
1,561 SR
Queue Stats
342W - 340L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
l Oblivion l
Nu Wa
Level 142
God Stats
27W - 18L
1,573 SR
Queue Stats
608W - 599L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,197
420
949
7,226
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Blindfully
Anubis
11
2 / 1 / 2
6,706
671
2,049
3,811
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Jkappa12
Izanami
8
0 / 4 / 1
4,879
488
1,580
6,631
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
OryPan21
Susano
9
6 / 3 / 0
5,885
589
3,417
6,991
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
10
0 / 2 / 1
5,245
525
3,419
6,743
3,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
5,821
582
6,990
2,869
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Crohnicc
Da Ji
11
1 / 3 / 4
6,245
625
2,853
7,594
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Curlyheadedduck
King Arthur
10
3 / 2 / 2
5,901
590
4,794
7,748
4,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 5
5,600
560
3,107
4,437
1,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 3
6,143
614
3,546
3,481
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
14
14
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
0
2
7
L
Anubis
Blindfully
Anubis
2
1
2
3
W
Da Ji
Crohnicc
Da Ji
1
3
4
1
W
King Arthur
Curlyheadedduck
King Arthur
3
2
2
2
W
2
1
5
4.5
L
Izanami
Jkappa12
Izanami
0
4
1
0.13
L
Susano
OryPan21
Susano
6
3
0
2
L
Chaac
0
2
1
0.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,414
Damage
21,290
31,402
Taken
26,129
11,434
Mitigated
9,194
9,351
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
949
262
590
1,817
7,226
2,453
0
3,799
3,409
12,038
0
W
6,990
1,362
0
339
2,869
692
908
349
2,520
25,744
0
L
Anubis
Blindfully
Anubis
2,049
45
0
1,167
3,811
1,409
0
757
2,964
35,357
0
W
Da Ji
Crohnicc
Da Ji
2,853
781
0
3,501
7,594
2,206
270
453
7,019
0
30,943
W
King Arthur
Curlyheadedduck
King Arthur
4,794
409
0
1,245
7,748
4,182
0
442
7,266
0
28,857
W
3,107
1,142
320
1,701
4,437
1,341
1,144
600
3,837
0
22,729
L
Izanami
Jkappa12
Izanami
1,580
658
0
1,299
6,631
1,996
0
3,166
3,431
0
26,021
L
Susano
OryPan21
Susano
3,417
998
465
2,570
6,991
2,548
0
1,775
5,098
0
19,964
L
Chaac
3,419
627
0
1,443
6,743
3,028
0
741
5,964
0
23,849
W
3,546
796
0
520
3,481
773
0
928
2,489
29,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
29,710
250
Minions Killed
292
0
Camps Cleared
0
856,122
Distance Traveled
929,151
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,197
420
18
2
0
161,876
1
W
Hera
5,821
582
38
4
0
195,535
2
L
Anubis
6,706
671
89
9
0
190,374
1
W
Da Ji
6,245
625
75
8
0
173,360
1
W
King Arthur
5,901
590
50
5
0
196,183
2
W
Neith
5,600
560
60
6
0
175,542
0
L
Izanami
4,879
488
54
5
0
158,329
2
L
Susano
5,885
589
40
4
0
185,026
0
L
Chaac
5,245
525
49
5
0
160,517
0
W
Nu Wa
6,143
614
69
7
0
188,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role