Player Matchup

Xbalanque
Xbalanque
Cirnine
Xbalanque
Level 119
God Stats
3W - 4L
1,525 SR
Queue Stats
218W - 137L
1,693 Elo+
Party 1
Chronos
Chronos
Disparityy
Chronos
Level 154
God Stats
16W - 9L
1,683 SR
Queue Stats
560W - 558L
1,616 Elo+
Solo
Ganesha
Ganesha
MAMONKEYBALLZ
Ganesha
Level 145
God Stats
1W - 3L
1,506 SR
Queue Stats
85W - 70L
1,671 Elo+
Party 1
Terra
Terra
Siicarios
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 232L
1,659 Elo+
Solo
Hun Batz
Hun Batz
jokedestroyer
Hun Batz
Level 127
God Stats
10W - 5L
1,779 SR
Queue Stats
243W - 182L
1,682 Elo+
Party 1
Team Averages
Level 135
1,599 SR
1,664 Elo+

VS

Team Averages
Level 115
1,735 SR
1,729 Elo+
Danzaburou
Danzaburou
Cobioren
Danzaburou
Level 112
God Stats
31W - 15L
1,747 SR
Queue Stats
173W - 126L
1,647 Elo+
Party 2
Artio
Artio
ImperialistGamer
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,901 Elo+
Solo
Athena
Athena
PLTY
Athena
Level 121
God Stats
9W - 7L
1,860 SR
Queue Stats
207W - 159L
1,716 Elo+
Party 2
Tsukuyomi
Tsukuyomi
innocentrabbit
Tsukuyomi
Level 110
God Stats
8W - 5L
1,773 SR
Queue Stats
158W - 128L
1,681 Elo+
Party 2
Tiamat
Tiamat
zingy12
Tiamat
Level 110
God Stats
26W - 9L
1,793 SR
Queue Stats
191W - 138L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cirnine
Xbalanque
11
4 / 5 / 2
7,006
500
8,946
9,067
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Disparityy
Chronos
14
0 / 2 / 0
7,566
540
912
5,744
1,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
11
2 / 5 / 4
6,914
494
4,956
11,364
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Siicarios
Terra
13
0 / 1 / 0
7,125
509
2,573
6,997
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
jokedestroyer
Hun Batz
12
0 / 2 / 0
6,838
488
4,313
9,799
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cobioren
Danzaburou
13
4 / 1 / 7
7,962
569
9,737
9,254
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 5 / 8
7,141
510
4,451
11,259
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
PLTY
Athena
14
1 / 0 / 1
7,887
563
4,960
7,125
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
innocentrabbit
Tsukuyomi
14
5 / 0 / 4
7,866
562
4,253
7,508
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
zingy12
Tiamat
14
3 / 0 / 1
8,028
573
6,007
4,135
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
15
15
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Cirnine
Xbalanque
4
5
2
1
W
Danzaburou
Cobioren
Danzaburou
4
1
7
7.5
L
Chronos
Disparityy
Chronos
0
2
0
0
W
2
5
8
1.2
L
Ganesha
2
5
4
0.8
W
Athena
PLTY
Athena
1
0
1
1.5
L
Terra
Siicarios
Terra
0
1
0
0
W
Tsukuyomi
innocentrabbit
Tsukuyomi
5
0
4
7
L
Hun Batz
jokedestroyer
Hun Batz
0
2
0
0
W
Tiamat
zingy12
Tiamat
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
29,408
42,971
Taken
39,281
17,985
Mitigated
22,549
11,968
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Cirnine
Xbalanque
8,946
3,783
0
1,802
9,067
2,619
0
2,111
6,956
0
39,764
W
Danzaburou
Cobioren
Danzaburou
9,737
5,036
0
2,968
9,254
3,927
1,218
2,803
6,451
0
49,223
L
Chronos
Disparityy
Chronos
912
245
0
1,573
5,744
1,816
0
3,146
2,309
56,035
0
W
4,451
971
1,369
3,612
11,259
8,399
305
1,899
9,360
21,537
0
L
Ganesha
4,956
415
0
1,866
11,364
6,325
0
2,092
9,272
20,514
0
W
Athena
PLTY
Athena
4,960
1,340
0
3,683
7,125
5,161
0
2,644
4,481
51,285
0
L
Terra
Siicarios
Terra
2,573
218
0
3,161
6,997
4,122
0
4,355
2,343
41,847
1,389
W
Tsukuyomi
innocentrabbit
Tsukuyomi
4,253
781
0
3,262
7,508
2,592
0
555
6,953
0
49,666
L
Hun Batz
jokedestroyer
Hun Batz
4,313
785
0
3,566
9,799
3,103
0
2,904
6,673
0
47,622
W
Tiamat
zingy12
Tiamat
6,007
835
0
1,328
4,135
2,470
311
493
3,642
45,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
38,884
452
Minions Killed
443
0
Camps Cleared
0
1,288,350
Distance Traveled
1,410,631
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,006
500
100
7
0
223,627
3
W
Danzaburou
7,962
569
91
7
0
254,723
2
L
Chronos
7,566
540
142
10
0
279,918
4
W
Artio
7,141
510
23
2
0
283,321
2
L
Ganesha
6,914
494
5
0
0
263,504
2
W
Athena
7,887
563
132
9
0
281,708
4
L
Terra
7,125
509
96
7
0
239,812
3
W
Tsukuyomi
7,866
562
88
6
0
318,647
3
L
Hun Batz
6,838
488
109
8
0
281,489
0
W
Tiamat
8,028
573
109
8
0
272,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role