Player Matchup

Horus
Horus
AlBot01
Horus
Level 62
God Stats
2W - 0L
1,277 SR
Queue Stats
100W - 126L
1,355 Elo+
Party 3
Erlang Shen
Erlang Shen
MentallyAutustic
Erlang Shen
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Rai94
Nu Wa
Level 28
God Stats
167W - 199L
1,382 SR
Queue Stats
208W - 279L
1,328 Elo+
Party 3
Scylla
Scylla
ShadowxArtemis
Scylla
Level 108
God Stats
28W - 29L
1,506 SR
Queue Stats
62W - 65L
1,483 Elo+
Party 1
Bastet
Bastet
skeetur
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,533 Elo+
Solo
Team Averages
Level 70
1,433 SR
1,440 Elo+

VS

Team Averages
Level 62
1,415 SR
1,588 Elo+
Susano
Susano
AbidYazin
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 2
Agni
Agni
Nozzy
Agni
Level 126
God Stats
27W - 33L
1,681 SR
Queue Stats
337W - 368L
1,503 Elo+
Solo
Sol
Sol
SONE993
Sol
Level 87
God Stats
7W - 12L
1,208 SR
Queue Stats
76W - 66L
1,383 Elo+
Solo
Horus
Horus
ThiccHamzah
Horus
Level 28
God Stats
0W - 1L
1,184 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 2
Tiamat
Tiamat
UltraInstinctBot
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlBot01
Horus
17
0 / 3 / 20
11,090
1,008
5,850
15,345
16,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
MentallyAutustic
Erlang Shen
19
21 / 1 / 11
14,721
1,338
28,606
19,130
12,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Rai94
Nu Wa
19
3 / 1 / 14
12,328
1,121
10,655
8,301
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
9 / 4 / 13
12,117
1,102
16,497
8,716
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
skeetur
Bastet
17
2 / 1 / 11
10,382
944
8,433
10,484
4,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

264

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AbidYazin
Susano
16
2 / 6 / 6
9,959
905
13,127
12,312
4,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
Nozzy
Agni
16
0 / 9 / 3
9,626
875
9,271
17,348
4,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
17
1 / 3 / 6
10,735
976
11,788
12,785
7,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 9 / 3
11,348
1,032
14,620
20,111
7,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 6
9,884
899
6,436
15,845
6,259
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
35
Kills
10
10
Deaths
36
69
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
AbidYazin
Susano
2
6
6
0.83
W
Horus
AlBot01
Horus
0
3
20
3.33
W
Erlang Shen
MentallyAutustic
Erlang Shen
21
1
11
26.5
L
Agni
Nozzy
Agni
0
9
3
0.17
W
Nu Wa
Rai94
Nu Wa
3
1
14
10
L
Sol
1
3
6
1.33
W
9
4
13
3.88
L
6
9
3
0.83
L
1
9
6
0.44
W
Bastet
skeetur
Bastet
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,041
Damage
55,242
61,976
Taken
78,401
39,470
Mitigated
30,513
19,833
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AbidYazin
Susano
13,127
2,872
0
0
12,312
4,258
0
3,564
8,648
0
17,788
W
Horus
AlBot01
Horus
5,850
3,250
5,041
6,341
15,345
16,331
0
7,875
7,470
0
12,034
W
Erlang Shen
MentallyAutustic
Erlang Shen
28,606
15,103
0
6,009
19,130
12,265
0
7,812
11,318
0
36,736
L
Agni
Nozzy
Agni
9,271
626
0
594
17,348
4,970
0
6,422
10,728
49,460
0
W
Nu Wa
Rai94
Nu Wa
10,655
6,858
267
1,550
8,301
3,804
0
4,286
4,015
42,043
0
L
Sol
11,788
3,806
0
1,835
12,785
7,075
0
4,120
8,529
60,547
0
W
16,497
725
0
625
8,716
3,035
0
4,081
4,635
28,747
0
L
14,620
9,462
1,811
3,590
20,111
7,951
0
6,922
12,981
0
23,775
L
6,436
1,054
0
2,535
15,845
6,259
0
5,306
10,363
18,453
0
W
Bastet
skeetur
Bastet
8,433
2,504
0
0
10,484
4,035
0
3,441
7,043
0
21,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,638
Gold Earned
51,552
174
Minions Killed
222
7
Camps Cleared
5
1,017,685
Distance Traveled
883,187
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,959
905
15
1
1
172,799
1
W
Horus
11,090
1,008
11
1
1
204,170
1
W
Erlang Shen
14,721
1,338
18
2
2
238,461
0
L
Agni
9,626
875
72
7
0
181,314
0
W
Nu Wa
12,328
1,121
71
6
0
167,454
2
L
Sol
10,735
976
86
8
1
206,977
0
W
Scylla
12,117
1,102
38
3
2
175,620
0
L
Horus
11,348
1,032
17
2
2
176,122
1
L
Tiamat
9,884
899
32
3
1
145,975
3
W
Bastet
10,382
944
36
3
2
231,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role