Player Matchup

Chang'e
Chang'e
Hennynsour17
Chang'e
Level 152
God Stats
0W - 2L
1,314 SR
Queue Stats
184W - 194L
1,453 Elo+
Party 1
Bellona
Bellona
NeedahLeash
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,456 Elo+
Party 1
Fenrir
Fenrir
TinFTW
Fenrir
Level 78
God Stats
3W - 5L
1,308 SR
Queue Stats
59W - 61L
1,536 Elo+
Party 1
Team Averages
Level 91
1,374 SR
1,482 Elo+

VS

Team Averages
Level 93
1,515 SR
1,496 Elo+
Anubis
Anubis
KennyDKP
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TheRealFuture
Bellona
Level 62
God Stats
8W - 4L
1,424 SR
Queue Stats
26W - 41L
1,502 Elo+
Solo
Izanami
Izanami
xXPSICOLOGYXx
Izanami
Level 67
God Stats
15W - 13L
1,621 SR
Queue Stats
479W - 465L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hennynsour17
Chang'e
9
3 / 4 / 1
7,252
659
3,677
8,299
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
NeedahLeash
Bellona
8
1 / 7 / 3
6,916
629
3,099
10,625
6,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
TinFTW
Fenrir
9
0 / 8 / 4
6,519
593
3,876
9,312
2,374
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KennyDKP
Anubis
13
11 / 2 / 8
9,772
888
9,792
5,550
2,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
4 / 1 / 13
8,326
757
7,569
8,173
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
12
4 / 1 / 12
8,627
784
5,540
3,738
1,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
19
19
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Hennynsour17
Chang'e
3
4
1
0.88
W
Anubis
KennyDKP
Anubis
11
2
8
7.5
L
Bellona
NeedahLeash
Bellona
1
7
3
0.36
W
Bellona
4
1
13
10.5
L
Fenrir
TinFTW
Fenrir
0
8
4
0.25
W
Izanami
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,652
Damage
22,901
28,236
Taken
17,461
10,564
Mitigated
8,589
3,706
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Hennynsour17
Chang'e
3,677
64
1,141
2,259
8,299
2,081
0
2,567
5,732
22,984
0
W
Anubis
KennyDKP
Anubis
9,792
314
0
1,748
5,550
2,403
793
360
5,174
40,993
0
L
Bellona
NeedahLeash
Bellona
3,099
285
0
24
10,625
6,109
0
3,418
7,207
0
10,564
W
Bellona
7,569
1,549
0
2,669
8,173
5,014
1,507
1,856
6,099
0
18,129
L
Fenrir
TinFTW
Fenrir
3,876
650
0
282
9,312
2,374
0
3,853
5,459
0
11,895
W
Izanami
5,540
4,313
0
506
3,738
1,172
479
1,174
2,474
0
39,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,687
Gold Earned
26,725
81
Minions Killed
141
0
Camps Cleared
0
522,191
Distance Traveled
583,775
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,252
659
35
3
0
163,576
0
W
Anubis
9,772
888
55
5
0
164,193
3
L
Bellona
6,916
629
25
2
0
185,121
0
W
Bellona
8,326
757
19
2
0
230,646
2
L
Fenrir
6,519
593
21
2
0
173,494
4
W
Izanami
8,627
784
67
6
0
188,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role