Player Matchup

Jormungandr
Jormungandr
CGel Ricker
Jormungandr
Level 7
God Stats
2W - 4L
1,196 SR
Queue Stats
29W - 42L
1,191 Elo+
Party 2
Izanami
Izanami
TheDreadCow
Izanami
Level 20
God Stats
3W - 4L
1,443 SR
Queue Stats
54W - 80L
1,136 Elo+
Party 2
Jing Wei
Jing Wei
TheFartCannon
Jing Wei
Level 17
God Stats
6W - 9L
1,331 SR
Queue Stats
13W - 29L
1,146 Elo+
Party 2
Team Averages
Level 15
1,323 SR
1,158 Elo+

VS

Team Averages
Level 41
1,493 SR
1,345 Elo+
Tiamat
Tiamat
GOD Thanatos J
Tiamat
Level 29
God Stats
5W - 13L
1,533 SR
Queue Stats
181W - 201L
1,311 Elo+
Solo
Fafnir
Fafnir
THE HYPER Z
Fafnir
Level 27
God Stats
3W - 3L
1,689 SR
Queue Stats
3W - 3L
1,403 Elo+
Party 1
Awilix
Awilix
ThisBigDuck77
Awilix
Level 67
God Stats
1W - 4L
1,259 SR
Queue Stats
27W - 38L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CGel Ricker
Jormungandr
18
1 / 4 / 2
13,748
550
16,368
29,385
36,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TheDreadCow
Izanami
17
1 / 5 / 2
13,625
545
20,440
24,324
8,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
TheFartCannon
Jing Wei
16
2 / 9 / 1
13,449
538
13,126
23,414
8,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 11
16,277
651
33,618
17,228
12,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
18
4 / 2 / 9
17,137
685
10,681
27,180
38,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 1 / 9
16,296
652
22,190
20,154
13,940
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
18
18
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CGel Ricker
Jormungandr
1
4
2
0.5
W
6
1
11
11.5
W
Fafnir
4
2
9
4.25
L
Izanami
TheDreadCow
Izanami
1
5
2
0.4
L
Jing Wei
TheFartCannon
Jing Wei
2
9
1
0.28
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
66,489
77,123
Taken
64,562
52,712
Mitigated
64,984
2,605
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CGel Ricker
Jormungandr
16,368
3,819
0
390
29,385
36,300
0
16,799
11,787
50,957
0
W
33,618
2,198
1,191
8,590
17,228
12,163
338
3,565
13,663
120,811
0
W
Fafnir
10,681
2,551
0
6,424
27,180
38,881
399
7,677
19,503
29,700
0
L
Izanami
TheDreadCow
Izanami
20,440
13,191
0
2,215
24,324
8,304
0
13,609
10,177
0
88,650
L
Jing Wei
TheFartCannon
Jing Wei
13,126
9,048
0
0
23,414
8,108
0
12,285
10,639
0
66,950
W
22,190
9,200
0
6,656
20,154
13,940
896
5,284
14,870
0
80,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
49,710
305
Minions Killed
266
0
Camps Cleared
0
1,313,666
Distance Traveled
1,432,977
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,748
550
58
2
0
454,196
3
W
Tiamat
16,277
651
163
7
0
487,224
0
W
Fafnir
17,137
685
28
1
0
401,898
1
L
Izanami
13,625
545
146
6
0
412,502
0
L
Jing Wei
13,449
538
101
4
0
446,968
3
W
Awilix
16,296
652
75
3
0
543,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role