Player Matchup

Sobek
Sobek
Alright So
Sobek
Level 155
God Stats
2W - 0L
1,545 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Cguyro
Sun Wukong
Level 158
God Stats
7W - 5L
1,545 SR
Queue Stats
213W - 200L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Imu_Sabby
Tsukuyomi
Level 147
God Stats
1W - 0L
1,548 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
TEX SUELO
Apollo
Level 104
God Stats
1W - 0L
1,671 SR
Queue Stats
76W - 75L
1,663 Elo+
Solo
Chang'e
Chang'e
Treeminders
Chang'e
Level 120
God Stats
8W - 2L
1,807 SR
Queue Stats
126W - 107L
1,698 Elo+
Party 1
Team Averages
Level 137
1,623 SR
1,581 Elo+

VS

Team Averages
Level 142
1,540 SR
1,621 Elo+
Geb
Geb
AlucardStrife777
Geb
Level 156
God Stats
26W - 25L
1,567 SR
Queue Stats
153W - 144L
1,595 Elo+
Solo
Hera
Hera
BlackStar514
Hera
Level 148
God Stats
1W - 2L
1,825 SR
Queue Stats
116W - 112L
1,630 Elo+
Solo
Vamana
Vamana
LuvBugRoach
Vamana
Level 108
God Stats
0W - 2L
1,886 SR
Queue Stats
30W - 40L
1,781 Elo+
Solo
Jing Wei
Jing Wei
NIX2020
Jing Wei
Level 153
God Stats
12W - 10L
1,387 SR
Queue Stats
296W - 273L
1,538 Elo+
Party 2
Horus
Horus
Quetzalcoatl MV
Horus
Level 145
God Stats
2W - 6L
1,036 SR
Queue Stats
374W - 375L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
2 / 1 / 18
12,124
1,010
11,876
16,404
20,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Cguyro
Sun Wukong
18
6 / 0 / 15
12,089
1,007
22,296
14,631
13,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Imu_Sabby
Tsukuyomi
18
4 / 5 / 16
11,472
956
18,495
19,888
7,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
TEX SUELO
Apollo
18
4 / 2 / 13
12,220
1,018
13,769
11,296
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Treeminders
Chang'e
17
6 / 4 / 9
12,017
1,001
19,340
13,492
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

193

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
10,885
907
8,806
11,594
7,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 4 / 6
11,721
977
19,482
14,674
6,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
1 / 8 / 6
10,477
873
14,203
24,756
13,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
NIX2020
Jing Wei
17
5 / 5 / 5
11,387
949
20,381
21,161
9,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 3 / 8
10,490
874
9,165
18,017
14,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
22
Kills
12
12
Deaths
22
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
18
11
L
1
2
6
2
L
4
4
6
1.75
W
Sun Wukong
Cguyro
Sun Wukong
6
0
15
13.5
W
Tsukuyomi
Imu_Sabby
Tsukuyomi
4
5
16
2.4
L
Vamana
1
8
6
0.5
L
Jing Wei
NIX2020
Jing Wei
5
5
5
1.5
L
1
3
8
1.67
W
Apollo
TEX SUELO
Apollo
4
2
13
5.25
W
Chang'e
Treeminders
Chang'e
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,776
Damage
72,037
75,711
Taken
90,202
54,351
Mitigated
51,575
25,243
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
11,876
615
0
3,291
16,404
20,657
0
5,167
11,237
25,267
0
L
8,806
900
0
480
11,594
7,311
0
4,009
7,435
43,249
0
L
19,482
5,297
264
592
14,674
6,138
0
4,092
10,507
48,715
0
W
Sun Wukong
Cguyro
Sun Wukong
22,296
3,544
0
5,213
14,631
13,725
0
6,955
7,676
0
32,433
W
Tsukuyomi
Imu_Sabby
Tsukuyomi
18,495
4,703
0
3,249
19,888
7,932
0
6,750
13,138
0
35,018
L
Vamana
14,203
5,937
0
3,303
24,756
13,985
0
8,140
16,391
0
25,249
L
Jing Wei
NIX2020
Jing Wei
20,381
12,367
0
0
21,161
9,247
0
8,484
12,502
0
39,099
L
9,165
5,007
5,177
3,706
18,017
14,894
0
6,491
11,376
0
12,633
W
Apollo
TEX SUELO
Apollo
13,769
7,612
0
3,394
11,296
6,791
0
4,823
6,473
0
66,131
W
Chang'e
Treeminders
Chang'e
19,340
750
5,216
4,880
13,492
5,246
0
4,593
8,899
31,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,922
Gold Earned
54,960
229
Minions Killed
233
10
Camps Cleared
8
1,204,718
Distance Traveled
1,214,537
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,124
1,010
7
1
0
247,640
0
L
Geb
10,885
907
62
5
2
260,272
0
L
Hera
11,721
977
97
8
0
226,542
0
W
Sun Wukong
12,089
1,007
21
2
0
261,565
0
W
Tsukuyomi
11,472
956
40
3
1
247,564
2
L
Vamana
10,477
873
20
2
4
250,818
1
L
Jing Wei
11,387
949
44
4
0
234,494
0
L
Horus
10,490
874
10
1
2
242,411
0
W
Apollo
12,220
1,018
125
10
8
203,185
1
W
Chang'e
12,017
1,001
36
3
1
244,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role