Player Matchup

Anubis
Anubis
BroBanana
Anubis
Level 48
God Stats
37W - 25L
1,596 SR
Queue Stats
96W - 103L
1,527 Elo+
Party 2
Yemoja
Yemoja
Patrjck
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,734 Elo+
Party 2
King Arthur
King Arthur
Schlucht
King Arthur
Level 29
God Stats
2W - 3L
1,630 SR
Queue Stats
196W - 154L
1,687 Elo+
Solo
Medusa
Medusa
fresbter
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
upperspace
Arachne
Level 27
God Stats
5W - 3L
1,668 SR
Queue Stats
121W - 90L
1,638 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,617 Elo+

VS

Team Averages
Level 20
1,616 SR
1,634 Elo+
Neith
Neith
DARKlmirage
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Tiamat
Tiamat
HolyWitch3
Tiamat
Level 29
God Stats
89W - 38L
1,801 SR
Queue Stats
205W - 120L
1,742 Elo+
Party 1
Bellona
Bellona
JA4ER
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
mrayyy19
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 165L
1,692 Elo+
Party 3
Janus
Janus
queenguard
Janus
Level 31
God Stats
21W - 8L
1,777 SR
Queue Stats
209W - 122L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BroBanana
Anubis
14
4 / 5 / 3
8,183
546
7,873
10,059
4,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Patrjck
Yemoja
10
1 / 6 / 4
6,155
410
2,329
10,061
3,583
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Schlucht
King Arthur
15
7 / 3 / 0
8,861
591
13,564
15,645
9,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
fresbter
Medusa
8
1 / 8 / 3
5,670
378
4,223
8,606
2,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
upperspace
Arachne
13
4 / 2 / 4
7,803
520
7,676
12,953
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,558
504
6,731
6,501
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
HolyWitch3
Tiamat
16
3 / 3 / 4
9,359
624
13,387
13,091
16,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
JA4ER
Bellona
13
7 / 4 / 4
8,578
572
7,841
14,695
10,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
mrayyy19
Nemesis
13
3 / 4 / 6
8,009
534
7,955
11,647
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
16
9 / 3 / 1
9,871
658
6,797
6,849
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
17
Kills
24
24
Deaths
18
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
BroBanana
Anubis
4
5
3
1.1
W
2
4
6
1.25
W
Tiamat
HolyWitch3
Tiamat
3
3
4
1.67
W
Bellona
JA4ER
Bellona
7
4
4
2.25
L
Yemoja
Patrjck
Yemoja
1
6
4
0.5
L
King Arthur
Schlucht
King Arthur
7
3
0
2.33
L
Medusa
fresbter
Medusa
1
8
3
0.31
W
Nemesis
mrayyy19
Nemesis
3
4
6
1.5
W
Janus
9
3
1
3.17
L
Arachne
upperspace
Arachne
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,665
Damage
42,711
57,324
Taken
52,783
26,530
Mitigated
34,378
13,679
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BroBanana
Anubis
7,873
322
0
4,092
10,059
4,489
0
3,635
6,225
50,470
0
W
6,731
4,429
0
1,417
6,501
1,966
1,815
1,035
5,466
0
25,553
W
Tiamat
HolyWitch3
Tiamat
13,387
1,947
0
6,836
13,091
16,099
310
540
12,473
63,161
0
W
Bellona
JA4ER
Bellona
7,841
2,428
0
4,983
14,695
10,261
822
2,929
11,766
3,375
38,674
L
Yemoja
Patrjck
Yemoja
2,329
679
765
194
10,061
3,583
0
3,170
6,798
18,000
0
L
King Arthur
Schlucht
King Arthur
13,564
2,364
0
2,817
15,645
9,918
0
9,928
5,205
0
58,845
L
Medusa
fresbter
Medusa
4,223
2,625
0
397
8,606
2,519
0
1,608
6,968
0
12,405
W
Nemesis
mrayyy19
Nemesis
7,955
3,075
0
1,269
11,647
4,257
0
2,092
9,555
0
46,214
W
Janus
6,797
266
12
2,669
6,849
1,795
712
3,606
3,243
63,688
0
L
Arachne
upperspace
Arachne
7,676
5,076
0
5,414
12,953
6,021
0
1,633
11,273
0
41,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,672
Gold Earned
43,375
358
Minions Killed
469
0
Camps Cleared
0
1,293,008
Distance Traveled
1,409,991
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,183
546
108
7
0
258,611
0
W
Neith
7,558
504
38
3
0
260,391
0
W
Tiamat
9,359
624
138
9
0
243,328
0
W
Bellona
8,578
572
74
5
0
294,287
3
L
Yemoja
6,155
410
26
2
0
216,277
0
L
King Arthur
8,861
591
134
9
0
268,246
7
L
Medusa
5,670
378
19
1
0
227,943
2
W
Nemesis
8,009
534
83
6
0
316,589
1
W
Janus
9,871
658
136
9
0
295,396
7
L
Arachne
7,803
520
71
5
0
321,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role