Player Matchup

Guan Yu
Guan Yu
Baku21045
Guan Yu
Level 28
God Stats
24W - 14L
1,570 SR
Queue Stats
177W - 181L
1,477 Elo+
Party 2
Cerberus
Cerberus
Default90304
Cerberus
Level 69
God Stats
3W - 16L
1,261 SR
Queue Stats
321W - 351L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
Focal775
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 335L
1,415 Elo+
Party 2
Erlang Shen
Erlang Shen
PHATSTAX310
Erlang Shen
Level 69
God Stats
2W - 2L
1,313 SR
Queue Stats
175W - 172L
1,427 Elo+
Party 2
Ra
Ra
PolloJo21
Ra
Level 65
God Stats
35W - 23L
1,633 SR
Queue Stats
304W - 306L
1,408 Elo+
Party 2
Team Averages
Level 60
1,455 SR
1,431 Elo+

VS

Team Averages
Level 84
1,714 SR
1,503 Elo+
Arachne
Arachne
Boki92
Arachne
Level 27
God Stats
9W - 2L
1,890 SR
Queue Stats
83W - 57L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JPIMP
Cu Chulainn
Level 59
God Stats
3W - 0L
1,759 SR
Queue Stats
46W - 28L
1,506 Elo+
Party 1
Izanami
Izanami
Ved91
Izanami
Level 78
God Stats
9W - 1L
1,727 SR
Queue Stats
74W - 46L
1,460 Elo+
Party 1
Scylla
Scylla
bmoc49
Scylla
Level 149
God Stats
11W - 9L
1,695 SR
Queue Stats
715W - 674L
1,525 Elo+
Solo
Athena
Athena
zknumba2
Athena
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 46L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baku21045
Guan Yu
13
1 / 7 / 2
7,803
459
3,739
14,601
14,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Default90304
Cerberus
11
1 / 6 / 2
7,074
416
8,763
19,272
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Focal775
Jing Wei
11
0 / 4 / 3
6,886
405
4,251
9,563
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
PHATSTAX310
Erlang Shen
13
2 / 4 / 4
7,859
462
8,392
14,750
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 3 / 2
8,838
520
6,176
8,704
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boki92
Arachne
16
5 / 2 / 6
9,977
587
7,180
12,198
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
JPIMP
Cu Chulainn
16
3 / 3 / 7
10,192
600
15,451
14,184
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Ved91
Izanami
16
3 / 2 / 3
10,122
595
10,715
12,736
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
bmoc49
Scylla
17
4 / 0 / 6
10,502
618
10,999
6,651
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
zknumba2
Athena
15
9 / 1 / 7
10,516
619
8,461
13,417
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
24
24
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Baku21045
Guan Yu
1
7
2
0.29
W
Arachne
Boki92
Arachne
5
2
6
4
L
Cerberus
Default90304
Cerberus
1
6
2
0.33
L
Jing Wei
Focal775
Jing Wei
0
4
3
0.38
W
Cu Chulainn
JPIMP
Cu Chulainn
3
3
7
2.17
L
Erlang Shen
PHATSTAX310
Erlang Shen
2
4
4
1
L
4
3
2
1.67
W
Izanami
Ved91
Izanami
3
2
3
2.25
W
Scylla
bmoc49
Scylla
4
0
6
7
W
Athena
zknumba2
Athena
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
52,806
66,890
Taken
59,186
37,181
Mitigated
34,447
15,022
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Baku21045
Guan Yu
3,739
791
662
2,010
14,601
14,360
430
3,341
10,714
0
35,439
W
Arachne
Boki92
Arachne
7,180
5,628
0
1,965
12,198
4,492
1,719
3,672
8,476
0
47,130
L
Cerberus
Default90304
Cerberus
8,763
654
0
6,016
19,272
8,947
0
7,049
12,007
27,238
0
L
Jing Wei
Focal775
Jing Wei
4,251
2,462
0
2,194
9,563
2,653
0
3,910
5,557
0
35,677
W
Cu Chulainn
JPIMP
Cu Chulainn
15,451
2,323
0
1,767
14,184
11,252
737
3,519
10,290
15,822
42,296
L
Erlang Shen
PHATSTAX310
Erlang Shen
8,392
3,831
0
1,103
14,750
7,396
0
4,369
10,110
0
48,417
L
6,176
233
800
2,237
8,704
3,825
0
3,429
5,081
57,897
0
W
Izanami
Ved91
Izanami
10,715
7,798
0
7,066
12,736
4,188
5,768
2,490
10,246
0
91,329
W
Scylla
bmoc49
Scylla
10,999
989
0
3,458
6,651
2,473
798
1,084
5,542
72,785
0
W
Athena
zknumba2
Athena
8,461
1,994
0
3,016
13,417
12,042
352
4,174
9,193
25,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
51,309
375
Minions Killed
488
0
Camps Cleared
0
1,589,565
Distance Traveled
1,603,504
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,803
459
72
4
0
310,553
0
W
Arachne
9,977
587
83
5
0
342,018
4
L
Cerberus
7,074
416
40
2
0
300,425
1
L
Jing Wei
6,886
405
67
4
0
318,906
1
W
Cu Chulainn
10,192
600
97
6
0
308,078
5
L
Erlang Shen
7,859
462
86
5
0
337,090
3
L
Ra
8,838
520
110
6
0
322,591
3
W
Izanami
10,122
595
140
8
0
302,029
0
W
Scylla
10,502
618
134
8
0
333,108
6
W
Athena
10,516
619
34
2
0
318,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role