Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
LIGHTHUNTER4
Scylla
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
160W - 181L
1,413 Elo+
Party 2
Bacchus
Bacchus
ReaperOfHell32
Bacchus
Level 28
God Stats
10W - 5L
1,627 SR
Queue Stats
98W - 88L
1,481 Elo+
Solo
Team Averages
Level 60
1,542 SR
1,465 Elo+

VS

Team Averages
Level 65
1,475 SR
1,435 Elo+
Cernunnos
Cernunnos
KID_Stormy
Cernunnos
Level 60
God Stats
9W - 3L
1,672 SR
Queue Stats
151W - 155L
1,600 Elo+
Party 1
Ganesha
Ganesha
KittySpice13
Ganesha
Level 7
God Stats
12W - 12L
1,377 SR
Queue Stats
90W - 101L
1,395 Elo+
Party 1
Ah Puch
Ah Puch
xDOC HOLLID4Y x
Ah Puch
Level 127
God Stats
3W - 3L
1,374 SR
Queue Stats
344W - 477L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 5 / 1
6,158
616
4,132
7,304
2,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
9
2 / 3 / 1
6,451
645
4,593
6,087
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 2
6,358
636
4,259
8,349
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KID_Stormy
Cernunnos
11
5 / 2 / 4
7,887
789
5,730
6,684
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
KittySpice13
Ganesha
9
0 / 0 / 10
7,418
742
2,881
7,386
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 4
7,561
756
7,949
5,871
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
Cernunnos
KID_Stormy
Cernunnos
5
2
4
3.5
W
Ganesha
KittySpice13
Ganesha
0
0
10
5
L
Scylla
2
3
1
0.83
L
1
2
2
1
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,984
Damage
16,560
21,740
Taken
19,941
9,199
Mitigated
9,463
1,814
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,132
1,099
0
684
7,304
2,149
128
4,256
2,788
0
20,050
W
Cernunnos
KID_Stormy
Cernunnos
5,730
3,115
0
1,808
6,684
2,749
758
3,197
3,331
0
23,350
W
Ganesha
KittySpice13
Ganesha
2,881
401
0
2,112
7,386
4,810
55
2,840
4,340
12,799
0
L
Scylla
4,593
753
0
555
6,087
1,578
158
1,785
4,168
19,347
0
L
4,259
583
202
373
8,349
5,472
0
4,195
3,914
8,574
0
W
7,949
461
636
2,046
5,871
1,904
149
2,377
3,378
25,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,967
Gold Earned
22,866
80
Minions Killed
107
0
Camps Cleared
0
517,698
Distance Traveled
502,012
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,158
616
32
3
0
174,724
3
W
Cernunnos
7,887
789
46
5
0
162,312
1
W
Ganesha
7,418
742
3
0
0
184,652
2
L
Scylla
6,451
645
44
4
0
164,125
3
L
Bacchus
6,358
636
4
0
0
178,849
0
W
Ah Puch
7,561
756
58
6
0
155,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role