Player Matchup

Ares
Ares
Platinum V
BlizzyTokin
Ares
Platinum V
Level 114
God Stats
4W - 4L
1,646 SR
Queue Stats
231W - 255L
1,737 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
mentalityviking
Ne Zha
Platinum III
Level 150
God Stats
24W - 22L
1,783 SR
Queue Stats
255W - 322L
1,747 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
swordmon
Zhong Kui
Platinum V
Level 105
God Stats
14W - 17L
1,407 SR
Queue Stats
231W - 255L
1,737 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,612 SR
1,740 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 88
1,711 SR
1,736 MMR
Cthulhu
Cthulhu
Platinum III
KingBlunts4200
Cthulhu
Platinum III
Level 139
God Stats
2W - 2L
1,811 SR
Queue Stats
126W - 137L
1,732 MMR
Solo
Sol
Sol
Gold I
Krodin987
Sol
Gold I
Level 82
God Stats
289W - 285L
1,734 SR
Queue Stats
465W - 574L
1,755 MMR
Solo
Cernunnos
Cernunnos
Gold III
Nekrozsmiter
Cernunnos
Gold III
Level 44
God Stats
1W - 2L
1,588 SR
Queue Stats
16W - 12L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 12
9,270
843
5,919
10,563
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
10 / 2 / 6
9,567
870
12,242
10,401
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
swordmon
Zhong Kui
13
5 / 0 / 13
9,376
852
9,728
12,026
9,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatPersephoneCu ChulainnAphroditeKukulkan

VS

Bans
DanzaburouHou YiChaacSkadiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
8,142
740
6,519
17,465
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 6 / 1
7,705
700
8,356
8,312
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Nekrozsmiter
Cernunnos
10
0 / 4 / 1
6,948
632
6,660
8,557
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
1
8
1
0.19
L
1
6
1
0.25
L
Cernunnos
Nekrozsmiter
Cernunnos
0
4
1
0.13
W
10
2
6
6.5
W
Zhong Kui
swordmon
Zhong Kui
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,889
Damage
21,535
32,990
Taken
34,334
25,999
Mitigated
15,587
16,029
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,919
331
0
1,261
10,563
10,265
628
3,874
6,689
14,397
0
L
6,519
615
97
585
17,465
11,642
0
9,790
7,515
18,785
0
L
8,356
1,415
0
1,161
8,312
1,811
330
3,157
4,955
24,352
0
L
Cernunnos
Nekrozsmiter
Cernunnos
6,660
2,162
0
624
8,557
2,134
427
2,776
5,556
0
33,847
W
12,242
3,473
0
3,784
10,401
5,936
868
4,930
5,471
0
43,614
W
Zhong Kui
swordmon
Zhong Kui
9,728
1,630
1,256
9,728
12,026
9,798
825
6,099
5,927
47,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,213
Gold Earned
22,795
144
Minions Killed
115
0
Camps Cleared
0
618,531
Distance Traveled
571,845
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,270
843
15
1
0
206,565
3
L
Cthulhu
8,142
740
16
1
0
194,791
0
L
Sol
7,705
700
41
4
0
200,080
2
L
Cernunnos
6,948
632
58
5
0
176,974
2
W
Ne Zha
9,567
870
45
4
0
215,615
1
W
Zhong Kui
9,376
852
84
8
0
196,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role