Player Matchup

Nemesis
Nemesis
LilEz02
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,374 Elo+
Party 3
Rama
Rama
ManuXhao
Rama
Level 27
God Stats
3W - 9L
1,234 SR
Queue Stats
149W - 176L
1,357 Elo+
Solo
Guan Yu
Guan Yu
NightmareMas592
Guan Yu
Level 19
God Stats
2W - 1L
1,705 SR
Queue Stats
50W - 50L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
iurybelo960
Cthulhu
Level 18
God Stats
7W - 6L
1,534 SR
Queue Stats
48W - 47L
1,465 Elo+
Party 2
Izanami
Izanami
kalhoro145
Izanami
Level 20
God Stats
2W - 2L
1,444 SR
Queue Stats
3W - 2L
1,374 Elo+
Party 3
Team Averages
Level 20
1,483 SR
1,406 Elo+

VS

Team Averages
Level 25
1,478 SR
1,381 Elo+
Sun Wukong
Sun Wukong
El_Tucson391
Sun Wukong
Level 25
God Stats
6W - 9L
1,461 SR
Queue Stats
127W - 158L
1,401 Elo+
Party 1
Mercury
Mercury
Josua-MG
Mercury
Level 29
God Stats
13W - 6L
1,536 SR
Queue Stats
89W - 115L
1,405 Elo+
Party 1
Chang'e
Chang'e
Jousei
Chang'e
Level 26
God Stats
2W - 0L
1,503 SR
Queue Stats
13W - 14L
1,367 Elo+
Solo
Chiron
Chiron
iFastzz
Chiron
Level 22
God Stats
18W - 10L
1,476 SR
Queue Stats
59W - 54L
1,405 Elo+
Solo
Ares
Ares
viciado-sfxYT
Ares
Level 25
God Stats
11W - 9L
1,413 SR
Queue Stats
63W - 63L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LilEz02
Nemesis
16
3 / 10 / 4
10,861
418
10,262
25,721
12,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
0 / 4 / 1
8,646
333
4,129
10,835
3,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 6 / 1
11,443
440
14,370
30,377
37,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
iurybelo960
Cthulhu
15
4 / 7 / 6
9,887
380
17,891
33,146
22,190
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
kalhoro145
Izanami
17
4 / 14 / 4
11,691
450
22,722
22,514
8,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
El_Tucson391
Sun Wukong
19
3 / 0 / 11
12,866
495
10,719
13,973
10,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Josua-MG
Mercury
20
4 / 2 / 14
13,541
521
18,860
22,350
9,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Jousei
Chang'e
20
13 / 1 / 8
14,978
576
23,140
16,710
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
iFastzz
Chiron
20
18 / 2 / 7
15,368
591
29,606
25,166
10,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 10 / 11
11,804
454
11,611
23,028
22,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
15
Kills
40
41
Deaths
15
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
El_Tucson391
Sun Wukong
3
0
11
8.5
W
Mercury
Josua-MG
Mercury
4
2
14
5.5
W
Chang'e
Jousei
Chang'e
13
1
8
17
L
Nemesis
LilEz02
Nemesis
3
10
4
0.5
L
Rama
0
4
1
0.13
L
4
6
1
0.75
W
Chiron
iFastzz
Chiron
18
2
7
10.75
L
Cthulhu
iurybelo960
Cthulhu
4
7
6
1
L
Izanami
kalhoro145
Izanami
4
14
4
0.43
W
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,374
Damage
93,936
122,593
Taken
101,227
84,537
Mitigated
60,401
23,074
Healing
36,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
El_Tucson391
Sun Wukong
10,719
1,703
0
3,707
13,973
10,406
1,927
1,985
11,566
0
69,717
W
Mercury
Josua-MG
Mercury
18,860
11,542
0
5,447
22,350
9,165
1,225
2,293
19,832
0
103,016
W
Chang'e
Jousei
Chang'e
23,140
1,535
5,441
9,713
16,710
7,550
3,040
3,045
13,590
103,543
0
L
Nemesis
LilEz02
Nemesis
10,262
2,677
0
5,824
25,721
12,315
33
4,017
21,548
0
84,887
L
Rama
4,129
3,156
281
3,358
10,835
3,650
270
5,663
4,824
0
31,555
L
14,370
2,393
1,258
5,238
30,377
37,583
195
7,228
22,469
0
56,079
W
Chiron
iFastzz
Chiron
29,606
17,559
1,264
10,857
25,166
10,958
3,727
3,302
21,634
0
115,007
L
Cthulhu
iurybelo960
Cthulhu
17,891
1,669
583
3,778
33,146
22,190
0
10,620
22,137
39,809
0
L
Izanami
kalhoro145
Izanami
22,722
13,435
0
2,754
22,514
8,799
749
6,253
16,149
0
88,676
W
11,611
1,058
0
378
23,028
22,322
1,108
7,266
15,662
52,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,528
Gold Earned
68,557
415
Minions Killed
666
0
Camps Cleared
0
1,974,876
Distance Traveled
2,457,613
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,866
495
127
5
0
508,619
5
W
Mercury
13,541
521
138
5
0
568,230
0
W
Chang'e
14,978
576
192
7
0
480,255
3
L
Nemesis
10,861
418
93
4
0
495,008
4
L
Rama
8,646
333
54
2
0
248,152
3
L
Guan Yu
11,443
440
101
4
0
429,882
3
W
Chiron
15,368
591
141
5
0
503,826
0
L
Cthulhu
9,887
380
34
1
0
417,793
0
L
Izanami
11,691
450
133
5
0
384,041
0
W
Ares
11,804
454
68
3
0
396,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role