Player Matchup

Skadi
Skadi
Dpham9
Skadi
Level 29
God Stats
25W - 11L
1,715 SR
Queue Stats
263W - 163L
1,651 Elo+
Solo
Loki
Loki
InnocentElm9
Loki
Level 29
God Stats
2W - 1L
1,426 SR
Queue Stats
14W - 10L
1,619 Elo+
Party 1
Chaac
Chaac
Tyusthecreator
Chaac
Level 24
God Stats
3W - 3L
1,343 SR
Queue Stats
32W - 22L
1,615 Elo+
Solo
Eset
Eset
dylanmarkmurphy
Eset
Level 26
God Stats
2W - 0L
1,803 SR
Queue Stats
17W - 12L
1,638 Elo+
Party 1
Kukulkan
Kukulkan
ultraform
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,619 Elo+
Party 1
Team Averages
Level 27
1,557 SR
1,628 Elo+

VS

Team Averages
Level 24
1,531 SR
1,600 Elo+
Baron Samedi
Baron Samedi
Emirate4821
Baron Samedi
Level 26
God Stats
1W - 2L
1,463 SR
Queue Stats
17W - 18L
1,720 Elo+
Solo
Ao Kuang
Ao Kuang
INUTONTHEE
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,790 Elo+
Solo
Pele
Pele
LatinKiri
Pele
Level 29
God Stats
21W - 19L
1,576 SR
Queue Stats
333W - 355L
1,493 Elo+
Solo
Sobek
Sobek
MankeyBalls
Sobek
Level 15
God Stats
5W - 7L
1,713 SR
Queue Stats
75W - 83L
1,591 Elo+
Solo
Nu Wa
Nu Wa
Zel Shot It
Nu Wa
Level 23
God Stats
2W - 4L
1,402 SR
Queue Stats
2W - 5L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dpham9
Skadi
18
7 / 2 / 10
12,111
1,211
20,236
10,442
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 4 / 7
10,746
1,075
10,711
8,916
3,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 0 / 12
11,726
1,173
11,969
12,688
13,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 6 / 15
10,015
1,002
7,542
9,940
3,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
ultraform
Kukulkan
18
2 / 2 / 16
10,824
1,082
13,765
6,291
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

203

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emirate4821
Baron Samedi
16
5 / 6 / 2
10,310
1,031
11,440
15,624
7,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
INUTONTHEE
Ao Kuang
17
8 / 8 / 6
11,999
1,200
17,292
15,478
6,529
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
15
0 / 3 / 7
9,350
935
2,582
12,622
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 4 / 7
9,622
962
5,452
15,327
15,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 4 / 7
10,095
1,010
7,729
10,976
4,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
24
Kills
14
14
Deaths
25
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
Dpham9
Skadi
7
2
10
6
L
Baron Samedi
Emirate4821
Baron Samedi
5
6
2
1
L
Ao Kuang
INUTONTHEE
Ao Kuang
8
8
6
1.38
W
6
4
7
2.38
L
Pele
0
3
7
1.17
L
0
4
7
0.88
W
9
0
12
15
L
1
4
7
1.13
W
0
6
15
1.25
W
Kukulkan
ultraform
Kukulkan
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,223
Damage
44,495
48,277
Taken
70,027
26,305
Mitigated
39,589
10,098
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Dpham9
Skadi
20,236
10,404
0
2,983
10,442
3,993
0
9,097
1,345
0
54,871
L
Baron Samedi
Emirate4821
Baron Samedi
11,440
302
2,043
3,096
15,624
7,814
0
2,585
13,039
40,323
0
L
Ao Kuang
INUTONTHEE
Ao Kuang
17,292
5,074
0
2,365
15,478
6,529
0
4,314
11,164
30,008
0
W
10,711
2,220
157
766
8,916
3,220
0
7,007
1,909
0
20,710
L
Pele
2,582
344
513
1,545
12,622
4,914
0
4,206
8,416
0
22,004
L
5,452
386
0
2,490
15,327
15,999
0
5,973
9,354
26,416
0
W
11,969
2,233
0
6,009
12,688
13,066
0
11,242
1,446
0
24,769
L
7,729
2,910
0
605
10,976
4,333
0
4,229
6,747
24,169
0
W
7,542
364
0
183
9,940
3,633
0
8,971
969
27,996
0
W
Kukulkan
ultraform
Kukulkan
13,765
1,132
0
0
6,291
2,393
0
5,596
695
36,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,422
Gold Earned
51,376
238
Minions Killed
205
4
Camps Cleared
11
1,006,225
Distance Traveled
986,232
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,111
1,211
68
7
0
202,222
1
L
Baron Samedi
10,310
1,031
78
8
1
202,629
0
L
Ao Kuang
11,999
1,200
11
1
8
179,156
0
W
Loki
10,746
1,075
21
2
3
196,528
0
L
Pele
9,350
935
46
5
0
213,753
0
L
Sobek
9,622
962
26
3
2
206,540
0
W
Chaac
11,726
1,173
39
4
1
211,140
0
L
Nu Wa
10,095
1,010
44
4
0
184,154
0
W
Eset
10,015
1,002
53
5
0
195,814
1
W
Kukulkan
10,824
1,082
57
6
0
200,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role