Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CookieXe
Achilles
Level 100
God Stats
15W - 5L
1,946 SR
Queue Stats
78W - 72L
1,603 Elo+
Party 1
Poseidon
Poseidon
HeXBrandon
Poseidon
Level 106
God Stats
2W - 2L
1,533 SR
Queue Stats
103W - 108L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RoamingLoptr
Tsukuyomi
Level 121
God Stats
8W - 3L
1,769 SR
Queue Stats
37W - 47L
1,548 Elo+
Solo
Bacchus
Bacchus
SeraphAtom22
Bacchus
Level 124
God Stats
6W - 6L
1,569 SR
Queue Stats
75W - 88L
1,657 Elo+
Solo
Team Averages
Level 116
1,664 SR
1,580 Elo+

VS

Team Averages
Level 115
1,623 SR
1,549 Elo+
Fenrir
Fenrir
Miguel MJ
Fenrir
Level 107
God Stats
8W - 11L
1,518 SR
Queue Stats
67W - 78L
1,522 Elo+
Solo
Achilles
Achilles
NotJohnStamos95
Achilles
Level 126
God Stats
1W - 2L
1,685 SR
Queue Stats
61W - 58L
1,631 Elo+
Solo
Sobek
Sobek
Seniortacu
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,423 Elo+
Solo
Jing Wei
Jing Wei
Vague x light
Jing Wei
Level 123
God Stats
5W - 6L
1,621 SR
Queue Stats
76W - 70L
1,550 Elo+
Solo
Discordia
Discordia
ricdesc26
Discordia
Level 119
God Stats
6W - 2L
1,794 SR
Queue Stats
86W - 74L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 0 / 16
9,798
980
14,032
9,188
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
CookieXe
Achilles
16
5 / 1 / 9
10,137
1,014
10,032
10,497
11,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
HeXBrandon
Poseidon
16
6 / 4 / 12
10,773
1,077
17,557
11,037
5,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
RoamingLoptr
Tsukuyomi
16
4 / 1 / 15
9,931
993
13,879
9,249
4,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SeraphAtom22
Bacchus
16
3 / 0 / 14
9,671
967
8,442
12,120
16,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

271

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Miguel MJ
Fenrir
14
1 / 4 / 2
8,676
868
5,545
12,769
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
15
2 / 2 / 1
9,698
970
12,296
13,511
15,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
15
2 / 6 / 2
9,633
963
8,689
17,750
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Vague x light
Jing Wei
15
0 / 7 / 3
9,307
931
6,118
15,948
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ricdesc26
Discordia
15
0 / 2 / 3
8,720
872
14,034
7,716
2,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
21
Kills
5
6
Deaths
21
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
16
11
W
Achilles
CookieXe
Achilles
5
1
9
9.5
W
Poseidon
HeXBrandon
Poseidon
6
4
12
3
L
Fenrir
Miguel MJ
Fenrir
1
4
2
0.5
L
Achilles
2
2
1
1.25
W
Tsukuyomi
RoamingLoptr
Tsukuyomi
4
1
15
11.5
L
Sobek
2
6
2
0.5
W
Bacchus
SeraphAtom22
Bacchus
3
0
14
10
L
Jing Wei
Vague x light
Jing Wei
0
7
3
0.21
L
Discordia
ricdesc26
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,942
Damage
46,682
52,091
Taken
67,694
42,505
Mitigated
48,798
15,489
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,032
619
8,031
5,787
9,188
4,829
0
4,192
4,871
23,404
0
W
Achilles
CookieXe
Achilles
10,032
3,477
0
942
10,497
11,175
0
5,323
5,021
0
17,370
W
Poseidon
HeXBrandon
Poseidon
17,557
2,902
0
664
11,037
5,336
0
5,322
5,565
43,813
0
L
Fenrir
Miguel MJ
Fenrir
5,545
809
0
858
12,769
8,389
0
6,516
6,035
0
8,580
L
Achilles
12,296
2,750
0
2,421
13,511
15,280
0
7,114
6,291
0
30,211
W
Tsukuyomi
RoamingLoptr
Tsukuyomi
13,879
3,673
0
65
9,249
4,813
0
4,210
4,939
0
33,685
L
Sobek
8,689
388
0
2,386
17,750
16,493
0
9,353
8,141
17,689
0
W
Bacchus
SeraphAtom22
Bacchus
8,442
1,441
0
0
12,120
16,352
0
3,676
8,168
18,617
0
L
Jing Wei
Vague x light
Jing Wei
6,118
4,695
0
1,922
15,948
5,969
0
10,766
4,890
0
37,789
L
Discordia
ricdesc26
Discordia
14,034
445
0
150
7,716
2,667
0
5,308
2,306
33,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
46,034
177
Minions Killed
188
7
Camps Cleared
8
1,047,154
Distance Traveled
995,362
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,798
980
26
3
0
214,754
0
W
Achilles
10,137
1,014
22
2
2
200,211
1
W
Poseidon
10,773
1,077
63
6
4
195,495
3
L
Fenrir
8,676
868
8
1
2
209,186
0
L
Achilles
9,698
970
51
5
1
192,377
0
W
Tsukuyomi
9,931
993
48
5
1
225,850
0
L
Sobek
9,633
963
20
2
2
208,656
0
W
Bacchus
9,671
967
18
2
0
210,844
0
L
Jing Wei
9,307
931
73
7
2
178,651
2
L
Discordia
8,720
872
36
4
1
206,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role