Player Matchup

Chaac
Chaac
BenUpNext-
Chaac
Level 46
God Stats
5W - 1L
1,826 SR
Queue Stats
94W - 103L
1,554 Elo+
Party 2
Athena
Athena
Hexck21
Athena
Level 26
God Stats
57W - 40L
1,652 SR
Queue Stats
138W - 115L
1,611 Elo+
Solo
Nemesis
Nemesis
ILuvGiovanni
Nemesis
Level 2
God Stats
6W - 13L
1,720 SR
Queue Stats
10W - 20L
1,869 Elo+
Party 2
Skadi
Skadi
ProfesieMediocre
Skadi
Level 22
God Stats
3W - 1L
1,878 SR
Queue Stats
174W - 151L
1,698 Elo+
Solo
Anubis
Anubis
VrKanna
Anubis
Level 28
God Stats
115W - 103L
1,609 SR
Queue Stats
273W - 252L
1,648 Elo+
Solo
Team Averages
Level 25
1,737 SR
1,676 Elo+

VS

Team Averages
Level 35
1,539 SR
1,589 Elo+
Cthulhu
Cthulhu
BigOlAnimeBoobs
Cthulhu
Level 19
God Stats
2W - 2L
1,635 SR
Queue Stats
31W - 41L
1,696 Elo+
Party 1
Nemesis
Nemesis
Liama6
Nemesis
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
128W - 105L
1,672 Elo+
Solo
Heimdallr
Heimdallr
Macethespray
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,505 Elo+
Party 1
Odin
Odin
meme2017
Odin
Level 83
God Stats
0W - 1L
1,783 SR
Queue Stats
9W - 22L
1,505 Elo+
Party 1
Tiamat
Tiamat
wombatslayer22
Tiamat
Level 29
God Stats
1W - 4L
1,494 SR
Queue Stats
13W - 23L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 2 / 8
11,408
570
10,317
12,451
11,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Hexck21
Athena
18
10 / 1 / 8
12,201
610
11,653
18,489
21,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
ILuvGiovanni
Nemesis
16
6 / 1 / 6
10,612
531
5,102
10,052
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 2 / 4
11,312
566
10,998
10,949
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
VrKanna
Anubis
17
11 / 3 / 11
11,601
580
25,172
18,321
10,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,640
432
6,272
15,763
9,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Liama6
Nemesis
16
4 / 6 / 3
10,726
536
12,626
19,859
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Macethespray
Heimdallr
12
3 / 10 / 2
8,537
427
8,218
16,298
4,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
12
1 / 11 / 3
8,361
418
5,333
14,282
7,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 4
7,836
392
5,899
12,388
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
41
Kills
9
9
Deaths
41
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
2
8
6
L
1
5
2
0.4
W
Athena
Hexck21
Athena
10
1
8
14
W
Nemesis
ILuvGiovanni
Nemesis
6
1
6
9
L
Nemesis
Liama6
Nemesis
4
6
3
0.92
L
Heimdallr
Macethespray
Heimdallr
3
10
2
0.4
W
6
2
4
4
W
Anubis
VrKanna
Anubis
11
3
11
5.5
L
Odin
1
11
3
0.23
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,242
Damage
38,348
70,262
Taken
78,590
53,277
Mitigated
33,991
29,055
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,317
2,091
0
5,618
12,451
11,921
554
1,178
11,273
0
62,680
L
6,272
256
122
588
15,763
9,427
0
8,513
7,250
29,713
0
W
Athena
Hexck21
Athena
11,653
3,170
0
5,947
18,489
21,864
866
4,225
14,264
64,229
0
W
Nemesis
ILuvGiovanni
Nemesis
5,102
2,721
0
4,119
10,052
4,926
231
596
9,456
0
48,955
L
Nemesis
Liama6
Nemesis
12,626
4,807
0
4,006
19,859
6,596
0
7,825
12,034
0
69,681
L
Heimdallr
Macethespray
Heimdallr
8,218
3,950
0
0
16,298
4,931
0
11,027
5,271
0
33,127
W
10,998
6,203
0
2,892
10,949
4,015
3,914
2,478
8,471
0
89,818
W
Anubis
VrKanna
Anubis
25,172
833
0
10,479
18,321
10,551
1,307
3,694
14,627
81,289
0
L
Odin
5,333
2,645
195
330
14,282
7,430
1,032
3,328
10,954
0
27,105
L
5,899
440
0
880
12,388
5,607
0
6,132
6,256
30,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,134
Gold Earned
44,100
514
Minions Killed
305
0
Camps Cleared
0
2,014,481
Distance Traveled
1,726,938
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,408
570
105
5
0
363,900
3
L
Cthulhu
8,640
432
32
2
0
361,244
5
W
Athena
12,201
610
84
4
0
488,889
2
W
Nemesis
10,612
531
80
4
0
416,209
0
L
Nemesis
10,726
536
114
6
0
399,602
3
L
Heimdallr
8,537
427
58
3
0
336,815
2
W
Skadi
11,312
566
130
7
0
400,742
4
W
Anubis
11,601
580
115
6
0
344,741
5
L
Odin
8,361
418
47
2
0
332,281
1
L
Tiamat
7,836
392
54
3
0
296,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role