Player Matchup

King Arthur
King Arthur
CARBON__SMOKE_
King Arthur
Level 67
God Stats
2W - 0L
1,808 SR
Queue Stats
20W - 16L
1,558 Elo+
Party 2
Tiamat
Tiamat
CARBON___DEMON
Tiamat
Level 34
God Stats
4W - 3L
1,723 SR
Queue Stats
8W - 7L
1,569 Elo+
Party 2
Cerberus
Cerberus
Meatball_MD
Cerberus
Level 23
God Stats
3W - 2L
1,908 SR
Queue Stats
8W - 6L
1,636 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rx rob star
Tsukuyomi
Level 100
God Stats
2W - 1L
1,882 SR
Queue Stats
20W - 18L
1,554 Elo+
Party 2
Hel
Hel
Thatmyno0dle
Hel
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 57
1,764 SR
1,563 Elo+

VS

Team Averages
Level 48
1,533 SR
1,528 Elo+
Cabrakan
Cabrakan
GEVAUDAN4290
Cabrakan
Level 26
God Stats
10W - 12L
1,696 SR
Queue Stats
82W - 100L
1,510 Elo+
Solo
Artemis
Artemis
Hotscoobysauce
Artemis
Level 29
God Stats
3W - 6L
1,423 SR
Queue Stats
12W - 20L
1,498 Elo+
Solo
Odin
Odin
JudgementNova
Odin
Level 106
God Stats
8W - 5L
1,660 SR
Queue Stats
76W - 76L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Liquiidy
Tsukuyomi
Level 48
God Stats
7W - 5L
1,535 SR
Queue Stats
18W - 17L
1,600 Elo+
Solo
Tiamat
Tiamat
ToxicVoiD31
Tiamat
Level 30
God Stats
3W - 3L
1,353 SR
Queue Stats
23W - 21L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CARBON__SMOKE_
King Arthur
13
3 / 3 / 12
8,057
806
7,063
9,036
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
9 / 2 / 8
9,789
979
11,359
8,020
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Meatball_MD
Cerberus
15
4 / 1 / 15
8,487
849
8,825
11,922
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Rx rob star
Tsukuyomi
15
6 / 4 / 11
9,739
974
11,247
9,228
3,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 2 / 8
8,255
826
4,425
5,860
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GEVAUDAN4290
Cabrakan
14
2 / 7 / 3
7,931
793
9,249
13,274
9,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 4 / 3
8,788
879
8,312
8,262
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 6
7,968
797
3,750
11,109
4,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Liquiidy
Tsukuyomi
13
2 / 6 / 4
8,059
806
5,933
9,577
2,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
12
1 / 4 / 2
6,921
692
3,185
7,355
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
26
Kills
12
12
Deaths
26
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CARBON__SMOKE_
King Arthur
3
3
12
3
W
9
2
8
6.5
L
Cabrakan
GEVAUDAN4290
Cabrakan
2
7
3
0.5
L
5
4
3
1.63
L
2
5
6
1
L
Tsukuyomi
Liquiidy
Tsukuyomi
2
6
4
0.67
W
Cerberus
Meatball_MD
Cerberus
4
1
15
11.5
W
Tsukuyomi
Rx rob star
Tsukuyomi
6
4
11
2.88
W
4
2
8
4
L
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
30,429
44,066
Taken
49,577
29,398
Mitigated
21,909
16,745
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CARBON__SMOKE_
King Arthur
7,063
1,071
0
777
9,036
7,296
327
3,774
5,262
0
21,783
W
11,359
732
1,352
1,712
8,020
6,389
1
893
7,127
27,451
0
L
Cabrakan
GEVAUDAN4290
Cabrakan
9,249
1,447
142
558
13,274
9,296
0
6,033
6,679
22,216
0
L
8,312
3,234
0
535
8,262
2,869
558
3,731
4,324
0
22,770
L
3,750
476
0
0
11,109
4,446
0
4,443
6,121
0
16,286
L
Tsukuyomi
Liquiidy
Tsukuyomi
5,933
1,644
0
900
9,577
2,858
0
6,066
3,131
0
16,599
W
Cerberus
Meatball_MD
Cerberus
8,825
519
0
4,200
11,922
9,888
0
2,302
9,620
19,708
0
W
Tsukuyomi
Rx rob star
Tsukuyomi
11,247
2,860
0
453
9,228
3,669
0
3,703
5,525
0
30,212
W
4,425
889
5,145
3,106
5,860
2,156
0
1,893
3,967
17,614
0
L
Tiamat
3,185
427
0
600
7,355
2,440
361
3,034
4,135
11,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
39,667
209
Minions Killed
154
9
Camps Cleared
3
919,093
Distance Traveled
735,207
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,057
806
39
4
4
183,736
2
W
Tiamat
9,789
979
49
5
3
192,274
1
L
Cabrakan
7,931
793
38
4
1
142,381
0
L
Artemis
8,788
879
27
3
1
159,697
0
L
Odin
7,968
797
32
3
0
166,551
2
L
Tsukuyomi
8,059
806
26
3
1
158,019
1
W
Cerberus
8,487
849
39
4
2
194,869
1
W
Tsukuyomi
9,739
974
40
4
0
182,806
0
W
Hel
8,255
826
42
4
0
165,408
0
L
Tiamat
6,921
692
31
3
0
108,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role