Player Matchup

He Bo
He Bo
BrunoMosquito
He Bo
Level 107
God Stats
3W - 1L
1,749 SR
Queue Stats
274W - 264L
1,592 Elo+
Party 1
Tyr
Tyr
ItsHemmeerWow
Tyr
Level 81
God Stats
21W - 12L
1,748 SR
Queue Stats
107W - 91L
1,522 Elo+
Party 1
King Arthur
King Arthur
KiradPlay
King Arthur
Level 61
God Stats
10W - 6L
1,541 SR
Queue Stats
98W - 65L
1,595 Elo+
Solo
Anubis
Anubis
lNagato
Anubis
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
40W - 38L
1,500 Elo+
Solo
Xbalanque
Xbalanque
x3rafael
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,608 SR
1,542 Elo+

VS

Team Averages
Level 79
1,532 SR
1,566 Elo+
Horus
Horus
Bunnyzin
Horus
Level 34
God Stats
0W - 2L
1,312 SR
Queue Stats
40W - 22L
1,540 Elo+
Party 3
Mercury
Mercury
Lucass_24_
Mercury
Level 127
God Stats
15W - 17L
1,417 SR
Queue Stats
555W - 451L
1,607 Elo+
Party 2
Apollo
Apollo
SintenPray
Apollo
Level 112
God Stats
4W - 8L
1,644 SR
Queue Stats
781W - 706L
1,591 Elo+
Party 2
Tyr
Tyr
Zankeas
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,530 Elo+
Party 3
Aphrodite
Aphrodite
fdssdgghjkjhgbgt
Aphrodite
Level 94
God Stats
24W - 19L
1,787 SR
Queue Stats
653W - 583L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 7
13,173
627
10,117
9,738
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 14
10,592
504
12,010
15,371
13,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
KiradPlay
King Arthur
20
4 / 0 / 13
12,936
616
20,299
22,514
25,557
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
lNagato
Anubis
18
8 / 7 / 2
12,175
580
15,407
14,756
7,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
x3rafael
Xbalanque
18
5 / 5 / 9
11,711
558
19,623
16,301
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bunnyzin
Horus
13
3 / 8 / 3
8,883
423
6,194
22,723
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Lucass_24_
Mercury
17
7 / 5 / 6
10,717
510
9,881
17,348
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
SintenPray
Apollo
17
2 / 5 / 4
10,440
497
12,248
21,497
8,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
15
0 / 6 / 0
8,490
404
6,044
18,194
11,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
15
2 / 5 / 10
9,195
438
10,000
15,472
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
29
Kills
14
15
Deaths
29
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Horus
Bunnyzin
Horus
3
8
3
0.56
W
4
3
14
3.67
W
King Arthur
KiradPlay
King Arthur
4
0
13
10.5
L
Mercury
Lucass_24_
Mercury
7
5
6
2
L
Apollo
SintenPray
Apollo
2
5
4
0.8
L
Tyr
0
6
0
0
L
Aphrodite
2
5
10
1.4
W
Anubis
lNagato
Anubis
8
7
2
1.29
W
Xbalanque
x3rafael
Xbalanque
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,456
Damage
44,367
78,680
Taken
95,234
58,479
Mitigated
55,652
31,649
Healing
30,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,117
319
0
3,697
9,738
3,886
1,290
774
8,890
105,172
0
L
Horus
Bunnyzin
Horus
6,194
3,368
1,153
3,326
22,723
23,443
214
5,668
16,833
194
19,983
W
12,010
1,800
436
5,042
15,371
13,551
1,061
2,262
12,993
490
38,208
W
King Arthur
KiradPlay
King Arthur
20,299
2,105
0
10,439
22,514
25,557
658
2,208
20,165
0
94,074
L
Mercury
Lucass_24_
Mercury
9,881
4,495
0
1,024
17,348
6,255
0
6,274
11,048
0
69,650
L
Apollo
SintenPray
Apollo
12,248
5,907
0
7,983
21,497
8,095
432
3,545
17,952
0
88,312
L
Tyr
6,044
1,296
0
3,713
18,194
11,758
0
2,237
15,957
311
45,497
L
Aphrodite
10,000
1,906
5,834
7,444
15,472
6,101
0
8,270
7,202
38,606
0
W
Anubis
lNagato
Anubis
15,407
769
0
4,098
14,756
7,691
570
3,880
10,608
80,342
0
W
Xbalanque
x3rafael
Xbalanque
19,623
10,488
0
7,937
16,301
7,794
5,380
713
15,550
0
92,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,587
Gold Earned
47,725
654
Minions Killed
459
0
Camps Cleared
0
2,026,074
Distance Traveled
1,992,449
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,173
627
177
8
0
440,824
4
L
Horus
8,883
423
20
1
0
416,379
4
W
Tyr
10,592
504
50
2
0
450,470
8
W
King Arthur
12,936
616
174
8
0
437,729
1
L
Mercury
10,717
510
106
5
0
462,393
2
L
Apollo
10,440
497
146
7
0
374,535
5
L
Tyr
8,490
404
112
5
0
375,691
1
L
Aphrodite
9,195
438
75
4
0
363,451
9
W
Anubis
12,175
580
128
6
0
346,118
5
W
Xbalanque
11,711
558
125
6
0
350,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role