Player Matchup

Ra
Ra
EmberAce216
Ra
Level 28
God Stats
2W - 5L
1,229 SR
Queue Stats
55W - 45L
1,638 Elo+
Party 2
Neith
Neith
FireAce216
Neith
Level 120
God Stats
7W - 6L
1,825 SR
Queue Stats
135W - 116L
1,495 Elo+
Party 2
Chaac
Chaac
JarHead667
Chaac
Level 28
God Stats
12W - 7L
1,559 SR
Queue Stats
123W - 98L
1,460 Elo+
Party 2
Team Averages
Level 59
1,538 SR
1,531 Elo+

VS

Team Averages
Level 38
1,656 SR
1,469 Elo+
Zeus
Zeus
Perc30Danny
Zeus
Level 28
God Stats
40W - 38L
1,525 SR
Queue Stats
102W - 101L
1,416 Elo+
Solo
Chaac
Chaac
iBlameAvG
Chaac
Level 22
God Stats
6W - 1L
1,740 SR
Queue Stats
6W - 3L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rokkin_Robin_SS
Ah Muzen Cab
Level 65
God Stats
4W - 1L
1,704 SR
Queue Stats
98W - 75L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 14
15,509
646
11,318
13,788
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
19
10 / 6 / 11
15,822
659
31,183
25,386
12,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
18
7 / 8 / 13
15,248
635
15,358
29,145
37,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 6
13,185
549
15,994
19,025
4,894
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
iBlameAvG
Chaac
19
0 / 3 / 11
14,493
604
9,540
23,335
24,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
rokkin_Robin_SS
Ah Muzen Cab
20
14 / 8 / 0
18,173
757
30,944
26,220
12,426
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
23
Kills
15
15
Deaths
23
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
1
14
13
L
Neith
10
6
11
2.58
L
Chaac
7
8
13
1.69
W
1
12
6
0.33
W
Chaac
iBlameAvG
Chaac
0
3
11
1.83
W
Ah Muzen Cab
rokkin_Robin_SS
Ah Muzen Cab
14
8
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,859
Damage
56,478
68,319
Taken
68,580
56,248
Mitigated
42,210
31,553
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,318
149
6,709
7,018
13,788
6,558
116
5,134
8,579
68,135
0
L
Neith
31,183
10,716
2,756
6,995
25,386
12,441
1,075
4,320
20,891
0
91,502
L
Chaac
15,358
2,240
983
7,092
29,145
37,249
1,803
6,606
22,129
0
57,671
W
15,994
105
0
2,073
19,025
4,894
0
4,486
14,364
36,620
0
W
Chaac
iBlameAvG
Chaac
9,540
948
0
10,198
23,335
24,890
480
3,570
19,314
0
44,645
W
Ah Muzen Cab
rokkin_Robin_SS
Ah Muzen Cab
30,944
19,396
0
10,873
26,220
12,426
2,900
3,442
22,533
0
135,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,579
Gold Earned
45,851
270
Minions Killed
240
0
Camps Cleared
0
1,259,043
Distance Traveled
1,027,807
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,509
646
116
5
0
479,967
0
L
Neith
15,822
659
92
4
0
390,582
5
L
Chaac
15,248
635
62
3
0
388,494
4
W
Zeus
13,185
549
42
2
0
236,026
0
W
Chaac
14,493
604
57
2
0
416,941
3
W
Ah Muzen Cab
18,173
757
141
6
0
374,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role