Player Matchup

Cthulhu
Cthulhu
Fonzi13
Cthulhu
Level 12
God Stats
6W - 1L
1,500 SR
Queue Stats
329W - 370L
1,194 Elo+
Solo
Thor
Thor
NervNichtDu-Huen
Thor
Level 28
God Stats
1W - 0L
1,323 SR
Queue Stats
46W - 25L
1,634 Elo+
Solo
Anubis
Anubis
NoodleFlakes
Anubis
Level 16
God Stats
14W - 10L
1,868 SR
Queue Stats
467W - 416L
1,477 Elo+
Solo
Neith
Neith
WhY__HarrY
Neith
Level 20
God Stats
4W - 3L
1,675 SR
Queue Stats
14W - 14L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
memiosial
Kuzenbo
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 12L
1,233 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,410 Elo+

VS

Team Averages
Level 18
1,469 SR
1,409 Elo+
Ymir
Ymir
Antonio1723_
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,327 Elo+
Solo
Bellona
Bellona
Propo95
Bellona
Level 17
God Stats
0W - 3L
1,157 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 1
Artemis
Artemis
SmokierParty428
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
anakham
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 1
Ra
Ra
saussan_mirza
Ra
Level 29
God Stats
69W - 57L
1,687 SR
Queue Stats
149W - 144L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fonzi13
Cthulhu
9
0 / 1 / 0
5,251
404
2,671
4,195
1,996
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 0 / 4
7,757
597
6,341
8,311
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
3 / 5 / 1
8,201
631
6,712
7,430
3,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
12
0 / 0 / 1
6,436
495
6,072
7,154
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
memiosial
Kuzenbo
11
5 / 2 / 2
6,397
492
3,905
9,490
7,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,197
400
1,189
6,627
3,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Propo95
Bellona
10
1 / 2 / 1
5,921
455
3,466
5,688
2,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
5,390
415
4,178
5,730
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
10
1 / 1 / 0
5,874
452
4,974
7,699
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 3 / 0
8,481
652
7,714
11,296
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
8
8
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
Fonzi13
Cthulhu
0
1
0
0
W
3
0
4
5
W
Anubis
3
5
1
0.7
L
Bellona
Propo95
Bellona
1
2
1
0.75
L
1
5
1
0.3
W
Neith
0
0
1
0.5
L
Sol
1
1
0
1
W
Kuzenbo
memiosial
Kuzenbo
5
2
2
3
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
21,521
36,580
Taken
37,040
17,695
Mitigated
13,702
12,040
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,189
138
0
593
6,627
3,089
0
1,698
4,929
11,975
0
W
Cthulhu
Fonzi13
Cthulhu
2,671
133
0
0
4,195
1,996
224
2,423
1,726
13,801
0
W
6,341
1,370
0
2,782
8,311
2,871
1,179
1,824
6,387
0
44,898
W
Anubis
6,712
358
0
3,347
7,430
3,415
616
5,278
1,842
50,591
0
L
Bellona
Propo95
Bellona
3,466
1,280
0
1,278
5,688
2,882
0
1,472
4,216
0
17,843
L
4,178
2,424
0
0
5,730
2,204
267
2,433
3,297
0
20,141
W
Neith
6,072
2,293
0
5,521
7,154
2,160
370
3,820
3,258
0
44,272
L
Sol
4,974
1,826
0
3,179
7,699
1,728
0
2,379
5,320
37,153
0
W
Kuzenbo
memiosial
Kuzenbo
3,905
1,780
0
390
9,490
7,253
145
0
9,490
16,653
0
L
7,714
655
0
6,345
11,296
3,799
674
5,306
5,990
59,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
30,863
329
Minions Killed
267
0
Camps Cleared
0
1,225,512
Distance Traveled
1,169,366
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,197
400
17
1
0
277,282
0
W
Cthulhu
5,251
404
17
1
0
248,066
0
W
Thor
7,757
597
89
7
0
271,886
3
W
Anubis
8,201
631
103
8
0
238,495
0
L
Bellona
5,921
455
41
3
0
214,469
0
L
Artemis
5,390
415
29
2
0
230,972
2
W
Neith
6,436
495
92
7
0
237,117
2
L
Sol
5,874
452
67
5
0
210,137
3
W
Kuzenbo
6,397
492
28
2
0
229,948
0
L
Ra
8,481
652
113
9
0
236,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role