Player Matchup

Ne Zha
Ne Zha
B4L Statical
Ne Zha
Level 16
God Stats
9W - 3L
1,500 SR
Queue Stats
270W - 289L
1,211 Elo+
Party 2
Tiamat
Tiamat
GhostlyAngeI
Tiamat
Level 16
God Stats
64W - 73L
1,432 SR
Queue Stats
426W - 442L
1,136 Elo+
Party 2
Cerberus
Cerberus
XxXLilAzXxX
Cerberus
Level 11
God Stats
1W - 1L
1,696 SR
Queue Stats
156W - 154L
1,177 Elo+
Party 2
Team Averages
Level 14
1,543 SR
1,175 Elo+

VS

Team Averages
Level 70
1,451 SR
1,420 Elo+
Set
Set
Colossal_Brain
Set
Level 27
God Stats
20W - 31L
1,354 SR
Queue Stats
64W - 114L
1,247 Elo+
Solo
Aphrodite
Aphrodite
EĮectroCUTE
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Skylar God
Cupid
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 9 / 2
8,942
559
7,069
12,473
4,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
13
2 / 4 / 2
9,587
599
16,757
13,900
11,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
XxXLilAzXxX
Cerberus
13
1 / 8 / 3
9,366
585
8,780
21,876
22,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
10,942
684
8,948
17,320
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
EĮectroCUTE
Aphrodite
16
6 / 1 / 13
11,662
729
14,330
15,654
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
16
10 / 0 / 9
12,134
758
13,649
11,044
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
21
21
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
9
2
0.22
W
5
3
10
3.33
W
Aphrodite
EĮectroCUTE
Aphrodite
6
1
13
12.5
L
Tiamat
2
4
2
0.75
W
Cupid
10
0
9
14.5
L
Cerberus
XxXLilAzXxX
Cerberus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,606
Damage
36,927
48,249
Taken
44,018
38,220
Mitigated
19,331
9,374
Healing
31,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,069
673
0
693
12,473
4,773
122
3,631
8,665
0
24,037
W
8,948
2,591
0
1,061
17,320
8,154
705
11,081
6,112
0
31,500
W
Aphrodite
EĮectroCUTE
Aphrodite
14,330
1,213
12,463
12,039
15,654
6,631
526
8,754
6,900
63,499
0
L
Tiamat
16,757
1,421
130
3,227
13,900
11,252
36
4,827
8,953
54,236
0
W
Cupid
13,649
8,586
1,950
3,719
11,044
4,546
1,717
5,766
5,278
0
37,399
L
Cerberus
XxXLilAzXxX
Cerberus
8,780
217
0
5,324
21,876
22,195
885
5,872
15,627
31,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
34,738
175
Minions Killed
195
0
Camps Cleared
0
861,321
Distance Traveled
928,399
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,942
559
25
2
0
271,465
2
W
Set
10,942
684
41
3
0
352,623
0
W
Aphrodite
11,662
729
106
7
0
302,782
0
L
Tiamat
9,587
599
74
5
0
291,136
4
W
Cupid
12,134
758
48
3
0
272,994
1
L
Cerberus
9,366
585
76
5
0
298,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role