Player Matchup

Cerberus
Cerberus
Glassplayss
Cerberus
Level 6
God Stats
6W - 3L
1,421 SR
Queue Stats
67W - 63L
1,044 Elo+
Solo
Tiamat
Tiamat
POLISHGUY160
Tiamat
Level 28
God Stats
8W - 9L
1,527 SR
Queue Stats
56W - 57L
1,441 Elo+
Solo
Jing Wei
Jing Wei
buff_maid_kirby
Jing Wei
Level 16
God Stats
0W - 2L
1,318 SR
Queue Stats
27W - 45L
1,291 Elo+
Solo
Amaterasu
Amaterasu
jazer2000
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mulan
Mulan
sirpickle77
Mulan
Level 13
God Stats
2W - 4L
1,301 SR
Queue Stats
7W - 13L
1,274 Elo+
Solo
Team Averages
Level 16
1,414 SR
1,310 Elo+

VS

Team Averages
Level 17
1,580 SR
1,349 Elo+
Neith
Neith
BUNNIRABBIT915
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
BlaZinSKULL8917
Janus
Level 29
God Stats
6W - 8L
1,473 SR
Queue Stats
98W - 123L
1,314 Elo+
Solo
Chiron
Chiron
ChuckyMDM
Chiron
Level 17
God Stats
7W - 8L
1,581 SR
Queue Stats
114W - 136L
1,223 Elo+
Party 1
Jormungandr
Jormungandr
iMilkHD
Jormungandr
Level 15
God Stats
7W - 5L
1,630 SR
Queue Stats
63W - 46L
1,392 Elo+
Party 1
Achilles
Achilles
shavster11
Achilles
Level 21
God Stats
3W - 2L
1,715 SR
Queue Stats
132W - 127L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Glassplayss
Cerberus
16
3 / 8 / 3
10,870
403
12,743
31,766
30,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
17
1 / 4 / 0
11,171
414
8,272
15,235
5,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
16
0 / 8 / 2
10,087
374
7,458
19,748
7,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
jazer2000
Amaterasu
14
2 / 9 / 3
9,876
366
3,953
21,358
17,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 4 / 1
11,155
413
8,377
17,149
14,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
7,758
287
762
1,086
219
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
17 / 1 / 7
16,571
614
29,547
16,626
7,415
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chiron
ChuckyMDM
Chiron
19
5 / 5 / 9
12,778
473
20,751
14,689
5,793
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
iMilkHD
Jormungandr
20
5 / 2 / 18
12,609
467
11,232
22,942
22,424
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
shavster11
Achilles
20
5 / 0 / 7
12,379
458
14,215
15,202
17,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
8
Kills
32
33
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
17
1
7
20.5
W
Chiron
ChuckyMDM
Chiron
5
5
9
1.9
L
Cerberus
Glassplayss
Cerberus
3
8
3
0.56
L
Tiamat
1
4
0
0.25
L
Jing Wei
0
8
2
0.13
W
Jormungandr
iMilkHD
Jormungandr
5
2
18
7
L
Amaterasu
jazer2000
Amaterasu
2
9
3
0.39
W
Achilles
shavster11
Achilles
5
0
7
8.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,803
Damage
76,507
105,256
Taken
70,545
76,330
Mitigated
53,370
15,030
Healing
19,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
762
665
0
0
1,086
219
0
417
669
0
2,220
W
29,547
3,311
771
5,431
16,626
7,415
4,694
3,618
12,958
138,819
0
W
Chiron
ChuckyMDM
Chiron
20,751
9,917
1,108
3,999
14,689
5,793
3,902
5,298
9,365
0
87,173
L
Cerberus
Glassplayss
Cerberus
12,743
3,151
0
3,515
31,766
30,438
506
11,619
19,972
50,733
0
L
Tiamat
8,272
2,474
0
2,991
15,235
5,357
1,073
4,566
10,419
61,591
0
L
Jing Wei
7,458
4,134
0
0
19,748
7,752
1,036
12,072
7,601
0
51,673
W
Jormungandr
iMilkHD
Jormungandr
11,232
3,514
648
4,203
22,942
22,424
1,722
6,818
16,046
63,077
0
L
Amaterasu
jazer2000
Amaterasu
3,953
1,142
0
1,302
21,358
17,957
194
8,011
13,272
0
36,728
W
Achilles
shavster11
Achilles
14,215
3,649
0
3,556
15,202
17,519
1,221
4,864
10,063
0
62,985
L
8,377
1,771
0
7,222
17,149
14,826
0
4,511
12,188
0
68,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,159
Gold Earned
62,095
449
Minions Killed
570
0
Camps Cleared
0
2,111,695
Distance Traveled
2,110,161
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,758
287
3
0
0
51,210
0
W
Janus
16,571
614
244
9
0
602,217
3
W
Chiron
12,778
473
151
6
0
429,112
2
L
Cerberus
10,870
403
87
3
0
444,585
2
L
Tiamat
11,171
414
96
4
0
358,077
0
L
Jing Wei
10,087
374
96
4
0
425,363
0
W
Jormungandr
12,609
467
81
3
0
497,097
3
L
Amaterasu
9,876
366
50
2
0
471,601
1
W
Achilles
12,379
458
91
3
0
530,525
6
L
Mulan
11,155
413
120
4
0
412,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role