Player Matchup

Ne Zha
Ne Zha
AustincV
Ne Zha
Level 121
God Stats
95W - 21L
1,860 SR
Queue Stats
344W - 105L
1,809 Elo+
Party 2
Scylla
Scylla
Awolopop
Scylla
Level 29
God Stats
50W - 12L
2,060 SR
Queue Stats
348W - 126L
1,873 Elo+
Party 2
Danzaburou
Danzaburou
BenchedcV
Danzaburou
Level 92
God Stats
15W - 1L
1,969 SR
Queue Stats
303W - 89L
1,860 Elo+
Party 2
Bacchus
Bacchus
H3R0CV
Bacchus
Level 86
God Stats
16W - 1L
1,814 SR
Queue Stats
207W - 75L
1,893 Elo+
Party 2
Freya
Freya
ORCB 42
Freya
Level 32
God Stats
6W - 6L
1,585 SR
Queue Stats
19W - 16L
1,527 Elo+
Solo
Team Averages
Level 72
1,857 SR
1,792 Elo+

VS

Team Averages
Level 34
1,472 SR
1,434 Elo+
Izanami
Izanami
SamuraiJack78
Izanami
Level 14
God Stats
2W - 1L
1,773 SR
Queue Stats
36W - 32L
1,396 Elo+
Party 1
Zeus
Zeus
TITTLER843
Zeus
Level 39
God Stats
27W - 25L
1,384 SR
Queue Stats
210W - 242L
1,402 Elo+
Party 1
Anubis
Anubis
The Ancient Ohm
Anubis
Level 43
God Stats
2W - 3L
1,456 SR
Queue Stats
110W - 137L
1,413 Elo+
Party 1
Scylla
Scylla
viniciuslfd
Scylla
Level 42
God Stats
3W - 4L
1,384 SR
Queue Stats
101W - 98L
1,501 Elo+
Solo
Yemoja
Yemoja
ÿämï
Yemoja
Level 34
God Stats
11W - 10L
1,364 SR
Queue Stats
300W - 300L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AustincV
Ne Zha
17
10 / 1 / 18
11,530
1,281
15,568
9,594
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
Awolopop
Scylla
17
8 / 1 / 24
10,536
1,171
14,952
4,498
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BenchedcV
Danzaburou
16
10 / 1 / 15
11,263
1,251
15,387
11,651
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
H3R0CV
Bacchus
16
7 / 1 / 21
10,305
1,145
9,470
9,132
8,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
ORCB 42
Freya
15
3 / 5 / 19
9,081
1,009
7,197
7,684
2,256
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

314

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 9 / 6
8,292
921
7,294
16,678
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 9 / 7
8,871
986
5,550
11,280
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 4
9,338
1,038
8,472
10,059
4,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
14
1 / 6 / 4
8,467
941
7,000
11,608
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ÿämï
Yemoja
14
2 / 8 / 6
9,625
1,069
3,831
17,054
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
36
38
Kills
9
9
Deaths
38
97
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AustincV
Ne Zha
10
1
18
19
W
Scylla
Awolopop
Scylla
8
1
24
20
W
Danzaburou
BenchedcV
Danzaburou
10
1
15
17.5
W
Bacchus
H3R0CV
Bacchus
7
1
21
17.5
W
Freya
ORCB 42
Freya
3
5
19
2.5
L
Izanami
1
9
6
0.44
L
1
9
7
0.5
L
4
6
4
1
L
Scylla
1
6
4
0.5
L
Yemoja
ÿämï
Yemoja
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,574
Damage
32,147
42,559
Taken
66,679
20,089
Mitigated
31,027
12,355
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AustincV
Ne Zha
15,568
2,536
0
4,590
9,594
4,425
0
5,464
4,130
0
39,725
W
Scylla
Awolopop
Scylla
14,952
120
0
1,775
4,498
1,285
0
3,552
946
27,185
0
W
Danzaburou
BenchedcV
Danzaburou
15,387
6,635
0
5,434
11,651
3,951
0
7,371
4,280
0
31,078
W
Bacchus
H3R0CV
Bacchus
9,470
728
0
0
9,132
8,172
0
3,297
5,835
12,929
0
W
Freya
ORCB 42
Freya
7,197
3,135
0
556
7,684
2,256
0
5,169
2,515
10,431
0
L
Izanami
7,294
4,504
0
0
16,678
4,916
0
8,025
8,423
0
23,973
L
5,550
640
0
274
11,280
4,036
0
4,507
6,579
14,057
0
L
8,472
307
0
793
10,059
4,264
0
4,261
5,628
22,594
0
L
Scylla
7,000
376
0
0
11,608
3,257
0
2,822
8,692
19,771
0
L
Yemoja
ÿämï
Yemoja
3,831
1,171
1,271
1,950
17,054
14,554
0
11,084
5,738
14,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
44,593
151
Minions Killed
146
5
Camps Cleared
5
830,879
Distance Traveled
606,148
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,530
1,281
49
5
2
194,867
0
W
Scylla
10,536
1,171
33
4
2
174,225
0
W
Danzaburou
11,263
1,251
60
7
1
169,813
0
W
Bacchus
10,305
1,145
6
1
0
171,819
0
W
Freya
9,081
1,009
3
0
0
120,155
0
L
Izanami
8,292
921
38
4
0
132,657
0
L
Zeus
8,871
986
21
2
3
93,591
3
L
Anubis
9,338
1,038
48
5
1
115,471
1
L
Scylla
8,467
941
25
3
1
140,907
0
L
Yemoja
9,625
1,069
14
2
0
123,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role