Player Matchup

Nemesis
Nemesis
Daicarrus
Nemesis
Level 160
God Stats
5W - 3L
1,411 SR
Queue Stats
184W - 161L
1,732 Elo+
Solo
Mulan
Mulan
Mervu
Mulan
Level 160
God Stats
9W - 6L
1,771 SR
Queue Stats
166W - 110L
1,744 Elo+
Solo
Sol
Sol
Preddd
Sol
Level 127
God Stats
4W - 2L
1,929 SR
Queue Stats
108W - 83L
1,783 Elo+
Party 2
Eset
Eset
enchanteress983
Eset
Level 142
God Stats
7W - 1L
1,994 SR
Queue Stats
180W - 148L
1,691 Elo+
Solo
Baba Yaga
Baba Yaga
enlightenone
Baba Yaga
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 79L
1,777 Elo+
Party 2
Team Averages
Level 143
1,721 SR
1,745 Elo+

VS

Team Averages
Level 153
1,704 SR
1,646 Elo+
Heimdallr
Heimdallr
CallMeMast
Heimdallr
Level 160
God Stats
29W - 20L
1,808 SR
Queue Stats
944W - 557L
1,736 Elo+
Party 1
Kukulkan
Kukulkan
MonsterSuu
Kukulkan
Level 156
God Stats
5W - 6L
1,642 SR
Queue Stats
234W - 224L
1,567 Elo+
Solo
Ymir
Ymir
ShuyinPye
Ymir
Level 151
God Stats
5W - 1L
1,927 SR
Queue Stats
175W - 150L
1,724 Elo+
Party 1
Nemesis
Nemesis
Sjael
Nemesis
Level 157
God Stats
33W - 18L
1,641 SR
Queue Stats
653W - 339L
1,703 Elo+
Party 1
Aphrodite
Aphrodite
palis963
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daicarrus
Nemesis
14
1 / 2 / 0
7,888
563
6,115
11,077
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Mervu
Mulan
14
5 / 0 / 0
8,106
579
7,242
8,336
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Preddd
Sol
12
1 / 4 / 2
7,162
512
8,795
8,827
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 5 / 3
5,428
388
1,800
7,997
2,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
enlightenone
Baba Yaga
12
1 / 5 / 2
7,682
549
2,088
9,467
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMeMast
Heimdallr
14
3 / 1 / 4
8,660
619
6,870
6,711
2,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MonsterSuu
Kukulkan
15
1 / 1 / 4
8,747
625
6,036
4,994
2,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
3 / 3 / 5
7,549
539
3,994
10,423
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Sjael
Nemesis
15
9 / 2 / 2
8,673
620
10,366
11,313
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
palis963
Aphrodite
15
0 / 1 / 2
8,831
631
3,798
8,626
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
16
16
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CallMeMast
Heimdallr
3
1
4
5
L
Nemesis
Daicarrus
Nemesis
1
2
0
0.5
L
Mulan
Mervu
Mulan
5
0
0
5
W
Kukulkan
MonsterSuu
Kukulkan
1
1
4
3
L
Sol
Preddd
Sol
1
4
2
0.5
W
Ymir
3
3
5
1.83
W
Nemesis
Sjael
Nemesis
9
2
2
5
L
0
5
3
0.3
L
Baba Yaga
enlightenone
Baba Yaga
1
5
2
0.4
W
Aphrodite
palis963
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
31,064
45,704
Taken
42,067
15,917
Mitigated
20,260
12,113
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CallMeMast
Heimdallr
6,870
3,398
0
2,824
6,711
2,295
2,998
3,814
2,897
0
67,824
L
Nemesis
Daicarrus
Nemesis
6,115
2,081
0
3,285
11,077
3,813
0
4,539
6,538
0
54,884
L
Mulan
Mervu
Mulan
7,242
1,783
0
3,253
8,336
3,376
0
2,680
5,656
0
58,969
W
Kukulkan
MonsterSuu
Kukulkan
6,036
314
0
1,316
4,994
2,241
686
1,522
3,300
61,208
0
L
Sol
Preddd
Sol
8,795
3,067
0
3,072
8,827
2,751
0
1,725
7,102
48,919
3,026
W
Ymir
3,994
1,140
0
3,018
10,423
6,316
38
4,253
6,170
16,044
0
W
Nemesis
Sjael
Nemesis
10,366
4,975
0
3,860
11,313
5,397
0
2,125
9,134
0
53,712
L
1,800
213
153
672
7,997
2,194
0
2,230
5,767
9,203
0
L
Baba Yaga
enlightenone
Baba Yaga
2,088
305
0
1,678
9,467
3,783
0
2,654
6,813
40,081
0
W
Aphrodite
palis963
Aphrodite
3,798
565
1,064
6,718
8,626
4,011
608
140
8,486
62,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
42,460
439
Minions Killed
533
0
Camps Cleared
0
1,432,670
Distance Traveled
1,418,002
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,660
619
132
9
0
278,575
4
L
Nemesis
7,888
563
117
8
0
302,999
2
L
Mulan
8,106
579
101
7
0
329,127
7
W
Kukulkan
8,747
625
135
10
0
280,421
0
L
Sol
7,162
512
100
7
0
263,403
5
W
Ymir
7,549
539
23
2
0
278,391
1
W
Nemesis
8,673
620
86
6
0
355,519
2
L
Eset
5,428
388
16
1
0
255,309
1
L
Baba Yaga
7,682
549
105
8
0
281,832
2
W
Aphrodite
8,831
631
157
11
0
225,096
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role