Player Matchup

Cthulhu
Cthulhu
Chundylord
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,437 Elo+
Party 2
Awilix
Awilix
DuncanD0ughnutz
Awilix
Level 125
God Stats
5W - 7L
1,381 SR
Queue Stats
190W - 133L
1,506 Elo+
Party 2
Tiamat
Tiamat
MrsD0ughnutz
Tiamat
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,492 Elo+
Party 2
Baba Yaga
Baba Yaga
bigmancook20
Baba Yaga
Level 83
God Stats
3W - 2L
1,469 SR
Queue Stats
200W - 128L
1,538 Elo+
Party 2
Bastet
Bastet
the nightmurder
Bastet
Level 126
God Stats
3W - 0L
1,835 SR
Queue Stats
141W - 101L
1,503 Elo+
Party 2
Team Averages
Level 89
1,537 SR
1,495 Elo+

VS

Team Averages
Level 55
1,481 SR
1,425 Elo+
Cupid
Cupid
 
Cupid
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AntzInMyEyesJNSN
Pele
Level 59
God Stats
3W - 1L
1,426 SR
Queue Stats
135W - 141L
1,458 Elo+
Party 1
Thoth
Thoth
bketchup
Thoth
Level 27
God Stats
1W - 1L
1,426 SR
Queue Stats
28W - 58L
1,291 Elo+
Party 1
Fafnir
Fafnir
elitemaskedgamer
Fafnir
Level 49
God Stats
4W - 1L
1,528 SR
Queue Stats
69W - 76L
1,438 Elo+
Party 1
Vulcan
Vulcan
gnourty
Vulcan
Level 46
God Stats
1W - 2L
1,523 SR
Queue Stats
86W - 74L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chundylord
Cthulhu
16
0 / 7 / 12
10,182
599
9,304
27,167
21,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 1 / 8
12,420
731
11,691
11,410
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
17
1 / 4 / 12
10,798
635
7,077
15,142
8,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
bigmancook20
Baba Yaga
20
4 / 1 / 12
12,367
727
25,768
11,860
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
5 / 2 / 9
11,931
702
16,219
12,735
5,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
0 / 4 / 9
9,749
573
11,808
16,233
7,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 10
10,067
592
17,527
18,099
7,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
bketchup
Thoth
18
4 / 1 / 7
9,731
572
10,734
8,011
3,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 4 / 8
10,652
627
8,225
22,223
26,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
gnourty
Vulcan
19
3 / 3 / 11
10,863
639
16,282
11,695
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
17
Kills
15
15
Deaths
17
53
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
9
1.13
L
4
5
10
1.8
W
Cthulhu
Chundylord
Cthulhu
0
7
12
0.86
W
7
1
8
11
W
Tiamat
1
4
12
1.75
W
Baba Yaga
bigmancook20
Baba Yaga
4
1
12
10
L
Thoth
bketchup
Thoth
4
1
7
7.5
L
4
4
8
2
L
Vulcan
gnourty
Vulcan
3
3
11
2.83
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,059
Damage
64,576
78,314
Taken
76,261
45,856
Mitigated
50,954
36,029
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,808
4,021
3,195
4,046
16,233
7,465
147
9,794
6,439
0
36,455
L
17,527
3,623
2,022
2,402
18,099
7,923
0
8,172
9,927
0
30,626
W
Cthulhu
Chundylord
Cthulhu
9,304
231
2,887
6,907
27,167
21,262
140
16,365
10,406
20,985
0
W
11,691
3,729
2,605
2,703
11,410
5,719
2,217
2,780
8,566
0
26,610
W
Tiamat
7,077
1,272
3,275
5,109
15,142
8,362
387
6,361
8,626
26,090
0
W
Baba Yaga
bigmancook20
Baba Yaga
25,768
201
2,951
3,763
11,860
5,295
448
3,875
7,871
51,723
0
L
Thoth
bketchup
Thoth
10,734
593
1,302
749
8,011
3,586
0
3,480
4,531
15,031
0
L
8,225
2,473
1,889
5,420
22,223
26,567
0
13,003
9,220
13,530
0
L
Vulcan
gnourty
Vulcan
16,282
5,317
0
474
11,695
5,413
42
7,700
3,995
36,386
0
W
16,219
5,318
2,982
2,847
12,735
5,218
2,055
4,983
7,604
0
36,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
51,062
193
Minions Killed
192
0
Camps Cleared
0
1,562,791
Distance Traveled
1,499,381
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,749
573
71
4
0
264,496
2
L
Pele
10,067
592
27
2
0
322,095
0
W
Cthulhu
10,182
599
16
1
0
259,934
0
W
Awilix
12,420
731
36
2
0
313,411
0
W
Tiamat
10,798
635
40
2
0
280,595
0
W
Baba Yaga
12,367
727
52
3
0
342,530
0
L
Thoth
9,731
572
11
1
0
295,495
0
L
Fafnir
10,652
627
21
1
0
276,861
0
L
Vulcan
10,863
639
62
4
0
340,434
0
W
Bastet
11,931
702
49
3
0
366,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role