Player Matchup

Tiamat
Tiamat
ProjectNox5
Tiamat
Level 140
God Stats
21W - 29L
1,401 SR
Queue Stats
236W - 239L
1,563 Elo+
Solo
Fenrir
Fenrir
UnfixedFern797
Fenrir
Level 160
God Stats
11W - 7L
1,574 SR
Queue Stats
84W - 81L
1,584 Elo+
Solo
Odin
Odin
nicollau2815
Odin
Level 82
God Stats
1W - 2L
1,593 SR
Queue Stats
269W - 221L
1,560 Elo+
Solo
Nox
Nox
pNutButter8
Nox
Level 143
God Stats
1W - 1L
1,724 SR
Queue Stats
177W - 184L
1,568 Elo+
Solo
Cernunnos
Cernunnos
ummmreally
Cernunnos
Level 152
God Stats
33W - 46L
1,575 SR
Queue Stats
306W - 288L
1,563 Elo+
Solo
Team Averages
Level 135
1,573 SR
1,568 Elo+

VS

Team Averages
Level 92
1,540 SR
1,525 Elo+
Anhur
Anhur
SquidManJones_
Anhur
Level 108
God Stats
4W - 1L
1,463 SR
Queue Stats
114W - 100L
1,534 Elo+
Party 1
Ares
Ares
Stache66
Ares
Level 62
God Stats
1W - 0L
1,466 SR
Queue Stats
44W - 47L
1,493 Elo+
Solo
Agni
Agni
ZombiesWarden
Agni
Level 85
God Stats
1W - 0L
1,494 SR
Queue Stats
80W - 92L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
abdd-_gnz2
Tsukuyomi
Level 78
God Stats
40W - 25L
1,576 SR
Queue Stats
296W - 300L
1,530 Elo+
Solo
Achilles
Achilles
lightthunda
Achilles
Level 129
God Stats
3W - 2L
1,701 SR
Queue Stats
267W - 240L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 7 / 9
13,696
527
29,131
19,929
21,182
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 12 / 4
12,931
497
16,188
31,336
15,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 6 / 2
11,510
443
13,166
29,925
22,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 4 / 10
11,737
451
10,470
19,929
21,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ummmreally
Cernunnos
20
0 / 10 / 5
12,891
496
13,667
26,004
10,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
15,727
605
17,124
19,754
10,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
19
8 / 6 / 22
13,648
525
21,202
30,426
42,097
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 8 / 16
13,422
516
18,685
19,973
9,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
abdd-_gnz2
Tsukuyomi
20
10 / 4 / 10
14,898
573
19,894
24,865
20,238
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
lightthunda
Achilles
20
7 / 1 / 14
13,837
532
22,601
32,308
55,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
21
Kills
39
39
Deaths
21
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
7
9
1.36
W
8
2
9
6.25
W
Ares
8
6
22
3.17
L
9
12
4
0.92
W
6
8
16
1.75
W
Tsukuyomi
abdd-_gnz2
Tsukuyomi
10
4
10
3.75
W
Achilles
lightthunda
Achilles
7
1
14
14
L
4
6
2
0.83
L
3
4
10
2
L
Cernunnos
ummmreally
Cernunnos
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,622
Damage
99,506
127,123
Taken
127,326
90,617
Mitigated
137,384
22,224
Healing
38,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
29,131
2,116
0
2,930
19,929
21,182
532
8,262
11,178
94,692
0
W
17,124
8,793
0
4,842
19,754
10,058
4,102
5,442
14,176
0
119,868
W
Ares
21,202
399
0
5,447
30,426
42,097
765
9,328
20,658
38,725
0
L
16,188
3,929
0
5,407
31,336
15,732
29
6,446
24,375
0
74,748
W
18,685
1,279
0
4,385
19,973
9,092
639
10,748
8,825
90,139
0
W
Tsukuyomi
abdd-_gnz2
Tsukuyomi
19,894
5,226
0
8,221
24,865
20,238
1,234
6,908
17,711
0
121,199
W
Achilles
lightthunda
Achilles
22,601
7,833
837
15,188
32,308
55,899
359
8,499
23,533
0
92,775
L
13,166
2,457
0
3,851
29,925
22,161
0
10,769
18,387
0
54,990
L
10,470
1,066
0
1,888
19,929
21,322
21
9,467
10,195
38,940
0
L
Cernunnos
ummmreally
Cernunnos
13,667
5,985
645
7,503
26,004
10,220
3,562
4,006
21,879
0
114,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,765
Gold Earned
71,532
597
Minions Killed
662
0
Camps Cleared
0
2,150,906
Distance Traveled
2,450,077
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,696
527
160
6
0
440,510
1
W
Anhur
15,727
605
194
7
0
460,323
4
W
Ares
13,648
525
25
1
0
513,209
11
L
Fenrir
12,931
497
99
4
0
415,463
2
W
Agni
13,422
516
134
5
0
457,043
2
W
Tsukuyomi
14,898
573
160
6
0
558,751
0
W
Achilles
13,837
532
149
6
0
460,751
0
L
Odin
11,510
443
101
4
0
437,762
0
L
Nox
11,737
451
62
2
0
493,759
2
L
Cernunnos
12,891
496
175
7
0
363,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role