Player Matchup

Sylvanus
Sylvanus
Deathwalker2552
Sylvanus
Level 76
God Stats
0W - 6L
1,301 SR
Queue Stats
1W - 11L
1,266 Elo+
Solo
Tiamat
Tiamat
R3AL_IIIUSION
Tiamat
Level 86
God Stats
6W - 14L
1,376 SR
Queue Stats
47W - 85L
1,731 Elo+
Party 1
Skadi
Skadi
poptartmanjrd
Skadi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 101L
1,562 Elo+
Party 1
Team Averages
Level 77
1,392 SR
1,520 Elo+

VS

Team Averages
Level 115
1,674 SR
1,520 Elo+
Bellona
Bellona
Gueloto
Bellona
Level 121
God Stats
1W - 2L
1,933 SR
Queue Stats
53W - 59L
1,480 Elo+
Party 2
Chiron
Chiron
TheMatador855
Chiron
Level 128
God Stats
7W - 9L
1,590 SR
Queue Stats
83W - 94L
1,579 Elo+
Party 2
Zeus
Zeus
TheOrgullo
Zeus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 5 / 3
6,826
621
4,153
10,229
6,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 5 / 0
8,209
746
5,067
8,886
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 2
6,859
624
4,053
9,831
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gueloto
Bellona
12
1 / 1 / 14
9,298
845
5,578
8,479
5,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 6
9,499
864
6,032
6,958
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 1 / 4
9,588
872
13,811
6,065
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
3
0.3
W
Bellona
Gueloto
Bellona
1
1
14
8
L
3
5
0
0.6
W
7
1
6
10
W
8
1
4
10
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,273
Damage
25,421
28,946
Taken
21,502
14,457
Mitigated
9,874
9,193
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,153
1,071
2,390
3,621
10,229
6,127
0
5,049
4,912
8,714
0
W
Bellona
Gueloto
Bellona
5,578
1,364
0
1,145
8,479
5,417
1,269
3,633
4,846
0
15,922
L
5,067
34
320
1,902
8,886
5,359
0
2,973
5,670
29,248
0
W
6,032
2,028
987
4,352
6,958
2,306
373
2,477
4,481
0
55,879
W
13,811
621
0
2,093
6,065
2,151
622
3,174
2,891
46,266
0
L
4,053
1,024
0
960
9,831
2,971
0
5,011
4,532
0
22,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,894
Gold Earned
28,385
110
Minions Killed
188
0
Camps Cleared
0
516,827
Distance Traveled
622,480
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,826
621
14
1
0
152,288
2
W
Bellona
9,298
845
28
3
0
220,291
0
L
Tiamat
8,209
746
60
5
0
178,172
2
W
Chiron
9,499
864
80
7
0
211,257
4
W
Zeus
9,588
872
80
7
0
190,932
1
L
Skadi
6,859
624
36
3
0
186,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role