Player Matchup

Ares
Ares
Morphe
Ares
Level 29
God Stats
29W - 27L
1,587 SR
Queue Stats
70W - 89L
1,425 Elo+
Solo
Odin
Odin
OdinAsheric
Odin
Level 20
God Stats
27W - 25L
1,457 SR
Queue Stats
38W - 38L
1,423 Elo+
Solo
Yemoja
Yemoja
PITYCLON
Yemoja
Level 29
God Stats
3W - 5L
1,333 SR
Queue Stats
20W - 41L
1,413 Elo+
Solo
Ra
Ra
Superr-Sayan
Ra
Level 18
God Stats
2W - 2L
1,616 SR
Queue Stats
5W - 6L
1,485 Elo+
Solo
Cupid
Cupid
xlvEuphoria
Cupid
Level 3
God Stats
36W - 30L
1,500 SR
Queue Stats
105W - 100L
1,358 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,421 Elo+

VS

Team Averages
Level 32
1,553 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
AkrasiaCloudly
Tsukuyomi
Level 9
God Stats
4W - 1L
1,691 SR
Queue Stats
78W - 65L
1,470 Elo+
Party 1
Ares
Ares
KryptedDNA
Ares
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Mulan
Mulan
RealFireRed12
Mulan
Level 28
God Stats
49W - 33L
1,585 SR
Queue Stats
113W - 94L
1,437 Elo+
Solo
Neith
Neith
WGtobac
Neith
Level 18
God Stats
1W - 2L
1,208 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Ra
Ra
jesusguy2222
Ra
Level 17
God Stats
4W - 1L
1,784 SR
Queue Stats
10W - 14L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Morphe
Ares
10
4 / 3 / 1
7,667
451
3,880
10,771
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 2 / 2
9,573
563
10,803
7,954
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
PITYCLON
Yemoja
11
1 / 5 / 3
7,366
433
4,028
14,377
10,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 6 / 2
9,158
539
11,294
13,887
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 9 / 5
8,389
493
6,333
11,930
4,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkrasiaCloudly
Tsukuyomi
15
12 / 5 / 3
10,000
588
12,331
12,032
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 7
9,386
552
12,932
12,141
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 1
9,869
581
8,175
10,868
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
WGtobac
Neith
14
3 / 7 / 5
8,646
509
5,690
11,174
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 0
8,242
485
3,873
9,582
3,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
18
Kills
24
25
Deaths
18
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AkrasiaCloudly
Tsukuyomi
12
5
3
2.7
W
4
0
7
7.5
L
Ares
Morphe
Ares
4
3
1
1.5
L
7
2
2
4
L
Yemoja
PITYCLON
Yemoja
1
5
3
0.5
W
4
1
1
4.5
L
3
6
2
0.67
W
Neith
WGtobac
Neith
3
7
5
0.79
W
1
5
0
0.2
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
43,001
58,919
Taken
55,797
28,728
Mitigated
31,464
12,640
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AkrasiaCloudly
Tsukuyomi
12,331
4,250
0
2,434
12,032
5,033
0
2,292
9,740
0
37,951
W
12,932
1,580
0
3,672
12,141
11,348
66
3,852
8,289
32,905
0
L
Ares
Morphe
Ares
3,880
208
0
942
10,771
5,862
585
719
9,877
20,842
0
L
10,803
3,377
0
1,912
7,954
3,092
0
1,351
6,578
0
61,970
L
Yemoja
PITYCLON
Yemoja
4,028
504
880
968
14,377
10,117
212
6,276
8,101
20,275
0
W
8,175
2,820
0
4,195
10,868
6,634
1,946
5,324
5,544
0
61,555
L
11,294
1,078
346
6,181
13,887
5,328
509
5,786
8,026
57,917
0
W
Neith
WGtobac
Neith
5,690
3,383
79
2,200
11,174
4,629
2,744
2,840
8,334
0
40,022
W
3,873
128
0
1,457
9,582
3,820
784
4,894
4,688
43,966
0
L
6,333
4,600
39
1,372
11,930
4,329
1,263
2,673
9,207
0
34,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
46,143
326
Minions Killed
359
0
Camps Cleared
0
1,474,768
Distance Traveled
1,495,986
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,000
588
45
3
0
332,855
2
W
Ares
9,386
552
24
1
0
319,816
6
L
Ares
7,667
451
33
2
0
262,426
0
L
Odin
9,573
563
106
6
0
332,581
2
L
Yemoja
7,366
433
21
1
0
285,060
0
W
Mulan
9,869
581
129
8
0
295,346
6
L
Ra
9,158
539
104
6
0
314,849
2
W
Neith
8,646
509
89
5
0
270,837
0
W
Ra
8,242
485
72
4
0
277,132
2
L
Cupid
8,389
493
62
4
0
279,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role