Player Matchup

Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DooM__SvM
Raijin
Level 29
God Stats
1W - 2L
1,707 SR
Queue Stats
82W - 80L
1,460 Elo+
Solo
Apollo
Apollo
IPonchet
Apollo
Level 28
God Stats
10W - 8L
1,897 SR
Queue Stats
386W - 400L
1,489 Elo+
Solo
Chang'e
Chang'e
ReeVo_Smeraldo
Chang'e
Level 27
God Stats
0W - 2L
1,426 SR
Queue Stats
3W - 6L
1,332 Elo+
Solo
Fenrir
Fenrir
dREALcovid19
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,725 Elo+
Party 2
Team Averages
Level 31
1,606 SR
1,501 Elo+

VS

Team Averages
Level 26
1,485 SR
1,515 Elo+
Aphrodite
Aphrodite
Beraldii
Aphrodite
Level 19
God Stats
94W - 77L
1,554 SR
Queue Stats
879W - 924L
1,525 Elo+
Solo
Cerberus
Cerberus
FeNiiX_De-
Cerberus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,491 Elo+
Solo
Bellona
Bellona
MWillyyy17
Bellona
Level 26
God Stats
20W - 29L
1,431 SR
Queue Stats
72W - 76L
1,470 Elo+
Party 1
Apollo
Apollo
SyyyMan
Apollo
Level 34
God Stats
5W - 7L
1,559 SR
Queue Stats
367W - 330L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxGarvey55xX
Tsukuyomi
Level 28
God Stats
5W - 2L
1,380 SR
Queue Stats
118W - 110L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 2
7,300
384
3,601
9,467
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
DooM__SvM
Raijin
14
1 / 3 / 4
8,746
460
12,072
11,070
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
IPonchet
Apollo
11
3 / 10 / 3
7,695
405
8,216
14,194
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 2
9,038
476
13,207
13,233
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
7 / 5 / 1
9,275
488
8,762
11,876
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beraldii
Aphrodite
16
0 / 4 / 7
9,918
522
6,268
16,455
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
FeNiiX_De-
Cerberus
16
4 / 2 / 12
11,152
587
11,539
17,547
17,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
MWillyyy17
Bellona
17
4 / 2 / 0
11,163
588
4,860
10,317
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
SyyyMan
Apollo
18
11 / 4 / 2
11,463
603
11,592
15,158
7,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
XxGarvey55xX
Tsukuyomi
18
8 / 2 / 7
11,670
614
10,057
14,966
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
14
Kills
27
27
Deaths
14
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
2
0.67
W
Aphrodite
Beraldii
Aphrodite
0
4
7
0.88
L
Raijin
DooM__SvM
Raijin
1
3
4
1
W
Cerberus
FeNiiX_De-
Cerberus
4
2
12
5
L
Apollo
IPonchet
Apollo
3
10
3
0.45
W
Bellona
MWillyyy17
Bellona
4
2
0
2
L
2
6
2
0.5
W
Apollo
SyyyMan
Apollo
11
4
2
3
W
Tsukuyomi
XxGarvey55xX
Tsukuyomi
8
2
7
5.75
L
Fenrir
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,858
Damage
44,316
59,840
Taken
74,443
22,305
Mitigated
46,473
11,406
Healing
27,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,601
913
0
1,036
9,467
5,309
288
1,777
7,690
0
21,325
W
Aphrodite
Beraldii
Aphrodite
6,268
683
1,060
9,242
16,455
7,090
1,043
8,094
7,825
52,252
0
L
Raijin
DooM__SvM
Raijin
12,072
559
0
2,140
11,070
3,898
521
5,472
5,598
58,150
0
W
Cerberus
FeNiiX_De-
Cerberus
11,539
654
0
4,276
17,547
17,789
213
5,843
11,024
48,833
0
L
Apollo
IPonchet
Apollo
8,216
4,503
0
1,085
14,194
4,026
43
5,831
8,363
0
24,059
W
Bellona
MWillyyy17
Bellona
4,860
1,838
0
694
10,317
8,508
1,007
1,793
8,435
0
61,953
L
13,207
611
970
4,406
13,233
3,971
1,103
3,655
9,578
48,549
0
W
Apollo
SyyyMan
Apollo
11,592
6,323
0
7,086
15,158
7,231
4,649
5,533
9,217
0
75,810
W
Tsukuyomi
XxGarvey55xX
Tsukuyomi
10,057
2,604
0
5,289
14,966
5,855
4,062
2,131
12,663
0
78,766
L
Fenrir
8,762
1,915
0
1,769
11,876
5,101
0
1,072
10,804
0
52,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
55,366
366
Minions Killed
598
0
Camps Cleared
0
1,494,634
Distance Traveled
1,823,384
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,300
384
33
2
0
264,236
1
W
Aphrodite
9,918
522
108
6
0
342,010
0
L
Raijin
8,746
460
108
6
0
332,865
9
W
Cerberus
11,152
587
109
6
0
380,695
2
L
Apollo
7,695
405
33
2
0
320,976
1
W
Bellona
11,163
588
142
7
0
345,974
0
L
Chang'e
9,038
476
101
5
0
326,819
0
W
Apollo
11,463
603
123
6
0
330,957
2
W
Tsukuyomi
11,670
614
116
6
0
423,748
0
L
Fenrir
9,275
488
91
5
0
249,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role