Player Matchup

Discordia
Discordia
Code066
Discordia
Level 21
God Stats
19W - 23L
1,493 SR
Queue Stats
608W - 649L
1,402 Elo+
Solo
Yemoja
Yemoja
CrownedLucio
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
DRxBOOM25
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
HappyAnimals
Guan Yu
Level 2
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 1
Skadi
Skadi
hsdkduweo
Skadi
Level 22
God Stats
2W - 2L
1,825 SR
Queue Stats
61W - 77L
1,423 Elo+
Party 2
Team Averages
Level 30
1,604 SR
1,410 Elo+

VS

Team Averages
Level 26
1,493 SR
1,526 Elo+
Ares
Ares
DannySan23
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
ItsBaconTimee
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,439 Elo+
Solo
Raijin
Raijin
Warmachine219
Raijin
Level 72
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 219L
1,574 Elo+
Party 3
Set
Set
blaezed
Set
Level 16
God Stats
13W - 12L
1,466 SR
Queue Stats
52W - 54L
1,560 Elo+
Solo
Vamana
Vamana
pierrelu
Vamana
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 71L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Code066
Discordia
8
0 / 5 / 0
5,602
400
2,900
5,993
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
7
0 / 2 / 5
5,869
419
2,888
4,762
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 3
5,852
418
2,442
8,177
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
HappyAnimals
Guan Yu
10
2 / 3 / 0
6,201
443
3,435
8,780
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
hsdkduweo
Skadi
10
6 / 4 / 1
6,269
448
9,493
8,109
2,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,674
405
793
7,423
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 2
7,298
521
4,556
4,981
1,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 1 / 3
8,474
605
6,121
6,045
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
13
7 / 1 / 1
7,701
550
6,832
6,834
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
pierrelu
Vamana
12
2 / 1 / 3
7,635
545
8,236
8,374
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
18
18
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Code066
Discordia
0
5
0
0
L
Yemoja
0
2
5
1.25
L
1
4
3
0.63
W
0
6
1
0.08
L
Guan Yu
HappyAnimals
Guan Yu
2
3
0
0.67
W
3
1
2
4
W
6
1
3
7.5
W
Set
7
1
1
7.5
L
Skadi
hsdkduweo
Skadi
6
4
1
1.63
W
Vamana
pierrelu
Vamana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
26,538
35,821
Taken
33,657
18,059
Mitigated
13,738
5,993
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Code066
Discordia
2,900
0
0
565
5,993
1,314
493
1,930
3,879
19,242
0
L
Yemoja
2,888
1,253
592
529
4,762
3,241
0
1,143
3,605
8,152
0
L
2,442
422
149
999
8,177
5,444
0
1,273
6,804
0
22,158
W
793
135
0
456
7,423
3,077
0
817
6,606
5,882
0
L
Guan Yu
HappyAnimals
Guan Yu
3,435
750
70
1,598
8,780
5,646
0
164
8,614
0
18,881
W
4,556
1,920
0
1,117
4,981
1,522
1,758
747
4,234
0
33,794
W
6,121
649
0
816
6,045
1,921
0
1,104
4,733
47,505
0
W
Set
6,832
3,117
0
834
6,834
2,389
54
1,416
5,220
0
46,453
L
Skadi
hsdkduweo
Skadi
9,493
5,026
0
1,491
8,109
2,414
0
2,016
6,005
0
30,323
W
Vamana
pierrelu
Vamana
8,236
4,333
0
2,030
8,374
4,829
634
1,166
6,701
0
41,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
36,782
179
Minions Killed
329
0
Camps Cleared
0
1,273,930
Distance Traveled
1,299,008
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,602
400
49
4
0
212,356
1
L
Yemoja
5,869
419
6
0
0
254,884
0
L
Tyr
5,852
418
39
3
0
260,421
3
W
Ares
5,674
405
10
1
0
214,548
0
L
Guan Yu
6,201
443
39
3
0
276,410
0
W
Hou Yi
7,298
521
68
5
0
234,295
2
W
Raijin
8,474
605
93
7
0
254,884
2
W
Set
7,701
550
79
6
0
298,924
3
L
Skadi
6,269
448
46
3
0
269,859
2
W
Vamana
7,635
545
79
6
0
296,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role