Player Matchup

Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Kage_FAD3D
Kali
Level 87
God Stats
13W - 11L
1,446 SR
Queue Stats
324W - 317L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
Slavyc
Aphrodite
Level 64
God Stats
123W - 86L
1,672 SR
Queue Stats
209W - 215L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
azureknight420
Cabrakan
Level 17
God Stats
15W - 11L
1,480 SR
Queue Stats
65W - 69L
1,475 Elo+
Party 1
Medusa
Medusa
booty_blown_out
Medusa
Level 116
God Stats
11W - 12L
1,510 SR
Queue Stats
72W - 80L
1,615 Elo+
Party 1
Team Averages
Level 79
1,522 SR
1,534 Elo+

VS

Team Averages
Level 36
1,692 SR
1,509 Elo+
Apollo
Apollo
DwarfInAJar
Apollo
Level 45
God Stats
5W - 9L
1,678 SR
Queue Stats
525W - 472L
1,499 Elo+
Party 3
Ganesha
Ganesha
GodNO1013H
Ganesha
Level 25
God Stats
1W - 3L
1,713 SR
Queue Stats
43W - 27L
1,641 Elo+
Party 3
Ao Kuang
Ao Kuang
SolHammer
Ao Kuang
Level 37
God Stats
1W - 1L
1,729 SR
Queue Stats
123W - 114L
1,422 Elo+
Party 2
Hercules
Hercules
Tantalicgold489
Hercules
Level 49
God Stats
0W - 3L
1,662 SR
Queue Stats
74W - 69L
1,413 Elo+
Party 2
Poseidon
Poseidon
Tyqk
Poseidon
Level 22
God Stats
2W - 5L
1,681 SR
Queue Stats
15W - 19L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 4 / 2
8,753
486
8,222
15,185
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 7
9,131
507
6,530
10,994
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Slavyc
Aphrodite
18
10 / 0 / 5
10,927
607
11,720
10,090
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
13
2 / 4 / 12
8,705
484
6,156
11,502
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 3
9,210
512
12,452
10,768
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 5 / 3
8,155
453
7,335
13,434
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
GodNO1013H
Ganesha
13
0 / 5 / 6
8,356
464
4,882
15,256
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
SolHammer
Ao Kuang
14
6 / 2 / 0
8,731
485
5,764
13,823
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
16
3 / 1 / 0
9,431
524
9,493
16,252
9,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Tyqk
Poseidon
13
0 / 6 / 0
7,929
441
5,296
9,716
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
12
12
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
4
2
0.5
L
Apollo
3
5
3
0.9
L
Ganesha
GodNO1013H
Ganesha
0
5
6
0.6
W
2
2
7
2.75
W
Aphrodite
Slavyc
Aphrodite
10
0
5
12.5
L
Ao Kuang
SolHammer
Ao Kuang
6
2
0
3
L
Hercules
3
1
0
3
L
Poseidon
Tyqk
Poseidon
0
6
0
0
W
Cabrakan
2
4
12
2
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,080
Damage
32,770
58,539
Taken
68,481
37,233
Mitigated
35,592
26,089
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,222
1,809
0
6,053
15,185
16,371
200
1,123
14,035
0
42,277
L
Apollo
7,335
5,031
0
2,846
13,434
4,436
145
4,502
8,932
0
56,274
L
Ganesha
GodNO1013H
Ganesha
4,882
991
0
2,856
15,256
13,242
101
3,119
12,137
27,710
0
W
6,530
3,544
0
1,889
10,994
4,484
937
2,587
8,265
0
68,777
W
Aphrodite
Slavyc
Aphrodite
11,720
522
4,854
8,142
10,090
4,331
618
3,087
6,697
82,563
0
L
Ao Kuang
SolHammer
Ao Kuang
5,764
1,495
0
4,184
13,823
4,881
666
4,803
9,020
54,576
0
L
Hercules
9,493
4,192
0
7,418
16,252
9,869
362
1,225
14,377
0
58,283
L
Poseidon
Tyqk
Poseidon
5,296
755
64
1,304
9,716
3,164
0
4,227
5,464
48,936
0
W
Cabrakan
6,156
1,302
0
930
11,502
8,688
187
3,824
7,613
16,798
0
W
12,452
5,631
0
4,221
10,768
3,359
1,172
4,781
5,987
0
69,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
42,602
470
Minions Killed
446
0
Camps Cleared
0
1,732,369
Distance Traveled
1,627,652
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,753
486
86
5
0
340,980
6
L
Apollo
8,155
453
116
6
0
317,844
2
L
Ganesha
8,356
464
18
1
0
304,380
4
W
Kali
9,131
507
107
6
0
387,043
1
W
Aphrodite
10,927
607
151
8
0
362,750
6
L
Ao Kuang
8,731
485
91
5
0
358,879
2
L
Hercules
9,431
524
116
6
0
343,703
3
L
Poseidon
7,929
441
105
6
0
302,846
0
W
Cabrakan
8,705
484
20
1
0
319,453
4
W
Medusa
9,210
512
106
6
0
322,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role