Player Matchup

Scylla
Scylla
VINYALE
Scylla
Level 48
God Stats
15W - 11L
1,441 SR
Queue Stats
237W - 417L
1,254 Elo+
Party 3
Thanatos
Thanatos
byMurilx
Thanatos
Level 69
God Stats
2W - 1L
1,282 SR
Queue Stats
479W - 739L
1,290 Elo+
Party 3
Hun Batz
Hun Batz
denilsonkw
Hun Batz
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
1,017W - 1,120L
1,437 Elo+
Solo
Eset
Eset
fefo_gouva
Eset
Level 100
God Stats
227W - 275L
1,516 SR
Queue Stats
465W - 554L
1,442 Elo+
Solo
Chiron
Chiron
shikamaru450
Chiron
Level 69
God Stats
20W - 28L
1,388 SR
Queue Stats
479W - 782L
1,296 Elo+
Party 3
Team Averages
Level 78
1,425 SR
1,344 Elo+

VS

Team Averages
Level 68
1,526 SR
1,434 Elo+
Jormungandr
Jormungandr
Cowzao
Jormungandr
Level 85
God Stats
25W - 12L
1,579 SR
Queue Stats
149W - 162L
1,347 Elo+
Party 1
Cupid
Cupid
Kombat Angel
Cupid
Level 116
God Stats
11W - 13L
1,517 SR
Queue Stats
670W - 780L
1,398 Elo+
Party 1
Thanatos
Thanatos
Nc_LaW2923
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,639 Elo+
Party 2
Freya
Freya
Nc_Wesly_Germano
Freya
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 191L
1,377 Elo+
Party 2
Nemesis
Nemesis
Nc_gabriel_alves
Nemesis
Level 67
God Stats
0W - 6L
1,533 SR
Queue Stats
150W - 178L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
VINYALE
Scylla
15
1 / 1 / 5
9,162
539
7,799
4,346
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
byMurilx
Thanatos
16
5 / 2 / 5
9,582
564
8,824
13,436
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
denilsonkw
Hun Batz
15
5 / 1 / 2
9,231
543
7,532
9,025
3,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 3
7,723
454
4,362
9,779
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
5 / 2 / 4
8,866
522
11,803
8,244
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cowzao
Jormungandr
12
2 / 1 / 4
8,000
471
8,082
15,767
14,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 4 / 2
8,195
482
5,257
11,657
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Nc_LaW2923
Thanatos
13
2 / 6 / 0
7,927
466
5,509
12,651
3,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,217
425
3,025
12,230
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 1
6,358
374
3,079
5,075
1,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
9
9
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cowzao
Jormungandr
2
1
4
4
L
4
4
2
1.25
L
Thanatos
Nc_LaW2923
Thanatos
2
6
0
0.33
L
1
5
2
0.4
L
0
1
1
0.5
W
Scylla
VINYALE
Scylla
1
1
5
3.5
W
Thanatos
byMurilx
Thanatos
5
2
5
3.75
W
Hun Batz
denilsonkw
Hun Batz
5
1
2
6
W
1
3
3
0.83
W
Chiron
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
24,952
44,830
Taken
57,380
17,427
Mitigated
28,227
21,094
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cowzao
Jormungandr
8,082
924
967
3,797
15,767
14,425
0
3,901
11,768
31,272
0
L
5,257
943
193
4,012
11,657
4,006
0
1,906
9,711
0
46,697
L
Thanatos
Nc_LaW2923
Thanatos
5,509
901
0
7,151
12,651
3,991
224
618
11,993
0
34,262
L
3,025
992
111
4,682
12,230
4,472
0
4,504
7,408
29,553
2,281
L
3,079
1,467
0
2,072
5,075
1,333
0
585
4,480
0
23,206
W
Scylla
VINYALE
Scylla
7,799
591
0
1,478
4,346
1,689
1,056
3,073
1,273
48,996
0
W
Thanatos
byMurilx
Thanatos
8,824
2,666
0
11,124
13,436
6,179
0
3,347
10,089
0
69,045
W
Hun Batz
denilsonkw
Hun Batz
7,532
1,381
0
500
9,025
3,027
1,729
478
8,547
0
37,900
W
4,362
501
332
3,462
9,779
3,684
275
2,181
7,598
38,203
3,735
W
Chiron
11,803
2,869
751
3,447
8,244
2,848
915
1,866
6,342
0
51,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
37,697
448
Minions Killed
326
0
Camps Cleared
0
1,544,327
Distance Traveled
1,440,092
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,000
471
41
2
0
310,888
2
L
Cupid
8,195
482
90
5
0
289,079
3
L
Thanatos
7,927
466
69
4
0
341,123
3
L
Freya
7,217
425
61
4
0
262,073
1
L
Nemesis
6,358
374
65
4
0
236,929
3
W
Scylla
9,162
539
112
7
0
316,719
3
W
Thanatos
9,582
564
109
6
0
353,850
0
W
Hun Batz
9,231
543
74
4
0
287,804
0
W
Eset
7,723
454
62
4
0
267,176
6
W
Chiron
8,866
522
91
5
0
318,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role