Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ArmandoBroncas98
Mulan
Level 36
God Stats
4W - 6L
1,363 SR
Queue Stats
121W - 103L
1,564 Elo+
Solo
Loki
Loki
FlameZ Izumie
Loki
Level 88
God Stats
13W - 13L
1,414 SR
Queue Stats
310W - 290L
1,567 Elo+
Party 1
Yemoja
Yemoja
Yahsteen
Yemoja
Level 107
God Stats
2W - 2L
1,721 SR
Queue Stats
357W - 326L
1,566 Elo+
Party 1
Anhur
Anhur
thefatwillpay
Anhur
Level 81
God Stats
11W - 9L
1,904 SR
Queue Stats
173W - 154L
1,571 Elo+
Solo
Team Averages
Level 84
1,580 SR
1,554 Elo+

VS

Team Averages
Level 90
1,587 SR
1,574 Elo+
Bellona
Bellona
JA4ER
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Racketman
Terra
Level 107
God Stats
7W - 4L
1,846 SR
Queue Stats
101W - 73L
1,653 Elo+
Party 2
Anhur
Anhur
RealBregg
Anhur
Level 80
God Stats
7W - 8L
1,485 SR
Queue Stats
328W - 256L
1,650 Elo+
Party 2
Merlin
Merlin
ShadowUmbreon90
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Shisou Uchiha
Baron Samedi
Level 148
God Stats
1W - 1L
1,605 SR
Queue Stats
28W - 26L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 6 / 7
8,126
625
8,989
15,479
10,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 5 / 5
10,248
788
13,697
19,975
15,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 4 / 5
10,984
845
13,044
12,459
4,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Yahsteen
Yemoja
13
0 / 5 / 10
7,745
596
7,754
11,791
9,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 8
9,317
717
12,865
13,219
5,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JA4ER
Bellona
16
3 / 5 / 10
9,756
750
10,285
18,304
15,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Racketman
Terra
15
2 / 4 / 13
9,111
701
11,324
16,340
14,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
RealBregg
Anhur
18
7 / 1 / 10
11,248
865
17,326
14,435
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 1 / 6
10,367
797
12,659
8,802
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Shisou Uchiha
Baron Samedi
16
4 / 2 / 11
10,110
778
11,731
8,983
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
13
Kills
22
22
Deaths
13
35
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
7
0.75
L
3
5
5
1.1
L
7
4
5
2.38
W
Bellona
JA4ER
Bellona
3
5
10
1.6
W
Terra
Racketman
Terra
2
4
13
2.13
W
Anhur
RealBregg
Anhur
7
1
10
12
W
6
1
6
9
W
Baron Samedi
Shisou Uchiha
Baron Samedi
4
2
11
4.75
L
Yemoja
Yahsteen
Yemoja
0
5
10
1
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,349
Damage
63,325
72,923
Taken
66,864
46,467
Mitigated
44,186
18,309
Healing
25,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,989
3,839
1,010
2,744
15,479
10,949
0
7,180
8,134
0
21,054
L
13,697
1,980
0
5,285
19,975
15,464
1
9,762
10,017
0
32,613
L
13,044
1,288
0
108
12,459
4,974
0
5,677
6,655
0
27,048
W
Bellona
JA4ER
Bellona
10,285
2,551
0
3,676
18,304
15,879
768
2,421
15,883
6,295
26,519
W
Terra
Racketman
Terra
11,324
2,186
5,550
4,985
16,340
14,925
0
2,426
13,914
19,743
0
W
Anhur
RealBregg
Anhur
17,326
11,806
0
5,295
14,435
5,525
408
1,387
13,048
0
45,005
W
12,659
944
0
1,350
8,802
3,670
0
730
8,072
39,853
0
W
Baron Samedi
Shisou Uchiha
Baron Samedi
11,731
640
2,476
2,520
8,983
4,187
588
1,298
7,685
27,828
0
L
Yemoja
Yahsteen
Yemoja
7,754
980
3,932
1,531
11,791
9,760
0
6,922
4,734
21,433
0
L
12,865
7,294
0
3,699
13,219
5,320
0
7,720
5,303
0
33,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,420
Gold Earned
50,592
196
Minions Killed
281
5
Camps Cleared
10
1,079,315
Distance Traveled
1,154,230
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,126
625
29
2
2
200,226
0
L
Mulan
10,248
788
35
3
0
234,471
3
L
Loki
10,984
845
37
3
2
229,055
0
W
Bellona
9,756
750
56
4
2
235,124
1
W
Terra
9,111
701
14
1
2
246,513
3
W
Anhur
11,248
865
77
6
3
219,223
0
W
Merlin
10,367
797
85
7
3
232,281
1
W
Baron Samedi
10,110
778
49
4
0
221,089
1
L
Yemoja
7,745
596
24
2
1
186,679
0
L
Anhur
9,317
717
71
5
0
228,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role