Player Matchup

Merlin
Merlin
ArlaCultura
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DinoSeando01
Tsukuyomi
Level 12
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 18L
1,236 Elo+
Solo
Xing Tian
Xing Tian
Unholyshift
Xing Tian
Level 28
God Stats
5W - 2L
1,797 SR
Queue Stats
54W - 34L
1,515 Elo+
Party 1
Chernobog
Chernobog
WickedBone
Chernobog
Level 29
God Stats
11W - 5L
1,648 SR
Queue Stats
51W - 34L
1,516 Elo+
Party 1
Yemoja
Yemoja
ylzz
Yemoja
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
109W - 100L
1,262 Elo+
Solo
Team Averages
Level 20
1,632 SR
1,406 Elo+

VS

Team Averages
Level 23
1,537 SR
1,391 Elo+
Neith
Neith
Blackcampbell
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,008 Elo+
Solo
Erlang Shen
Erlang Shen
NARAK
Erlang Shen
Level 28
God Stats
14W - 12L
1,458 SR
Queue Stats
49W - 46L
1,405 Elo+
Solo
Sylvanus
Sylvanus
Neptünæ
Sylvanus
Level 28
God Stats
5W - 3L
1,578 SR
Queue Stats
96W - 89L
1,503 Elo+
Solo
Scylla
Scylla
Nuvho
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
flaskeladd
Odin
Level 25
God Stats
3W - 2L
1,651 SR
Queue Stats
22W - 24L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 0 / 5
10,541
586
10,423
9,526
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DinoSeando01
Tsukuyomi
12
1 / 5 / 3
7,660
426
4,471
12,907
4,058
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Unholyshift
Xing Tian
13
4 / 1 / 11
9,549
531
9,168
15,470
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
WickedBone
Chernobog
17
10 / 1 / 5
11,108
617
11,168
10,247
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
ylzz
Yemoja
15
2 / 3 / 2
8,807
489
4,955
6,928
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
8,119
451
6,134
12,771
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
NARAK
Erlang Shen
14
2 / 2 / 3
8,719
484
6,902
13,388
7,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Neptünæ
Sylvanus
11
1 / 6 / 3
7,032
391
6,961
14,031
10,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Nuvho
Scylla
14
1 / 3 / 2
8,562
476
4,643
8,225
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 1
9,005
500
7,368
12,035
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
10
10
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
5
7.5
L
2
9
1
0.28
W
Tsukuyomi
DinoSeando01
Tsukuyomi
1
5
3
0.5
L
Erlang Shen
NARAK
Erlang Shen
2
2
3
1.75
L
Sylvanus
Neptünæ
Sylvanus
1
6
3
0.42
L
Scylla
Nuvho
Scylla
1
3
2
0.67
W
Xing Tian
Unholyshift
Xing Tian
4
1
11
9.5
W
Chernobog
WickedBone
Chernobog
10
1
5
12.5
L
4
3
1
1.5
W
Yemoja
ylzz
Yemoja
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
32,008
55,078
Taken
60,450
29,959
Mitigated
33,090
15,550
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,423
398
0
2,189
9,526
4,404
222
2,760
6,620
74,733
0
L
6,134
2,693
0
3,050
12,771
4,270
0
4,126
8,547
0
51,753
W
Tsukuyomi
DinoSeando01
Tsukuyomi
4,471
1,276
0
2,555
12,907
4,058
0
1,492
11,227
0
34,582
L
Erlang Shen
NARAK
Erlang Shen
6,902
4,349
0
4,286
13,388
7,315
948
2,028
11,287
274
68,741
L
Sylvanus
Neptünæ
Sylvanus
6,961
2,162
2,308
3,312
14,031
10,159
0
5,343
8,534
18,680
4,805
L
Scylla
Nuvho
Scylla
4,643
425
0
574
8,225
2,683
0
5,400
2,487
50,398
0
W
Xing Tian
Unholyshift
Xing Tian
9,168
979
0
3,855
15,470
12,644
978
3,678
11,553
24,190
0
W
Chernobog
WickedBone
Chernobog
11,168
6,783
0
5,659
10,247
4,210
6,075
2,661
7,586
0
76,442
L
7,368
2,843
0
682
12,035
8,663
435
6,896
5,049
0
46,068
W
Yemoja
ylzz
Yemoja
4,955
982
555
737
6,928
4,643
861
248
6,405
36,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,665
Gold Earned
41,437
442
Minions Killed
452
0
Camps Cleared
0
1,700,375
Distance Traveled
1,608,627
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,541
586
139
8
0
360,432
9
L
Neith
8,119
451
89
5
0
299,295
0
W
Tsukuyomi
7,660
426
56
3
0
375,697
1
L
Erlang Shen
8,719
484
110
6
0
342,889
0
L
Sylvanus
7,032
391
34
2
0
303,990
4
L
Scylla
8,562
476
120
7
0
330,095
5
W
Xing Tian
9,549
531
31
2
0
352,416
1
W
Chernobog
11,108
617
154
9
0
351,408
1
L
Odin
9,005
500
99
6
0
332,358
2
W
Yemoja
8,807
489
62
3
0
260,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role