Player Matchup

Jormungandr
Jormungandr
DemonDuckie
Jormungandr
Level 28
God Stats
27W - 20L
1,613 SR
Queue Stats
188W - 182L
1,539 Elo+
Party 1
Nox
Nox
HappyDepression
Nox
Level 67
God Stats
20W - 22L
1,509 SR
Queue Stats
170W - 164L
1,523 Elo+
Party 1
Merlin
Merlin
Hebetter1
Merlin
Level 64
God Stats
4W - 3L
1,549 SR
Queue Stats
36W - 33L
1,382 Elo+
Party 3
Hercules
Hercules
TheMaxLab
Hercules
Level 84
God Stats
13W - 15L
1,493 SR
Queue Stats
104W - 108L
1,560 Elo+
Solo
Bastet
Bastet
duile
Bastet
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 67
1,533 SR
1,501 Elo+

VS

Team Averages
Level 67
1,594 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
BellBottoms
Cu Chulainn
Level 125
God Stats
0W - 1L
1,644 SR
Queue Stats
41W - 45L
1,452 Elo+
Solo
Bellona
Bellona
Chadshred
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
GioRollin
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 2
Susano
Susano
Illusxn
Susano
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 117L
1,505 Elo+
Solo
Zeus
Zeus
thebazedgod
Zeus
Level 29
God Stats
2W - 1L
1,824 SR
Queue Stats
10W - 8L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonDuckie
Jormungandr
18
6 / 1 / 18
12,004
1,200
14,181
6,818
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 4 / 14
9,664
966
7,807
7,955
3,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Hebetter1
Merlin
17
5 / 3 / 18
11,163
1,116
11,006
5,769
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TheMaxLab
Hercules
17
5 / 5 / 17
10,757
1,076
9,834
17,380
10,333
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
duile
Bastet
18
18 / 3 / 9
13,732
1,373
25,256
12,499
5,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

242

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BellBottoms
Cu Chulainn
17
2 / 7 / 10
10,255
1,026
9,523
18,084
16,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Chadshred
Bellona
15
2 / 7 / 6
9,424
942
2,935
12,842
7,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
GioRollin
Medusa
16
1 / 6 / 7
9,534
953
11,633
15,389
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Illusxn
Susano
17
8 / 6 / 6
11,803
1,180
10,823
17,107
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 9 / 7
10,714
1,071
11,328
11,671
3,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
35
Kills
16
16
Deaths
35
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BellBottoms
Cu Chulainn
2
7
10
1
L
Bellona
Chadshred
Bellona
2
7
6
0.71
W
Jormungandr
DemonDuckie
Jormungandr
6
1
18
15
L
Medusa
GioRollin
Medusa
1
6
7
0.75
W
1
4
14
2
W
Merlin
Hebetter1
Merlin
5
3
18
4.67
L
Susano
Illusxn
Susano
8
6
6
1.83
W
Hercules
TheMaxLab
Hercules
5
5
17
2.7
W
Bastet
duile
Bastet
18
3
9
7.5
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,084
Damage
46,242
50,421
Taken
75,093
26,185
Mitigated
36,432
4,838
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BellBottoms
Cu Chulainn
9,523
2,659
0
0
18,084
16,398
0
9,326
8,468
307
23,200
L
Bellona
Chadshred
Bellona
2,935
649
0
503
12,842
7,435
0
7,034
5,686
0
12,981
W
Jormungandr
DemonDuckie
Jormungandr
14,181
2,848
160
598
6,818
5,064
0
1,883
4,935
35,947
0
L
Medusa
GioRollin
Medusa
11,633
5,539
0
506
15,389
4,332
0
6,339
9,000
0
23,595
W
7,807
1,086
0
0
7,955
3,336
0
2,001
5,954
20,013
0
W
Merlin
Hebetter1
Merlin
11,006
431
0
0
5,769
2,244
0
1,486
4,283
33,228
0
L
Susano
Illusxn
Susano
10,823
1,338
0
1,110
17,107
5,264
0
6,183
10,799
0
27,423
W
Hercules
TheMaxLab
Hercules
9,834
3,600
0
3,067
17,380
10,333
0
3,604
13,776
0
19,899
W
Bastet
duile
Bastet
25,256
7,568
0
1,013
12,499
5,208
0
2,609
9,890
0
33,775
L
11,328
1,466
0
0
11,671
3,003
0
3,525
8,146
40,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,320
Gold Earned
51,730
185
Minions Killed
164
5
Camps Cleared
7
946,076
Distance Traveled
882,765
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,255
1,026
33
3
1
172,967
0
L
Bellona
9,424
942
18
2
0
177,385
1
W
Jormungandr
12,004
1,200
62
6
1
188,323
3
L
Medusa
9,534
953
22
2
1
189,519
0
W
Nox
9,664
966
28
3
0
168,805
0
W
Merlin
11,163
1,116
44
4
2
177,368
0
L
Susano
11,803
1,180
26
3
2
209,162
1
W
Hercules
10,757
1,076
33
3
0
186,655
0
W
Bastet
13,732
1,373
18
2
2
224,925
1
L
Zeus
10,714
1,071
65
7
3
133,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role