Player Matchup

Sylvanus
Sylvanus
CrusaderSong
Sylvanus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
FynTepes
Tyr
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,312 Elo+
Solo
Fenrir
Fenrir
ValorousHeart
Fenrir
Level 84
God Stats
5W - 9L
1,896 SR
Queue Stats
52W - 61L
1,533 Elo+
Party 1
Ra
Ra
inertia4408
Ra
Level 89
God Stats
4W - 2L
1,551 SR
Queue Stats
24W - 21L
1,447 Elo+
Solo
Anhur
Anhur
lucasman30
Anhur
Level 122
God Stats
1W - 2L
1,498 SR
Queue Stats
9W - 10L
1,559 Elo+
Solo
Team Averages
Level 87
1,589 SR
1,470 Elo+

VS

Team Averages
Level 78
1,537 SR
1,503 Elo+
Tyr
Tyr
Beastondastixxx
Tyr
Level 53
God Stats
17W - 16L
1,756 SR
Queue Stats
209W - 222L
1,504 Elo+
Solo
Terra
Terra
Chief Vinson
Terra
Level 69
God Stats
6W - 8L
1,584 SR
Queue Stats
29W - 34L
1,520 Elo+
Party 2
Tiamat
Tiamat
Darck-azrael
Tiamat
Level 122
God Stats
8W - 22L
1,338 SR
Queue Stats
411W - 426L
1,497 Elo+
Solo
Nu Wa
Nu Wa
ThatPandaMonkey
Nu Wa
Level 55
God Stats
15W - 22L
1,445 SR
Queue Stats
26W - 30L
1,514 Elo+
Party 2
Ganesha
Ganesha
TiKa21
Ganesha
Level 89
God Stats
18W - 16L
1,564 SR
Queue Stats
214W - 243L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrusaderSong
Sylvanus
17
5 / 1 / 18
10,894
1,089
14,124
20,755
12,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 10
9,789
979
9,011
14,370
10,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
7 / 2 / 17
10,964
1,096
14,340
12,071
7,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 2 / 18
11,154
1,115
19,521
8,464
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
16
5 / 2 / 10
10,474
1,047
10,926
7,442
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

231

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,021
902
9,120
17,515
18,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 5 / 4
10,685
1,069
12,297
14,833
11,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
16
2 / 1 / 8
9,625
963
12,299
11,770
8,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 9 / 9
10,184
1,018
12,441
14,598
4,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TiKa21
Ganesha
16
0 / 5 / 9
9,010
901
7,608
15,187
13,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
27
Kills
12
12
Deaths
27
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
6
5
4
1.6
W
Sylvanus
CrusaderSong
Sylvanus
5
1
18
14
L
Tiamat
2
1
8
6
W
4
5
10
1.8
L
3
9
9
0.83
L
Ganesha
TiKa21
Ganesha
0
5
9
0.9
W
7
2
17
7.75
W
6
2
18
7.5
W
Anhur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,922
Damage
53,765
63,102
Taken
73,903
36,065
Mitigated
57,281
27,330
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,120
1,524
0
868
17,515
18,540
0
9,183
8,332
0
19,261
L
12,297
1,120
4,529
2,527
14,833
11,266
0
6,461
8,372
30,526
0
W
Sylvanus
CrusaderSong
Sylvanus
14,124
2,450
4,178
9,078
20,755
12,090
0
14,405
6,350
23,128
0
L
Tiamat
12,299
780
0
954
11,770
8,803
0
3,402
8,368
29,230
0
W
9,011
931
0
3,689
14,370
10,610
0
8,081
6,289
0
17,725
L
12,441
4,135
0
231
14,598
4,792
0
6,378
8,220
32,508
0
L
Ganesha
TiKa21
Ganesha
7,608
118
0
0
15,187
13,880
0
8,221
6,966
17,912
0
W
14,340
2,721
0
2,882
12,071
7,894
0
9,368
2,600
0
25,165
W
19,521
428
4,660
2,843
8,464
3,181
0
6,842
1,622
55,252
0
W
Anhur
10,926
6,323
0
0
7,442
2,290
0
5,949
1,493
0
36,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
48,525
182
Minions Killed
171
9
Camps Cleared
3
951,311
Distance Traveled
938,857
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,021
902
21
2
2
204,023
0
L
Terra
10,685
1,069
63
6
0
198,775
0
W
Sylvanus
10,894
1,089
20
2
1
176,475
1
L
Tiamat
9,625
963
37
4
1
196,115
2
W
Tyr
9,789
979
20
2
2
190,932
0
L
Nu Wa
10,184
1,018
49
5
0
163,905
0
L
Ganesha
9,010
901
1
0
0
176,039
1
W
Fenrir
10,964
1,096
19
2
3
224,277
2
W
Ra
11,154
1,115
72
7
0
197,110
0
W
Anhur
10,474
1,047
51
5
3
162,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role