Player Matchup

Ra
Ra
Bruno HFM BR
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,331 Elo+
Solo
Neith
Neith
Flyguy718
Neith
Level 4
God Stats
1W - 1L
1,236 SR
Queue Stats
2W - 1L
1,731 Elo+
Solo
Da Ji
Da Ji
SOT Nyt Fury
Da Ji
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
169W - 183L
1,498 Elo+
Solo
Cupid
Cupid
The_Reaper_999_
Cupid
Level 27
God Stats
8W - 7L
1,460 SR
Queue Stats
50W - 41L
1,490 Elo+
Solo
Mercury
Mercury
purpleferps
Mercury
Level 11
God Stats
24W - 22L
1,727 SR
Queue Stats
103W - 110L
1,380 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,486 Elo+

VS

Team Averages
Level 16
1,457 SR
1,375 Elo+
Odin
Odin
Graymatter5349
Odin
Level 6
God Stats
1W - 2L
1,307 SR
Queue Stats
17W - 31L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Proporpoise69
Nu Wa
Level 27
God Stats
20W - 24L
1,438 SR
Queue Stats
54W - 59L
1,416 Elo+
Solo
Set
Set
R3bI
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Solo
Janus
Janus
RedTibbler7878
Janus
Level 17
God Stats
9W - 16L
1,636 SR
Queue Stats
63W - 105L
1,464 Elo+
Solo
Chang'e
Chang'e
martingamer256
Chang'e
Level 25
God Stats
5W - 5L
1,405 SR
Queue Stats
290W - 311L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 0 / 2
14,087
671
37,836
13,541
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Flyguy718
Neith
3
0 / 0 / 0
5,084
242
0
1,004
236
17
8 / 1 / 6
11,857
565
10,493
13,151
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 4
10,730
511
7,275
10,562
4,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
purpleferps
Mercury
13
0 / 6 / 3
9,126
435
1,956
11,822
4,101
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 2
8,157
388
2,753
19,581
9,159
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 4 / 0
10,513
501
12,274
16,590
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
R3bI
Set
9
0 / 9 / 2
7,170
341
1,832
14,713
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 8 / 1
7,574
361
2,744
12,563
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 3 / 1
6,396
305
584
8,806
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
35
Kills
7
8
Deaths
35
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
23
0
2
24
W
Neith
Flyguy718
Neith
0
0
0
0
L
1
11
2
0.18
L
6
4
0
1.5
L
Set
R3bI
Set
0
9
2
0.11
L
0
8
1
0.06
W
8
1
6
11
W
4
1
4
6
L
0
3
1
0.17
W
Mercury
purpleferps
Mercury
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,560
Damage
20,187
50,080
Taken
72,253
21,104
Mitigated
27,436
23,857
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,836
2,235
1,206
10,495
13,541
6,112
5,062
4,436
8,567
132,727
0
W
Neith
Flyguy718
Neith
0
0
0
0
1,004
236
0
922
0
0
0
L
2,753
1,183
0
2,282
19,581
9,159
0
5,700
13,755
0
25,114
L
12,274
2,207
108
1,786
16,590
6,364
604
9,928
6,422
70,865
0
L
Set
R3bI
Set
1,832
1,047
0
553
14,713
5,118
0
7,804
6,745
0
16,375
L
2,744
409
0
0
12,563
4,237
590
7,331
5,006
32,271
0
W
10,493
4,028
0
3,277
13,151
6,325
3,155
2,162
10,777
0
73,799
W
7,275
4,947
0
5,205
10,562
4,330
2,298
2,676
7,540
0
65,468
L
584
137
0
950
8,806
2,558
278
6,133
2,489
7,836
0
W
Mercury
purpleferps
Mercury
1,956
992
0
3,674
11,822
4,101
2,419
3,914
7,594
0
30,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,884
Gold Earned
39,810
473
Minions Killed
260
0
Camps Cleared
0
1,528,316
Distance Traveled
1,313,228
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,087
671
199
9
0
390,026
2
W
Neith
5,084
242
0
0
0
0
0
L
Odin
8,157
388
41
2
0
312,482
2
L
Nu Wa
10,513
501
124
6
0
371,833
0
L
Set
7,170
341
33
2
0
287,889
2
L
Janus
7,574
361
49
2
0
264,544
2
W
Da Ji
11,857
565
124
6
0
386,633
0
W
Cupid
10,730
511
95
5
0
370,525
5
L
Chang'e
6,396
305
13
1
0
76,480
0
W
Mercury
9,126
435
55
3
0
381,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role