Player Matchup

Chaac
Chaac
Holivyeah
Chaac
Level 123
God Stats
0W - 4L
1,232 SR
Queue Stats
78W - 141L
1,386 Elo+
Party 1
Persephone
Persephone
Lancreus
Persephone
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 249L
1,574 Elo+
Solo
Neith
Neith
Linspec
Neith
Level 104
God Stats
14W - 20L
1,596 SR
Queue Stats
55W - 112L
1,333 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Padishah4
Cu Chulainn
Level 107
God Stats
0W - 2L
1,252 SR
Queue Stats
76W - 138L
1,386 Elo+
Party 1
Arachne
Arachne
Ulyy
Arachne
Level 109
God Stats
29W - 37L
1,453 SR
Queue Stats
65W - 122L
1,390 Elo+
Party 1
Team Averages
Level 118
1,407 SR
1,414 Elo+

VS

Team Averages
Level 49
1,552 SR
1,529 Elo+
Set
Set
CarlitosCd11
Set
Level 63
God Stats
4W - 11L
1,390 SR
Queue Stats
39W - 45L
1,478 Elo+
Party 3
Athena
Athena
JDude95
Athena
Level 63
God Stats
19W - 15L
1,461 SR
Queue Stats
503W - 470L
1,503 Elo+
Party 2
Janus
Janus
Pol03
Janus
Level 28
God Stats
15W - 19L
1,605 SR
Queue Stats
39W - 44L
1,533 Elo+
Party 3
Hachiman
Hachiman
WoodyTwoLegs
Hachiman
Level 24
God Stats
9W - 5L
1,635 SR
Queue Stats
21W - 14L
1,586 Elo+
Party 2
Bellona
Bellona
byRidu27YT
Bellona
Level 69
God Stats
28W - 22L
1,670 SR
Queue Stats
50W - 48L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Holivyeah
Chaac
15
2 / 10 / 7
9,983
399
12,335
27,426
22,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Lancreus
Persephone
18
5 / 11 / 4
11,424
457
12,217
21,267
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Linspec
Neith
18
3 / 5 / 9
12,115
485
17,365
16,690
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Padishah4
Cu Chulainn
17
2 / 7 / 5
10,673
427
9,166
23,601
28,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Ulyy
Arachne
18
8 / 9 / 6
12,017
481
20,962
29,103
17,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 11
14,630
585
21,145
24,149
20,067
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
JDude95
Athena
18
5 / 5 / 20
12,589
504
13,189
25,459
28,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Pol03
Janus
20
14 / 0 / 13
14,865
595
21,345
12,230
5,571
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
WoodyTwoLegs
Hachiman
19
7 / 7 / 13
13,036
521
19,649
20,884
9,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
byRidu27YT
Bellona
20
8 / 4 / 9
14,537
581
23,312
27,551
40,652
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
20
Kills
42
42
Deaths
20
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
L
Chaac
Holivyeah
Chaac
2
10
7
0.55
W
Athena
JDude95
Athena
5
5
20
3
L
Persephone
Lancreus
Persephone
5
11
4
0.64
L
Neith
Linspec
Neith
3
5
9
1.5
L
Cu Chulainn
Padishah4
Cu Chulainn
2
7
5
0.64
W
Janus
Pol03
Janus
14
0
13
20.5
L
Arachne
Ulyy
Arachne
8
9
6
1.22
W
Hachiman
WoodyTwoLegs
Hachiman
7
7
13
1.93
W
Bellona
byRidu27YT
Bellona
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,045
Damage
98,640
118,087
Taken
110,273
82,032
Mitigated
104,001
22,072
Healing
32,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,145
10,517
0
7,894
24,149
20,067
1,163
3,204
20,877
0
140,972
L
Chaac
Holivyeah
Chaac
12,335
775
99
7,323
27,426
22,908
190
9,938
17,198
0
44,984
W
Athena
JDude95
Athena
13,189
3,881
0
4,438
25,459
28,124
737
3,564
21,595
42,701
0
L
Persephone
Lancreus
Persephone
12,217
1,538
152
3,315
21,267
7,850
0
8,222
12,822
72,926
0
L
Neith
Linspec
Neith
17,365
7,689
0
2,846
16,690
6,005
435
5,212
11,398
0
67,302
L
Cu Chulainn
Padishah4
Cu Chulainn
9,166
1,086
0
295
23,601
28,158
0
3,635
19,850
4,198
52,787
W
Janus
Pol03
Janus
21,345
881
0
2,002
12,230
5,571
592
2,359
9,846
102,018
0
L
Arachne
Ulyy
Arachne
20,962
12,258
0
8,042
29,103
17,111
405
6,905
22,000
0
81,553
W
Hachiman
WoodyTwoLegs
Hachiman
19,649
12,809
0
8,335
20,884
9,587
203
2,912
17,720
0
84,304
W
Bellona
byRidu27YT
Bellona
23,312
8,770
0
10,316
27,551
40,652
4,051
1,151
26,315
202
113,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,212
Gold Earned
69,657
487
Minions Killed
734
0
Camps Cleared
0
2,145,668
Distance Traveled
2,451,930
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,630
585
198
8
0
500,552
3
L
Chaac
9,983
399
65
3
0
412,258
0
W
Athena
12,589
504
51
2
0
513,566
5
L
Persephone
11,424
457
110
4
0
407,869
4
L
Neith
12,115
485
110
4
0
431,263
3
L
Cu Chulainn
10,673
427
87
3
0
420,104
3
W
Janus
14,865
595
147
6
0
566,110
1
L
Arachne
12,017
481
115
5
0
474,174
1
W
Hachiman
13,036
521
113
5
0
437,731
8
W
Bellona
14,537
581
225
9
0
433,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role