Player Matchup

Fenrir
Fenrir
DriedDeer48613
Fenrir
Level 100
God Stats
5W - 6L
1,541 SR
Queue Stats
303W - 323L
1,462 Elo+
Party 1
Ra
Ra
drakesquad
Ra
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,486 Elo+
Solo
Heimdallr
Heimdallr
xXTakedownXx
Heimdallr
Level 67
God Stats
5W - 3L
1,645 SR
Queue Stats
183W - 187L
1,417 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,455 Elo+

VS

Team Averages
Level 51
1,652 SR
1,530 Elo+
Sol
Sol
Aloox10
Sol
Level 42
God Stats
4W - 5L
1,709 SR
Queue Stats
143W - 133L
1,622 Elo+
Party 2
Chiron
Chiron
FourPrideFox
Chiron
Level 64
God Stats
10W - 2L
1,830 SR
Queue Stats
146W - 136L
1,557 Elo+
Party 2
Chaac
Chaac
TheHale
Chaac
Level 46
God Stats
4W - 5L
1,417 SR
Queue Stats
29W - 43L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
10,950
684
10,167
18,425
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 6 / 4
9,888
618
3,517
13,541
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
xXTakedownXx
Heimdallr
13
2 / 7 / 3
10,054
628
5,135
12,851
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 3 / 10
11,415
713
13,114
9,823
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
17
10 / 3 / 9
12,279
767
14,935
9,419
3,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
TheHale
Chaac
13
3 / 2 / 15
10,856
679
9,650
15,597
17,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
19
19
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
6
3
10
3.67
L
4
6
3
0.92
W
Chiron
10
3
9
4.83
W
Chaac
TheHale
Chaac
3
2
15
5.25
L
1
6
4
0.5
L
Heimdallr
xXTakedownXx
Heimdallr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,819
Damage
37,699
44,817
Taken
34,839
18,717
Mitigated
23,556
8,914
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,114
2,201
0
3,754
9,823
2,617
1,736
908
8,915
44,692
0
L
10,167
2,092
0
4,102
18,425
7,404
494
3,559
14,766
0
40,200
W
Chiron
14,935
5,831
1,554
2,298
9,419
3,180
1,686
454
8,849
0
70,310
W
Chaac
TheHale
Chaac
9,650
1,053
0
3,161
15,597
17,759
320
2,229
13,368
0
29,678
L
3,517
263
1,084
3,093
13,541
5,302
162
5,992
7,374
43,274
0
L
Heimdallr
xXTakedownXx
Heimdallr
5,135
2,526
0
635
12,851
6,011
508
3,643
8,958
0
38,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
34,550
185
Minions Killed
185
0
Camps Cleared
0
849,974
Distance Traveled
927,441
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,415
713
61
4
0
303,498
2
L
Fenrir
10,950
684
59
4
0
302,045
5
W
Chiron
12,279
767
100
6
0
286,722
0
W
Chaac
10,856
679
24
2
0
337,221
3
L
Ra
9,888
618
58
4
0
288,307
1
L
Heimdallr
10,054
628
68
4
0
259,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role