Player Matchup

Heimdallr
Heimdallr
Joker0905
Heimdallr
Level 105
God Stats
0W - 1L
1,744 SR
Queue Stats
341W - 318L
1,530 Elo+
Party 1
Olorun
Olorun
SG Kairos
Olorun
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 337L
1,528 Elo+
Party 1
Fenrir
Fenrir
xHandOfOdinx
Fenrir
Level 140
God Stats
3W - 3L
1,480 SR
Queue Stats
373W - 309L
1,493 Elo+
Party 1
Team Averages
Level 121
1,574 SR
1,517 Elo+

VS

Team Averages
Level 32
1,764 SR
1,579 Elo+
Baron Samedi
Baron Samedi
TheEmo1
Baron Samedi
Level 13
God Stats
5W - 2L
1,907 SR
Queue Stats
16W - 16L
1,562 Elo+
Solo
Neith
Neith
TheeArgonaut
Neith
Level 11
God Stats
35W - 33L
1,918 SR
Queue Stats
121W - 104L
1,646 Elo+
Solo
Mulan
Mulan
pigus12305
Mulan
Level 72
God Stats
27W - 15L
1,467 SR
Queue Stats
536W - 456L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Joker0905
Heimdallr
9
1 / 6 / 2
6,552
655
4,050
11,349
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
SG Kairos
Olorun
9
1 / 7 / 1
6,331
633
4,588
8,849
2,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
1 / 7 / 2
6,284
628
4,888
9,930
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheEmo1
Baron Samedi
11
6 / 2 / 10
8,049
805
8,699
7,838
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 0 / 11
8,667
867
9,447
5,358
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mulan
11
6 / 1 / 12
8,339
834
7,186
8,032
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
20
20
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Joker0905
Heimdallr
1
6
2
0.33
L
Olorun
SG Kairos
Olorun
1
7
1
0.21
W
Baron Samedi
TheEmo1
Baron Samedi
6
2
10
5.5
W
8
0
11
13.5
W
Mulan
6
1
12
12
L
Fenrir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
25,332
30,128
Taken
21,228
12,748
Mitigated
10,871
2,448
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Joker0905
Heimdallr
4,050
1,538
0
969
11,349
3,881
0
3,422
7,381
0
13,197
L
Olorun
SG Kairos
Olorun
4,588
1,584
74
944
8,849
2,885
0
1,376
7,141
17,437
0
W
Baron Samedi
TheEmo1
Baron Samedi
8,699
529
1,462
3,196
7,838
2,970
802
1,671
6,067
26,046
0
W
9,447
5,075
0
2,910
5,358
2,229
1,698
1,362
3,946
0
35,935
W
Mulan
7,186
779
610
2,824
8,032
5,672
252
1,579
6,253
0
13,789
L
Fenrir
4,888
434
0
461
9,930
5,982
0
3,249
6,251
0
11,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,167
Gold Earned
25,055
58
Minions Killed
112
0
Camps Cleared
0
464,249
Distance Traveled
555,617
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,552
655
18
2
0
162,637
1
L
Olorun
6,331
633
29
3
0
128,429
0
W
Baron Samedi
8,049
805
37
4
0
162,156
2
W
Neith
8,667
867
56
6
0
184,797
1
W
Mulan
8,339
834
19
2
0
208,664
3
L
Fenrir
6,284
628
11
1
0
173,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role