Player Matchup

Thor
Thor
MrNemos
Thor
Level 81
God Stats
2W - 2L
1,546 SR
Queue Stats
103W - 70L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
SanikLier
Baron Samedi
Level 125
God Stats
2W - 0L
1,734 SR
Queue Stats
176W - 114L
1,678 Elo+
Party 1
Nike
Nike
pashakuka
Nike
Level 98
God Stats
1W - 0L
1,606 SR
Queue Stats
89W - 45L
1,683 Elo+
Party 1
Team Averages
Level 101
1,628 SR
1,672 Elo+

VS

Team Averages
Level 108
1,500 SR
1,449 Elo+
Bacchus
Bacchus
DestructiveTen10
Bacchus
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
506W - 636L
1,365 Elo+
Solo
Thoth
Thoth
Mharenai
Thoth
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,482 Elo+
Solo
Anhur
Anhur
N1ki6
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MrNemos
Thor
13
4 / 3 / 7
9,633
688
4,652
9,364
6,080
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SanikLier
Baron Samedi
14
2 / 1 / 9
9,653
690
9,081
10,328
7,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
13
7 / 1 / 6
10,218
730
15,006
20,418
16,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,839
560
5,464
13,533
14,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Mharenai
Thoth
14
2 / 2 / 2
9,275
663
13,582
7,885
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
N1ki6
Anhur
11
3 / 6 / 2
9,244
660
9,798
12,214
3,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
5
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Thoth
Mharenai
Thoth
2
2
2
1.5
W
Thor
MrNemos
Thor
4
3
7
2.5
L
Anhur
N1ki6
Anhur
3
6
2
0.67
W
Baron Samedi
SanikLier
Baron Samedi
2
1
9
6.5
W
Nike
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
28,844
40,110
Taken
33,632
30,624
Mitigated
20,920
17,440
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,464
1,423
0
429
13,533
14,309
0
4,857
8,676
13,171
0
L
Thoth
Mharenai
Thoth
13,582
413
90
977
7,885
2,668
0
1,261
6,624
59,486
0
W
Thor
MrNemos
Thor
4,652
1,450
824
1,591
9,364
6,080
1,120
5,046
4,318
0
23,967
L
Anhur
N1ki6
Anhur
9,798
5,324
0
1,681
12,214
3,943
0
3,219
8,995
0
33,415
W
Baron Samedi
SanikLier
Baron Samedi
9,081
1,371
1,929
5,176
10,328
7,573
553
5,396
4,932
50,351
0
W
Nike
15,006
3,458
0
7,920
20,418
16,971
247
8,637
11,781
235
37,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
26,358
178
Minions Killed
173
0
Camps Cleared
0
762,851
Distance Traveled
741,076
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,839
560
14
1
0
245,171
0
L
Thoth
9,275
663
107
8
0
273,165
3
W
Thor
9,633
688
39
3
0
240,829
1
L
Anhur
9,244
660
52
4
0
222,740
0
W
Baron Samedi
9,653
690
85
6
0
239,064
2
W
Nike
10,218
730
54
4
0
282,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role