Player Matchup

Cupid
Cupid
Platinum II
BenjiiHendrix412
Cupid
Platinum II
Level 62
God Stats
93W - 94L
1,585 SR
Queue Stats
111W - 112L
1,832 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Loreeking09
Guan Yu
Gold I
Level 141
God Stats
9W - 8L
1,261 SR
Queue Stats
329W - 361L
1,660 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
oc412
Baron Samedi
Gold II
Level 126
God Stats
40W - 21L
1,728 SR
Queue Stats
97W - 94L
1,617 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,525 SR
1,703 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,702 SR
1,654 MMR
Agni
Agni
Gold IV
BlorpisGlorpis
Agni
Gold IV
Level 126
God Stats
8W - 5L
2,013 SR
Queue Stats
106W - 105L
1,637 MMR
Party 2
Chaac
Chaac
Gold I
Evo Exl
Chaac
Gold I
Level 87
God Stats
0W - 2L
1,201 SR
Queue Stats
29W - 35L
1,722 MMR
Party 2
Skadi
Skadi
Gold II
Fate Exl
Skadi
Gold II
Level 73
God Stats
1W - 1L
1,892 SR
Queue Stats
31W - 38L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 8
13,477
674
21,418
18,975
6,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Loreeking09
Guan Yu
17
2 / 6 / 13
13,668
683
10,195
26,844
29,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
oc412
Baron Samedi
16
7 / 4 / 5
12,754
638
23,115
21,265
14,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeCthulhuCu ChulainnSobekAres

VS

Bans
Ah Muzen CabDanzaburouHe BoIzanamiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 4
13,496
675
24,446
14,286
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Evo Exl
Chaac
16
4 / 4 / 8
12,504
625
14,585
26,153
35,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Fate Exl
Skadi
14
2 / 9 / 8
11,732
587
13,518
20,114
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
15
15
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
9
2
4
5.5
L
Chaac
Evo Exl
Chaac
4
4
8
2
L
Skadi
Fate Exl
Skadi
2
9
8
0.67
W
Guan Yu
Loreeking09
Guan Yu
2
6
13
1.42
W
Baron Samedi
oc412
Baron Samedi
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,728
Damage
52,549
67,084
Taken
60,553
49,914
Mitigated
48,954
31,981
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,418
11,107
1,058
1,338
18,975
6,726
1,828
5,905
12,537
0
82,917
L
24,446
321
124
3,356
14,286
6,293
96
3,986
10,300
64,153
0
L
Chaac
Evo Exl
Chaac
14,585
2,111
0
7,331
26,153
35,418
0
11,219
14,934
0
46,937
L
Skadi
Fate Exl
Skadi
13,518
5,847
0
3,018
20,114
7,243
119
7,997
12,117
0
46,351
W
Guan Yu
Loreeking09
Guan Yu
10,195
894
6,640
10,327
26,844
29,032
628
10,362
15,044
0
37,085
W
Baron Samedi
oc412
Baron Samedi
23,115
659
4,263
8,355
21,265
14,156
895
6,562
14,025
52,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
37,732
193
Minions Killed
196
0
Camps Cleared
0
1,051,482
Distance Traveled
1,049,898
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,477
674
90
5
0
358,429
1
L
Agni
13,496
675
100
5
0
380,228
1
L
Chaac
12,504
625
35
2
0
370,034
1
L
Skadi
11,732
587
61
3
0
299,636
0
W
Guan Yu
13,668
683
48
2
0
366,841
0
W
Baron Samedi
12,754
638
55
3
0
326,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role