Player Matchup

Sol
Sol
BlacJac2
Sol
Level 12
God Stats
0W - 1L
1,645 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 1
Chronos
Chronos
Cucamunga-
Chronos
Level 26
God Stats
0W - 1L
1,437 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SmokeSignalsTMT
Kuzenbo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,587 Elo+
Party 1
Izanami
Izanami
foggymnm
Izanami
Level 28
God Stats
5W - 6L
1,739 SR
Queue Stats
153W - 176L
1,479 Elo+
Solo
Fenrir
Fenrir
rezboy182
Fenrir
Level 18
God Stats
0W - 2L
1,485 SR
Queue Stats
4W - 14L
1,677 Elo+
Party 1
Team Averages
Level 28
1,561 SR
1,584 Elo+

VS

Team Averages
Level 17
1,507 SR
1,380 Elo+
Ne Zha
Ne Zha
ThanosJayOP
Ne Zha
Level 29
God Stats
1W - 0L
1,279 SR
Queue Stats
52W - 111L
1,339 Elo+
Solo
Neith
Neith
ThiccElk
Neith
Level 19
God Stats
2W - 3L
1,589 SR
Queue Stats
51W - 51L
1,448 Elo+
Party 2
Da Ji
Da Ji
ThiccHyena
Da Ji
Level 9
God Stats
5W - 3L
1,416 SR
Queue Stats
11W - 9L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThiccSkunk
Tsukuyomi
Level 18
God Stats
3W - 3L
1,701 SR
Queue Stats
51W - 40L
1,458 Elo+
Party 2
Skadi
Skadi
Turtle_Nia23
Skadi
Level 10
God Stats
1W - 1L
1,551 SR
Queue Stats
2W - 1L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 1
5,519
460
6,400
8,968
1,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
Cucamunga-
Chronos
8
1 / 8 / 0
5,483
457
3,086
10,659
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 1
5,306
442
2,369
7,462
4,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
foggymnm
Izanami
10
1 / 1 / 0
6,060
505
2,485
5,305
1,453
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
rezboy182
Fenrir
10
5 / 4 / 1
6,437
536
3,759
10,056
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
1 / 3 / 1
5,060
422
1,771
5,883
1,625
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
ThiccElk
Neith
12
7 / 2 / 5
7,344
612
6,836
7,389
2,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
8
4 / 4 / 1
5,814
485
3,165
5,868
1,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ThiccSkunk
Tsukuyomi
12
7 / 0 / 5
7,059
588
6,447
4,745
1,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,340
528
5,653
5,823
1,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
9
Kills
21
22
Deaths
10
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Chronos
Cucamunga-
Chronos
1
8
0
0.13
L
0
2
1
0.25
W
Ne Zha
1
3
1
0.5
W
Neith
ThiccElk
Neith
7
2
5
4.75
W
Da Ji
4
4
1
1.13
W
Tsukuyomi
ThiccSkunk
Tsukuyomi
7
0
5
9.5
W
2
1
0
2
L
Izanami
foggymnm
Izanami
1
1
0
1
L
Fenrir
rezboy182
Fenrir
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,099
Damage
23,872
42,450
Taken
29,708
17,699
Mitigated
9,339
6,922
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,400
1,962
0
1,608
8,968
1,965
110
0
8,968
24,440
0
L
Chronos
Cucamunga-
Chronos
3,086
1,217
0
528
10,659
3,660
126
0
10,659
15,909
1,325
L
2,369
806
0
976
7,462
4,960
278
0
7,462
17,663
0
W
Ne Zha
1,771
651
0
845
5,883
1,625
0
1,865
4,018
0
13,353
W
Neith
ThiccElk
Neith
6,836
4,091
0
571
7,389
2,545
588
4,053
3,336
0
35,753
W
Da Ji
3,165
663
0
0
5,868
1,787
190
807
5,061
0
12,395
W
Tsukuyomi
ThiccSkunk
Tsukuyomi
6,447
1,562
0
718
4,745
1,605
0
2,566
2,179
0
29,765
W
5,653
2,652
0
1,650
5,823
1,777
1,056
2,369
3,454
0
37,579
L
Izanami
foggymnm
Izanami
2,485
1,195
0
1,470
5,305
1,453
660
0
5,305
0
36,295
L
Fenrir
rezboy182
Fenrir
3,759
1,185
0
2,340
10,056
5,661
328
0
10,056
0
21,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
31,617
219
Minions Killed
234
0
Camps Cleared
0
1,085,631
Distance Traveled
1,087,187
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,519
460
34
3
0
224,562
0
L
Chronos
5,483
457
31
3
0
189,978
0
L
Kuzenbo
5,306
442
32
3
0
234,908
1
W
Ne Zha
5,060
422
27
2
0
184,872
0
W
Neith
7,344
612
67
6
0
234,683
0
W
Da Ji
5,814
485
24
2
0
214,422
2
W
Tsukuyomi
7,059
588
47
4
0
256,180
0
W
Skadi
6,340
528
69
6
0
197,030
1
L
Izanami
6,060
505
77
6
0
214,241
3
L
Fenrir
6,437
536
45
4
0
221,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role